Maximo


By Larry J. (RPGGAMER at the PSM forums)

Think of classic, old-school, frustrating gameplay from the classic NES, SNES, and Genesis consoles, when you play Maximo. Those are the systems that inspired this next-gen platformer. Maximo: Ghosts To Glory provides the classic, frustrating gameplay we used to know and love. Video games these days strive on story, graphics, and cinematics. Maximo brings back the glory days in 3-D!
This is a story of a young warrior named Maximo. After he returns from war, he finds that his kingdom has been taken over by the evil king Achille, who was once his trusted advisor. Maximo's love, Sophia, is being forced to marry Achille. One thing for sure, is that Maximo must rescue his beloved, as well as other sorceresses within the kingdom. All Maximo is equipped with is his sword and generic shield. As he traverses each world, Maximo collects coins to purchase items and the like. What I thought was really cool was the fact that when Maximo loses life, he loses a piece of his armor and clothes. When he has very little life left, he's down to his boxer-shorts! Some of the things Maximo can purchase are upgraded shields and power-ups, that help Maximo on his journey as he travels across all five worlds in the game. There are different kinds of keys you will need to collect in order to advance in the game, and to collect new items. Some of the chests reward you with armor and coins. One of these keys is the iron key, which unlocks chests and gates. You are allowed nine of these on your belt. The gold keys unlock very special doors. You may only carry one of these at a time. Another feature in Maximo are the lock spots. These are icons that let the player know what abilities Maximo has equipped. In the beginning of the game, you are granted three lock spots. Somewhat like an RPG-style of learning new abilities, except Maximo picks the abilities up after defeating certain enemies. At any time during gameplay, you can switch in new abilities to customize Maximo's fighting style in each area he's in. You should pick the best abilities possible for each certain level in the game. The different kinds of enemies Maximo fends off are the dead warriors that Achille brought back from the dead, plus other enemies as well. The most simplest form of evil in this game are the skeletons, who merely just run up to Maximo and hit him. Then there are the guardian skeletons, and the sword-wielding skeletons. These enemies actually use skill and tactics to defeat you! So you must think strategically as to how you're going to fend off multiple enemies attacking you. In Maximo, just like in old-school 2-D games, the bosses have a certain pattern in how they attack, with which you must figure out to defeat them. If you are having trouble in this game, and lose all of your lives, then death coins are your only currency to staying alive! In the beginning of the game, the grim reaper awards you with one death coin. After you lose all your lives, (and you will ALOT of times in this game), you must pay grim a death coin. WATCH OUT! If you keep on dying, the toll for survival increases! Playing through this game has really had me on my toes! Anyone who has played Maximo knows that you will continually hurl the controller at the t.v. screen, in frustratingly disgust. Beware, this game is hard! If you are wanting to get a hold on classic ,old-school gameplay, on a next-gen console that is difficult, and in 3-D, then Maximo is your best bet. Make sure you are mentally ready for a challenge of this difficulty, because Maximo gives you just that. Like most classics of the heyday, Maximo is all gameplay, with no real cinematics of the like, that drive the game. And yes, Maximo has a double-jump! This is a game well worth any PS2 gamers' library. Do yourself a favor and pick this one up. You won't be dissapointed with this classic.

Scores

presentation: 8/10
graphics: 8/10
controls: 9/10
gameplay: 10/10
replay value: 8/10

OVERALL SCORE: 9/10

Editor's Notes: Maximo is technically the 3rd in the "Ghosts/Ghouls" series. The first game, Ghosts & Goblins, released back in the day on the NES starred a knight named Arthur on a quest to save his kingdom from the evils of the undead. Maximo: Ghosts to Glory harks back to this game with Maximo being stripped down to his boxers when he's down to his last life lamp.
The second game, Super Ghouls & Ghosts, was a sharper and slightly deeper platformer that also starred Arthur, but this time in 16-bit glory on the SNES. This game also featured Arthur being stripped down to his boxers when he took too many hits and there are also the spells which turn you into an old man and a baby, which showed up in Maximo as well.
Arthur also made an appearance in Capcom's wild "Contra-like" shooter, Cannon Spike, which featured an all classic Capcom cast. Among these Capcom Elites, Arthur himself makes an appearance in high-powered, golden armor and carrying a blaster weapon which looks like a lance. In the ending you see Arthur get out of the suit and he's in his boxers sporting the usual crown and ragged beard from days long gone.
Now Maximo has stepped up to the plate and delivered a monster of a game that easily takes hints from old school classics and puts them into glorious 3D action!!! A frustrating game, yet at the same time incredibly rewarding. Stangely enough it's also an ideal halloween themed game!