STATS
Height - 5 ft 9in
Weight - 145 lbs
Age - 27
Level - 12 (Force Adept 5 / Scoundrel 7)
General Descrption -
Personality -
Strength - 13 (+1)
Dexterity - 14 (+2)
Constitution - 14 (+2)
Intelligence - 17 (+3)
Wisdom - 16 (+3)
Charisma - 16 (+3)
Defense - 20
Defense with activated Lightsaber - 22
Vitality - 99
Wounds - 14
Force Points - 5
Base Attack - +8 / +3
Melee Attack - +9 / +4
Lightsaber Atack - +10 / +5
Ranged Attack - +10 / +5
Fortitude save - +7
Reflex Save - +10
Willpower Save - +9
Reputation - +3
FEATS
Force Sensitive
Weapon Group Profinciencies (Primitive, Simple, Blaster Pistols)
Exotic Weapon Group Profinciency (Lightsaber)
Weapon Finesse (Lightsaber)
Lightsaber Defense
Sense
Control
Alter
Mind Trick
Force Weapon (+1d8 damage to non powered melee weapon)
Illicit Barter
Luck 2/day
Skill Emphasis - Pilot
Dodge
Starship Operation - Space Transports
Starship Dodge (+1 defense vs one opponent)
Martial Arts
Precise Attack (+1 attack or damamge for lightsaber, blaster pistols or starship weapons)
SKILLS
Affect Mind - +13
Friendship - +9
Illusion - +13
Move Object - +11
Empathy - +8
Hide - +12
Jump - +5
Sense Motive - +11
Survival - +9
Swim - +5
Treat Injury - +8
Listen - +11
Spot - +12
Appraise - +10
Astrogate - +11
Bluff - +12
Computer Use - +11
Forgery - +11
Gamble - +10
Gather Information - +12
Pilot - +15
Repair - +13
EQUIPMENT
Heavy Blaster Pistol (Damage - 3d8, Range Increment - 8m, Critical - 20, Stun Fort DC - 18, Multifire, Energy)
Lightsaber (Damage - 2d8, Range Increment - Melee, Critical - 19-20, Energy)
Knife (Damage - 1d4, Range Increment - melee or 2m, Critical - 20, Piercing)
Bow w/arrows (Damage - 1d8, Range Increment - 12m, Critical - 20, Piercing)
YT-2000 "Shadowfire" (see below)
Various mundane items (Food clothing etc etc)
2000 credits
Craft - Corellian Engineering Corporation YT-2000 Transport
Class - Modified Light Freighter
Size - Small (32m)
Initiative - +3 (+1 size, +2 crew, see Adesina)
Crew - 1 (+15, see Adesina)
Passengers - 6
Cargo Capacity - 150 tons
Consumables - 2 months
Hyperdrive Multiplier - x1
Hyperdrive Backup - x12
Maximum Speed - Ramming (12 squares per action)
Manuever - +19 (+1 size, +3 equipment, +15 crew, see Adesina)
Defense - 21 (+1 size, +10 armour)
Shields - 120 pts
Hull - 150 pts
Weapons
Quad Laser Cannon (1)
Arc - Turret
Attack Bonus - +16 / +11 (+1 size, +6 targeting System, +10 / +5 crew, see Adesina)
Damage - 6d10x2 (Autofire feature)
Range Modifiers - Point Blank - 0, Short - -2
Proton Torpedo Launcher (1, 16 shots)
Arc - Front
Attack Bonus - +16 / +11 (See Quad laser for breakdown)
Damage - 9d10x2
Range Modifier - Point Blank - 0
Cost as Modified - 416 200 credits