CDB-7 Panther One of the first designs for a combat battloid, the Panther was born. A small maneuverable combat mecha that could be utilized in both front line combat and civil defense, its cousins would later be seen faithfully serving the Armies of the Southern Cross. Vehicle type: Battloid Crew: 1 and can accommodate one passanger M.D.C. by location: Head - 75 Arms(2) - 75 each Legs(2) - 125 each Main body - 225 Shoulder missile pods (2) - 100 each Head searchlights (2) - 10 Hands(2) - 40 each Heavy lasers(2) - 75 each Running Speed: 100mph Height: 22ft Width: 13ft Length: 9ft Weight: 13 tons Main Engine: MT 828 Fusion Reactor; OUTPUT=2800SHP Weapon Systems: 1) Arm mounted heavy laser cannon Primary purpose: Assault/Defense Mega-Damage: 6d6 M.D. Range: 4000ft Payload: Effectively Unlimited 2) Short range shoulder missile launchers Primamy purpose: Anti-aircraft/Anti-armor Missile type: Hammerhead Rate of fire: 1,2,3,4,6, or all 12 Payload: 6 per launcher. 12 total 3) Optional use of any hand held mecha weapon system. 4) Hand to hand combat: Punch - 2D4 M.D. Kick - 1D8 M.D. Tackle/Body block - 1D6 M.D. Leap kick - 2D8 M.D. critical hit Stomp - 1D4 M.D. 5) Hand to hand combat bonuses: See RDF Veritech battloid mode Original stats and history by Jockitch74 Modifications by ICE