Catriana started out as a member of the thieves' guild but her kleptomania finally made it too hot for her - they're still looking for her to ask a few questions about missing items. For a while she got a job with a mage who did some work with the guild and started a new career in magic but again, her kleptomania got her in trouble. She lived for a while on the streets before hooking up with Rhoa'inoia. Working with the Raiders has been tough - they travel a lot and Catriana is nervous outside her home base. Still they provide her with protection of sort, don't beat her up when they discover temporarily misplaced items and they do provide an opportunity to collect interesting things...
Characteristics |
||
---|---|---|
STR |
10 |
|
DEX |
18 |
+24 |
CON |
13 |
+6 |
BOD |
9 |
-2 |
INT |
20 |
+10 |
EGO |
15 |
+10 |
PRE |
16 |
+6 |
COM |
14 |
+2 |
PD |
3 |
+1 |
ED |
3 |
|
SPD |
3 |
+2 |
REC |
5 |
|
END |
26 |
|
STUN |
21 |
|
Total |
+59 |
|
OCV |
7 |
(+3 levels with dagger) |
DCV |
7 |
(+1 for shield, -1 for armour) |
ECV |
3 |
Powers, skills, etc |
|
---|---|
1 |
FAM : Dagger |
9 |
Concealment (13-), Shadowing (12-), Stealth (13-) |
6 |
+3 OCV with thrown knife |
12 |
Streetwise (12-), Breakfall (13-), Lockpick (13-), Sleight of hand (13-) |
1 |
Languages : Martic (native, literate) |
12 |
KS : Street magic, Black Market, Thieves Guilds (all 14-) |
3 |
AK : Lacramar (14-) |
7 |
Magic skill (15-) |
6 |
25 point Spell multipower. All slots take : Gestures (to start, -1/4), Incantation (to start, 1/4), Skill roll (-1/2), Extra time (full phase (-1/2), Focus (Spell book and mirror, OAF, -1), Concentration (0 DCV, only to turn on, -1/2), requires mana (-1/4) for a total of -31/4. |
1 |
(u) Blur (+5 DCV @ 2 END) |
1 |
(u) Images (Sight and Sound, -4 to perceptions @ 2 END) |
1 |
(u) Invisibility (sight) Extra time (1 turn) @ 2 END |
1 |
(u) Dispel Magic (5d6 suppress @ 5 END) |
1 |
(u) Concentrate mana (1d6 BOD Aid, +10 max, return delayed to 5 min, continous) |
1 |
(u) Detect magic (sense, ranged, discriminatory, + 5 PER) |
1 |
(u) Detect gold (sense, ranged, discriminatory, + 5 PER) |
3 |
+1 with PER rolls |
67 |
Powers and skills cost |
126 |
Total character cost |
Small shield (+1 DCV)
Armour - Boiled leather cuirass and Vambraces (3 PD/ED, -1 DCV)
Weapon - Daggers
40 Gp in jewellery (4 Silver rings with stones)
64 Gp, 24 Sp in coins
50+ |
Disadvantages |
---|---|
15 |
Hunted: Thieves Guild (More powerful, NCI, 8-, questioning) |
15 |
Overconfidence (doesn't want help) |
20 |
Kleptomania: Very common, Strong Reaction |
5 |
Agoraphobia (uncommon, moderate) |
21 |
Nimble-fingered mage-thief bonus |