Frascaterio learned his craft in the Temple Guild of the Old Ones in Macasmar. Although he gained a solid grasp of the art, his taste for drinking and lack of respect for his superiors blocked his further advancement. Both sides were happy then, when he left the decaying mountain city to seek his fortune elsewhere. It wasn't until later that the Guild noticed several items missing that he had had acess to. His tenure with the Raiders has been a good one. They've provided him an opportunity to earn wealth and fame and at times when his greed overpowers his common sense, they've provided him with safety. Frascaterio likes to say that he can outdrink any man he's ever met and has won money betting on this plenty of times before!
Characteristics |
||
---|---|---|
STR |
8 |
-4 |
DEX |
15 |
+15 |
CON |
13 |
+6 |
BOD |
13 |
+6 |
INT |
15 |
+5 |
EGO |
10 |
|
PRE |
10 |
|
COM |
10 |
|
PD |
3 |
+1 |
ED |
3 |
|
SPD |
3 |
+5 |
REC |
7 |
|
END |
38 |
+6 |
STUN |
24 |
|
Total |
+40 |
|
OCV |
5 |
(±2 levels with some spells) |
DCV |
5 |
(+1 for shield, ±2 levels with some spells, -1 for armour) |
ECV |
3 |
Powers, skills, etc. |
|
---|---|
1 |
FAM : Pick |
3 |
Scholar |
4 |
KS : Magic, KS : Ice magic, KS : Wizard's guilds, KS: Martic History (all 11-) |
10 |
+2 with all Int-based skills |
6 |
+2 CSL with Cold blast, Ice shards & Ice bonds spells |
3 |
Survival (Mountains, 11-) |
9 |
Climbing, Concealment, Stealth (all 12-) |
7 |
Carousing (13-) |
1 |
Languages : Martic (native, literate) |
8 |
Magery (17-) |
7 |
+7 BOD (only for spell casting, -1) |
13 |
Spells (Ice Magic Multipower) 60 point reserve. All slots take : Gestures (throughout, 1/2), Incantation (throughout, -1/2), Skill roll (-1/2), Focus (water, IAF, -1/2), Concentration (0 DCV, only to turn on, -1/2), doesn't work at temperatures above 30°C (-1/2), extra time (full phase -1/2), requires Mana (-1/4) for a total of -3 3/4. |
1 |
(u) Cold Blast - 6d6 EB no stun, area effect cone 7" @ 6 END |
1 |
(u) Skin of Ice - 4/4 Forcefield @ 0 END |
1 |
(u) Ice Shards - 2d6 RKA @ 7 End, Autofire 5 shots Reduced by range (up to 4" = 2d6, 5-8 = 1+1, 9-12 = 1/2) |
1 |
(u) Wall of Ice - Force wall 6/4 (3 hexsides) @ 6 END |
1 |
(u) Ice Bonds - 3d6 Entangle @ 6 END |
1 |
(u) Chill Blood - 3d6 SPD drain (Return 5pts/turn) @ 6 END |
1 |
(u) Ice power - 1d6 BOD Aid, +30 max, return delayed to 1 day, continous, requires cold conditions (-1) |
79 |
Powers and skills cost |
119 |
Total character cost |
Small shield (+1 DCV)
Armour - Boiled leather cuirass and Vambraces (3 PD/ED, -1 DCV)
Weapon - Pick (1 d6 AP)
40 Gp in jewellery (4 Silver rings with stones)
64 Gp, 24 Sp in coins
50+ |
Disadvantages |
---|---|
10 |
2x STUN from fire |
15 |
Hunted (Wizard's Guild, 8-, NCI) |
15 |
Psychological limit : Greedy (common, irrational) |
5 |
Rival : Rhomboighana |
5 |
Psychological limit : Fears fire mages (uncommon, moderate) |
19 |
Crochety old wizard bonus |