Talmash Khor is a fierce hill warrior of the Hamma tribe. He is characteristic of the breed - tall, slim with a short spiky beard and dark brown skin. Although not heavily built, his muscles are like wire - he is whiplash tough. His approach to combat is typical for his tribe too - he is a superlative hunter and he will stalk his prey before leaping on them with his two handed sword whirling in a deadly arc. His sword is so fast in combat that he has no fear of plunging into the midst of his foes.
Talmash Khor fought as a warrior for the Prince of Kvarch Nar and once saved the life of his cousin. For that he was made a member of the prince's personal guard. However, he has an explosive temper and nearly killed a noble of Kvarch Nar in a brawl over a woman. His friendship with the prince saved his life, but he had to leave the city. However, he still has friends in the prince's guard who would answer a call to his aid, or avenge his death... Since then he has survived as a thief and a bandit before joining the Fon as one of his personal guards.
Talmash was generated using the Blademaster career from the Random Character Generator.
Characteristics |
||
---|---|---|
STR |
15 |
10 |
DEX |
15 |
15 |
CON |
16 |
12 |
BOD |
12 |
4 |
INT |
10 |
|
EGO |
10 |
|
PRE |
10 |
|
COM |
10 |
|
PD |
5 |
2 |
ED |
5 |
2 |
SPD |
3 |
5 |
REC |
6 |
|
END |
32 |
|
STUN |
28 |
|
Total |
+50 |
|
OCV |
5 |
±1 level with 2-handed sword, ± 1 with all HTH combat, +1 range level with spear |
DCV |
5 |
±1 level with two handed sword, ± 1 with all HTH combat, |
ECV |
3 |
Cost |
Powers and skills |
---|---|
2 |
FAM: Two-handed sword and spear |
1 |
+1 range level with spear |
3 |
+1 CSL with Two handed sword |
5 |
+1 with all HTH combat |
3 |
Breakfall |
3 |
Defence maneuver |
3 |
Fast Draw |
10 |
Brawling: +2d6 HA |
10 |
Danger sense 11- in combat |
10 |
Toughness I 4 PD, 2 ED armour, totally invisible (+1), doesn't stop first body of each attack (-1/4)) |
15 |
Toughness II 50% Damage reduction vs PD, resistant, only Stun (-1/2), requires CON roll (-1/2) |
9 |
Counterstrike. 1d6 HKA damage shield (+1/2), requires weapon OAF (-1), only on successful block (-1/2) |
9 |
Stealth (12-), Concealment (12-) and Survival (11-) |
6 |
+2 with Stealth Concealment and Survival (hunting skills) |
2 |
Bump of direction (14-) |
1 |
Perk: member of warrior band |
2 |
Favour - Prince of Kvarch-Nar (11-) |
3 |
Lightsleep |
2 |
FAM: Riding animals |
2 |
AK trade routes |
2 |
+1" running |
104 |
Total powers and Skills |
154 |
Total Character cost |
50+ |
Disadvantages |
10 |
DNPC - Fellow Warrior (as pow.) |
15 |
Explosive temper (com, strong) |
5 |
Romantic rival |
71 |
Experience |