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Section IV: "Robotech Merchandise"

Contents

4.1: The Role Playing Games 4.1.1: What is the ROBOTECH RPG? 4.1.2: Who Makes It? 4.1.3: How Many Books/Supplements are There? 4.1.4: What Discrepancies are There Between the RPG and the Series? 4.1.5: What Discrepancies are There Between the RPG and the Series? 4.2: The McKinney Books 4.2.1: What are they? 4.2.2: How do they differ from the TV Series? 4.2.3: What is "End Of The Circle" and "Zentraedi Rebelion"? 4.2.4: Are they still in print? Where can I get copies? 4.2.5: Who is (are) Jack McKinney? 4.2.6: What is ROBOTECH: Point Of Departure? 4.3: The Comic Books 4.3.1: The Comico ROBOTECH Adaptations 4.3.2: The Comico Graphic Novel 4.3.3: ROBOTECH II: The Sentinels 4.3.4: ROBOTECH II: The Malcontent Uprisings 4.3.5: ROBOTECH: The Legend of Zor 4.3.6: ROBOTECH: Cyberpirates 4.3.7: ROBOTECH: Return to Macross 4.3.8: ROBOTECH: Invid War 4.3.9: ROBOTECH: Invid War Aftermath 4.3.10: How Many of these Titles are still in Print 4.4: The Movies 4.4.1: ROBOTECH The Movie 4.4.2: Clash of the Bionoids 4.4.3: ROBOTECH: Not Necessarily The Sentinels? 4.4.4: Macross: Harmony Gold Dub Pre-ROBOTECH?

4.1: THE ROLE PLAYING GAMES

Source:
Robotech FAQ 0.99
Palladium Books
Dec 30th, 1999


4.1.1: WHAT IS THE ROBOTECH RPG?

The Robotech RPG is a role-playing adaptation from the TV show. It allows players to pretend to be a character living in the Robotech universe, and to live out through the game the adventures of people from that fictional setting.

4.1.2: WHO MAKES IT?

The Robotech RPG is published by Palladium books, and its principal author is Kevin Siembeda. The game mechanics are derived from his earlier games (the Palladium Fantasy RPG, Heroes Unlimited, etc). See below for information on how to contact Palladium books. (http://www.palladiumbooks.com)

4.1.3: HOW MANY BOOKS/SUPPLEMENTS ARE THERE?

The books released in the series, in chronological order of setting, (to date) are:

Robotech RPG

ISBN: 0-916211-21-5 [Robotech RPG]

_Macross_: Game mechanics and mecha for the First Robotech War and years immediately after.
ROBOTECH: The Role-Playing Game, Book One: Macross.
Copyright 1986, by Kevin Siembieda.
112 pages, $12.95. Cat. No. 550


Robotech RPG Book 2: The RDF Manual

ISBN: 0-916211-23-1 [Robotech RPG Book 2: The RDF Manual]

_RDF Manual_: Source material on Post-holocaust Earth, new rules, and equipment for the RDF, and rival governments.
Book Two: RDF Manual.
Copyright 1987, by Kevin Siembieda.
48 pages, $8.95. Cat. No. 551


Robotech RPG Book 3: The Zentraedi

ISBN: 0-916211-22-3 [Robotech RPG Book 3: The Zentraedi]

_The Zentraedi_: Source material on these warrior-giants.
Book Three: Zentraedi.
Copyright 1987, by Kevin Siembieda.
48 pages, $7.95. Cat. No. 552


Robotech RPG Book 4: Southern Cross

ISBN: 0-916211-27-4 [Robotech RPG Book 4: Southern Cross]

_Southern Cross_: Game mechanics and mecha for the Second Robotech War and the periods before and after, and source material for the era.
Book Four: Southern Cross.
Copyright 1987, by Kevin Siembieda.
112 pages, $11.95. Cat. No. 553


Robotech RPG Book 5: Invid Invasion

ISBN: 0-916211-28-2 [Robotech RPG Book 5: Invid Invasion]

Invid Invasion: As above, but for the Third Robotech War and Invid occupation.
Book Five: Invid Invasion.
Copyright 1988, by Kevin Siembieda.
112 pages, $12.95. Cat. No. 556


Robotech II: The Sentinels

ISBN: 0-916211-33-9 [Robotech II: The Sentinels]

_Robotech II: The Sentinels_: As above, but for the Robotech Expeditionary Force's adventures on Tirol and other Invid-occupied worlds.
ROBOTECH II: The Role-Playing Game, The Sentinels.
Copyright 1987, by Kevin Siembieda.
160 pages, $14.95. Cat. No. 557


Robotech RPG Book 5: Invid Invasion

ISBN: 0-916211-36-3 [Robotech RPG Book 5: Invid Invasion]

7) _REF Field Guide_: An illustrated reference work for the _Sentinels_ book.
ROBOTECH II: REF Field Guide.
Copyright 1989, by Kevin Siembieda.
144 pages, $14.95. Cat. No. 558


Robotech RPG Adventures

ISBN: 0-916211-29-0 [Robotech RPG Adventures]

Ghost Ship
Copyright 1989, by Chester Jaques.
48 pages, $8.95. Cat. No. 554


Robotech RPG Adventures

ISBN: 0-916211-32-0 [Robotech RPG Adventures]

The RDF Accelerated Training Program
Copyright 1988, by Kevin Siembieda & Reed.
56 pages, $7.95. Cat. No. 555


Robotech RPG Book 6: Return of the Masters

ISBN: 0-916211-37-1 [Robotech RPG Book 6: Return of the Masters]

Copyright 1989, by Jonathan Frater and Wayne Breaux Jr.
128 pages, $12.95. Cat. No. 559


Robotech RPG Adventures

ISBN: 0-916211-42-8

Lancer's Rockers Copyright 1989, by Kevin Siembieda
48 pages, $7.95. Cat. No. 560


Robotech RPG Adventures

ISBN: 0-916211-67-3 [Robotech RPG Adventures]

Zentraedi Breakout Copyright 1994, by Kevin Siembieda and Deborah Christian
64 pages, $9.95. Cat. No. 561


Robotech RPG Book 7: New World Order

ISBN: 0-916211-84-3 [Robotech RPG Book 7: New World Order]

Copyright 1997, by Kevin Hassal
112 pages, $11.95. Cat. No. 562


Robotech RPG Book 8: Strike Force

ISBN: 0-916211-xx-x [Robotech RPG Book 8: Strike Force]

Copyright 1997, by Kevin Siembieda and Wayne Breaux
112 pages, $11.95. Cat. No. 563

4.1.4: WHAT DISCREPANCIES ARE THERE BETWEEN THE RPG AND THE SERIES?

There are a number of minor ones, which are collected in an essay called "A Collection of Comments...", referenced in section IX of this FAQ.

The largest discrepancies, however, are two-fold: Firstly, the RPG claims (in _Invid Invasion_) that the Invid returned some years after the Regis' departure, contradicting both letter and spirit of the last episode, providing an artificial reason not to end the role-playing campaign when the show ends. It is this liberty that has drawn the most fire from fans (though others have accommodated it into their campaigns).

Elsewhere, (in _The Sentinels_) Siembeda takes liberties with the number of ships that supposedly departed with the SDF-3 to Tirol. According to all the known Sentinels reference material, the SDF-3 was supposed to be alone. However, Siembeda seems to be attempting to address problems in Macek's version of the Sentinels; one ship leaves, and hundreds (fully crewed) return. Likewise, he has the REF spend an indeterminate time sweeping the Galaxy clean of the Regent's Invid, where in the outlines for the Sentinels TV show, the REF was to have returned not long after the capture of the Invid's home-world.

4.1.5: WHAT'S MACROSS II? IS IT A SEQUEL TO THE ROBOTECH RPG?

The _Macross II RPG_ is based on the Japanese video series Macross II, which was based on the movie Macross: Do You Remember Love?, which was based on the Macross TV series, from which Robotech was derived. In other words, the scenarios are not related, though they use similar game mechanics and mecha (being both published by Palladium and written by Siembeda) TV shows, this is not surprising). The plot of the Macross II video series is detailed elsewhere in this FAQ.

4.1.6: WHAT'S RIFTS? IS IT A SEQUEL TO THE ROBOTECH RPG?

Well, not exactly.

RIFTS could be called Palladium's seminal game, incorporating as it does elements from most of Palladium's prior role-playing games (Heroes Unlimited, Beyond the Supernatural, Ninjas & Superspies, TMNT/After the Bomb, the Palladium Fantasy Role-Playing Game, and, yes, Robotech).

It is set several hundred years in the future, a century or two after a magical apocalypse triggered by nuclear war. The earth has been transformed into a magic-supercharged dimensional nexus, infested by monstrous creatures of all descriptions. Magic, psionics, mutants, and supernatural creatures abound, as well as all sorts of giant robots. Civilization consists primarily of scattered small villages and settlements, with a couple of large communities made up of magic-users and the more benevolent supernatural creatures, and several fascist, pro-human dictatorships.

RIFTS could be considered a sequel to Robotech in that it was Palladium's next giant robot project once Robotech lost its popularity. Rather than let this new system of mega-damage and gameplay mechanics go to waste, they incorporated it into their new super-RPG. However, RIFTS has no actual connection to the Robotech universe (though there do exist rules for bringing Robotech mecha into that universe, in the RIFTS Conversion Book).

(Although there is no _official_ connection, my stories and the Robotech RPG net.supplement that Dave Deitrich and Chris Meadows are writing hint that the RIFTS universe is where the SDF-3 ended up after misfolding and vanishing on the way to earthspace. But this is completely non-canonical (if anything in Robotech can be described as "canon"), so feel free to make up your own interpretations.)

4.1.7: WHERE CAN I GET COPIES?

Palladium's games are widely available in most gaming and comics stores, Robotech included. Failing that, try writing them at:

PALLADIUM BOOKS
Attn: Online Orders
12455 Universal Drive
Taylor, Mi 48180

Or you can order them via online at their Home page http://www.palladiumbooks.com


4.2: THE ROBOTECH SOUNDTRACK

Source:
Robotech FAQ 0.99
Dec 30th, 1999


4.2.1: THE ROBOTECH BGM PERFECT COLLECTION

4.2.1.1: WHO PRODUCED IT?

US Renditions (A division of Books Nippan) released first an LP, and later a CD of the Robotech soundtrack. This CD is now out of pring,

Both were pressed and released through US Renditions, however, they are Copyright 1985 Harmony Gold USA, Inc./Tatsunoko Productions Co. Ltd. And the CD bears both the US Renditions and Harmony Gold logos.

This is from the first page of the CD liner:

Hello and Welcome to the Robotech BGM Perfect Collection Compact Disc! First of all, we at Nippan/U.S. Renditions would like to thank everyone who purchased the Robotech record and we thank you for your continued support.

In the spring of 1987, Books Nippan approached Harmony Gold about creating a new Robotech product. Because of the overwhelming interest from the fans in a Robotech soundtrack, we decided that a background music album would be the best selection. In a joint effort between Harmony Gold and Books Nippan, the first American BGM album was produced. In the process, many of the Robotech instrumentals had to be given new names. Titles such as "Mechastorm," "The New Mission," and "Red Alert" were created to give identity to the most popular Robotech music.

Shortly after the release of the album, fans offered a great deal of favorable comments and constructive criticism. Some felt that there should have been more vocal tracks from the Robotech characters Lynn Minmei and Yellow Dancer. Others did not understand the significance of the Sentinels Medley and how it fit into the Robotech Universe (The Robotech sequel, The Sentinels, is now available on home video [Editors note: They mean the one tape.]). "Together", the wedding song of Rick and Lisa, was such a moving composition to some fans that they played it during their own wedding ceremonies. Mark

  1. Weiss, one of the most enthusiastic Robotech BGM fans had this comment about "Together": "This song touched something deep within me. The melody, the words, a very beautiful voice... a very romantic song about lasting love and commitment - all done with perfect orchestration!"

This Compact Disc collection is Nippan/U.S. Renditions' way of saying "thank you" to all of the fans who made Robotech not just another animated series, but an actual phenomenon.

                                        Enjoy,
                                        David Keith Riddick
                                        Special Projects Producer
                                        Nippan/U.S. Renditions

4.2.1.2: WHAT SONGS ARE ON THE ALBUM?

Both the CD and LP have:

  1. Robotech Main Theme
  2. Mechastorm
  3. Flower Of Life (Regis Theme)
  4. Enemy Attack
  5. Love Theme I
  6. We Will Win
  7. Robotechnology Theme
  8. Love Theme II
  9. Rick Hunter Theme
  10. Roy Fokker Theme
  11. Earth Government At Work
  12. Lonely Soldier Boy
  13. Macross Theme
  14. Robobumper
  15. Red Alert
  16. The Way To Love
  17. Together
  18. The Sentinels Medley

In addition, the CD has the following bonus tracks.

  1. My Time To Be A Star
  2. We Will Win (Minmei Extended Version)
  3. It's You
  4. Look Up (The Sky Is Falling)
  5. We Will Win (Lancer Version)

4.2.1.3: WHERE CAN I GET COPIES?

US Renditions sold out several years ago. Your only hope is to find a dealer who still has some, or find them used at a convention. You can also try asking on rec.arts.anime.marketplace and/or alt.tv.robotech, but be warned, it will be very expensive. The CD has sold for over $150 US online.

4.2.2: THE ROBOTECH PERFECT SOUNDTRACK ALBUM

[Perfect Soundtrack CD]

4.2.2.1: WHO PRODUCED IT?

In 1996 Stramline Pictures released a 2 CD set, containing all the music developed for the series. This was done to commemorate the 10th Anniversary of Robotech.

The 1st CD, has all the BGM Music played during the TV Show. The 2nd CD, hass all the vocal songs played during the TV Show, The Sentinels and The Movie, this CD also has 7 BGM played only in The Sentinels, and includes an 8 page booklet.

This is from the first pages of the booklet:

ROBOTECH: PERFECT SOUNDTRACK ALBUM

In the past decade since ROBOTECH was first broadcast, no other facet of the original series has been the subject of more fan interests than its musical soundtrack. Over the years, Harmony Gold, the original production company, has been deluged with numerous requests regarding a new, more complete release of the show's music.

The ROBOTECH music project itself was a mojor undertaking involving the hard work of many people. Combined together, the talents of these many different composers and their accompanying music styles became a single ubified sound that appropriately complimented a series as revolutionary and epic as ROBOTECH.

Ulpio Minucci and Arlon Obers's incolvement with the ROBOTECH soundtrack began when Harmony Gold went forth with plans to produce an English- language version of the original Japanese animated television series SUPER DIMENSIONAL FORTRESS: MACROSS for a direct-to-video release in North America. Ulpio and Arlon were brought in, originally, only to compose an English version of the MACROSS Main Title Song. Everything changed when Harmony Gold decided to go ahead with their ambitious plan to syndicate several of their Japanese animation properties under the banner title: ROBOTECH. Carl Macek was brought in to produce and write what would decome a landmark animated epic for television. In addition to the aforementioned SUPERDIMENSIONAL FORTRESS: MACROSS, two other Japanese animated shows were selected to help meet the 65-episode minimum requirement for daily strip syndication; these other two series were SUPER DIMENSIONAL CAVALRY: SOUTHERN CORESS and GENESIS CLIMBER MOSPEADA. Combined together, these three series became the eighty-fice episode saga known as ROBOTECH.

Assembling three completely unrelated shows, each with its own independent story, not to mention musical score, was no easy task. Each one had its own distinct style, in its animation, plot and music. MACROSS was a modern day romantic epic set against a backdrop of a strong orchestral soundtrack, whereas SOUTHERN CORSS and MOSPEADA featured more contemporary sounding synthetizer and rock-oriented scores. It was decided early on in the production of ROBOTECH to unify the three shows with a single musical direction.

Faced with the task of composing music for what would ecentually become an eighty-fice episode series, Ulpio and Arlon had to come up with many themes to match the various moods and settings in which the ROBOTECH story took place. Initially for the MACROSS section, several pieces were composed to depict action. Other specific themes were composed for characters, along with different tension, suspense and romantic cues. The compositions of Minucci and Ober, along with additional material provided by Alberto Ruben Estevez, evolved into a soundtrack as diverse and complex as the series.

In addition to coming up with extensive Background Music (BGM), the composers were alos faced with the task of having to write songs for the character Lynn Minmei which formed a key element of the first story cycle. From the optimistic "My Time To Be A Star" to the inspiring and triumphant "We Will Win", the Minmei Songs were written to reflect the character's persona and role within the overall storyline.

As the series progressed to the ROBOTECH MASTERS and NEW GENERATION chapters, a different sound was needed to reflect these changes in the storylines. The musical team of Steve Wittmack and Michael Bradley contributed a number of pieces, including the eerie "Flower of Life" and their very popular songs for Yellow Dancer. The Wittmack/Bradley team was reteined to compose the songs for ROBOTECH THE MOVIE: THE UNTOLD STORY, as well as compose the score for the sequel series ROBOTECH II: THE SENTINELS. For various reason, these two projects were never completed.

An important task for all of the composers was to make the music as versatile as possible. Time constraints and release schedules eliminated the possibility to score to picture. The decision was made to build a musical library adaptable for situations and scenes for which the music may not have been initially intended. Experienced film and television music editor John Mortarotti was given the enormous and challenging task of choosing and placing all the individual cues within ROBOTECH's eighty-fice episodes.

With the success of the series' initial and subsequent broadcasts in syndication, fans clamored for whatever ROBOTECH merchandise they could obtain. Out of this demand came the ROBOTECH PERFECT COLLECTION LP produced by US RENDITIONS in 1987. Featuring a small sampling of the serie's music, this release proved to be quite popular and has until now been a desired collector's item. Despite the obvious success of the LP soundtrack and its later CD rerelease, a second volume was never released.

It would be ober seven years until another serious attempt at a soundtrack release would be made. To many fans, the ROBOTECH soundtrack has remained one of the last unexplored facets of the original series. A new, more complete, remastered edition of the musical score seemed fitting with the show's tenth anniversary in 1995.

This new compilation contains over ninety minutes of previously unreleased music. Those involved with the production went to great lengths to locate and restore the original master tapes. The result is a collection unequalled in quality and variety, reflecting the scope of the entire saga.

ROBOTECH's soundtrack score is one of those film scores that isn't forced to hide behind the characters or languis as mere background noise. Its bold and energetic notes draw the viewer into the spectacle of the series and are essential in setting the tone for the story being told. The release of ROBOTECH: PERFECT SOUNDTRACK ALBUM that you now hold in your hands, represents the most complete collection of the background musical score and songs recorded for this ground-breacking series and its various sequels.

                                        T.J. Bateman

                                        Anaheim, CA

4.2.1.2: WHAT SONGS ARE ON THE ALBUM?

CD I CD II

- The Complete Background Music Collection

  1. Main Title
  2. Macross City
  3. The Mysterious Ship
  4. Zentraedi Theme
  5. Confrontation
  6. Musca's Theme
  7. The Way To Love
  8. Boobytrap
  9. Biomechanical Theme
  10. Ineptitude
  11. Love Themes
  12. Miss Macross
  13. Stepping Out
  14. Victory
  15. SDF-1 Theme
  16. Battle Stations
  17. The 15th Squadron
  18. Desolation
  19. The Robotech Masters
  20. Broken HEart
  21. Private Time
  22. Earth Government Theme
  23. Eyecatch
  24. Minmei's Theme
  25. Sweet Sixteen
  26. Lifeline
  27. Rick Hunter's Theme
  28. The Robotech Follies
  29. Earth Government Debriefing
  30. Khyron's Theme
  31. Alien Attack
  32. Reconstruction Blues
  33. It's You
  34. A New Dawn
  35. Invid Theme
  36. Cyclone
  37. Catastrophe
  38. We Will Win
  39. Love Triangle
  40. Mission Accomplished
  41. End Title

- The Complete Vocal Song Collection

  1. My Time To Be A Star
    - Reba West
  2. The Man In My Life
    - Reba West
  3. To Be In Love
    - Reba West
  4. It's You
    - Reba West
  5. We Will Win
    - Reba West
  6. In My Heart
    - Three Dog Night
  7. Underground
    - Michael Bradley & Joanne Harris
  8. Saved By Science
    - Joanne Harris
  9. Only A Fool
    - Gigi Agrama
  10. Call On Me
    - Joanne Harris
  11. The Future Is Now
    - Joanne Harris
  12. Together
    - Sunny Hilden
  13. Look Up! The Sky Is Falling
    - Michael Bradley
  14. It Don't Get Any Better
    - Michael Bradley
  15. Lonely Soldier Boy
    - Michael Bradley
  16. The Way To Love
    - Michael Bradley
  17. We Will Win
    - Michael Bradley

- BGM THE SENTINELS

  1. The REF March
  2. The Young Warriors
  3. The SDF-3
  4. Invid Strike
  5. The Regent
  6. Love Theme
  7. The Sentinels

4.2.1.3: WHAT SONGS ARE MISSING ON THE ALBUM?

The following songs and BGM are missing in the Perfect Collection Album:

  1. The Right Move
    - performed by Lynn Minmei
    - (Macross Saga - Ep. Reconstruction Blues)
  2. Flower Of Life
    - performed by Musica (Robotech Masters Saga - Ep. Daydreamer)
  3. It's You
    - performed by ??? (Robotech Mastesr Saga - Ep. Stardust)
  4. Lifeline
    - performed by ??? - (Never aired)
  5. The Way To Love
    - performed by Lynn Minmei
    - (Never aired)
  6. The Macross Anthem
    - BGM
    - (Never aired)

Also there is an additional stanza that was recorded seperately from the regular song, that brings the song to a finale, but for whatever reasons, it was not used in the show. Here it is:

Now that we have reached this last encounter
Where are we now?
What shall be now?
How could we have come so far to give up?
We won't give up
We can win

CHORUS


4.3: ROBOTECH TOYS, MODELS AND OTHER STUFF

Source:
Robotech FAQ 0.99
Dec 30th, 1999


4.3.1: ISN'T THE TRANSFORMER "JETFIRE" TOY A VERITECH?

Yes; Hasbro bought the rights to the large Valkyrie toy from Bandai, a Japanese toy company licensed to make and sell Macross toys, before Harmony Gold ever got involved with Macross.

4.3.2: WHAT HAPPENED TO THE ROBOTECH ACTION FIGURES?

Matchbox's action figure line was generally unsuccessful, and was eventually canceled. They just didn't sell. Some blame demographics (Robotech fans tended to be older and less interested in toys, as opposed to collectibles), and the rendering of the figures was widely seen to have been of middling to poor quality.

4.3.3: ARE THERE ANY OTHER TOYS THAT WERE PRODUCED FOR ROBOTECH?

Matchbox put out several lines of toys. One of the first were 1/100 or so scale die-cast toys of the Macross Destroids, small egg-Valkyries (with stubby cartoonish limbs and torso), 1/35 or so and 1/72 scale toy Alphas and 1/6 scale Cyclone-and-rider toy. All of these toys were made in Japan and were repackaged here. Later lines included toys manufactured specifically for Matchbox, including Bioroids, a Hovertank, Invid Scout and Shock Troopers, and the action figures. The second line of toys was of mixed quality.

4.3.4: WHAT ARE THESE REVELL "ROBOTECH" MODELS I REMEMBER SEEING? MOST OF THEM NEVER APPEARED IN THE SHOW! A FEW OF THEM LOOK LIKE THEY WERE RIPPED OFF FROM BATTLETECH!

At the same time Hasbro acquired the Valkyrie toy, Revell acquired the rights to several Bandai model lines. This included three Valkyries (from Macross), a mecha from Orguss (a series done by some of the same studios as Macross), and a host of mecha from a Japanese series that was never widely seen outside Japan, Dougram. These models were the first 'Robotech' anything; the Harmony Gold concept was only called Robotech after pressure from Revell. When FASA was trying to come up with authentic-looking designs for its Battledroids game (eventually to be renamed Battletech), they took designs from Macross, Dougram, and a movie called Crusher Joe (quite without permission - a suit was avoided through an out-of-court settlement). Hence the overlap.

4.3.5: WHERE CAN I GET THESE TOYS AND MODELS?

While Macross and other Robotech-related models and toys were readily available from convention dealers' rooms (and in the case of the Matchbox toys, toy stores) in the late 1980's, they are rare now. One can often still find them overseas, or from well-stocked distributors. One place to look might be:

NEWTYPE TOYS AND HOBBIES
1531 B 10th Ave.
San Francisco, CA 94122
Phone: (415) 731-3077

Another place you can try is:

KIMONO MY HOUSE
1424 62nd St.
Emeryville, CA 94608
Phone: (510) 654-4627

Also you may try to find them in an auction: as eBay, But beware that the prices may be very expensive.

4.3.6: ROBOTECH MUDS, MUSHES, ETC

Protoculture MUSH
telnet: protoculture.cx:2039

Protoculture: The biofuel, extracted from the flower of life, that makes Robotechmology possible. It is the symbiotic link between man and machine, and the source of interplanetary conflicts of epicproportions.

web: www.protoculture.cx
Robotech MUSH
telnet: robotech.df.lth.se:2142
telnet: 194.47.250.200:2142

The time is 2015 (Four years after the end od the first Robotech War.) But here the SDF-1 survived. You can join the RDF, be a mercenary, a Zentraedi rebel... You can start your own organizations or factions. Entering is the Southern Cross and EBSIS, while the Zentraedi are rising up in South America.

web: http://memebers.home.net/edbutcher/robotech.html
Sentinels MUSH
telnet: zor.com:7626
telnet: 206.20.254.142:7626

The enemy we fight is from a distant star. We have met his first challenge and we have won. Then, we of the REF rose to a new challenge and dared to take this war to our enemy's own backyard.

web: http://www.zor.com/SentinelsMUSH

4.4: ROBOTECH VIDEO GAMES

Source:
Robotech FAQ 0.99
IGN64.com
Dec 30th, 1999


4.4.1: ROBOTECH: CRYSTAL DREAMS

4.4.1.1: WHO PRODUCED IT?

In 1996 GameTek bought the license to Harmony Gold to produce a Robotech releated game. The title will be ROBOTECH: CRYSTAL DREAMS. The intention was to produce at least a couple of games, based in the Robotech timeline, the first title settings was ment to be in space, the second one was planned for an on-planet ground battle.

4.4.1.2: WHAT WAS IT ABOUT?

Robotech: Crystal Dreams (or "Super Dimensional Fortress Macross: Another Dimensions" as it was going to be named in Japan) is set after the First Robotech Was, before the departure of the SDF-3 to Tirol.

The players will take the role of Kyle Bartley, who was booted out of the RDF in disgrace, due to his dishonorable actions. He is caught in the middle of an unexpected war between the Zentraedi, the crystallian Ebolians and the RDF,

Kyle, enters the war, in his Veritech, in an effort to redeem himself.

4.4.1.3: WHY IT WAS NEVER RELEASED?

When GameTek was developing the videogame, a demo version was presented at the E3 (Electronics Entertainment Expo) '98 to introduce the game. At the moment the game was at their initial development stages and it did not caused a great impression.

Also, rumors about financial problems and a lack of a publisher for the game caused a delay on the release date. Tomy, a Japanese publisher, dropped the title from its lineup, citing licensing conflicts as the primary reason.

At the last moment, Capcom, whom at the moment did not had a Nintendo 64 title, signed an "intent to distribute" contract with GameTek. GameTek, told the press that they would self-publish the title. This never happened.

In 1998, the company filed for Chapter 11 Bankrupcy, in order to do some adjustments and settle some internal debts.

In July 20th, 1998. GameTek was closed to bankruptcy. With no finantial standing to make the game a reality, Robotech died with GameTek. Later in the year Take 2, acquired some GameTek titles, but it was announced that R:CD was not included and at the moment is unclear the future of the game.

4.4.2: PC GAMES

4.4.2.1: ROBOTECH TC FOR DUKE NUKEN 3D

This is a Total Conversion for the Duke Nuken 3D regular and Atomic edition versions.

You can download it from the Robotech TC web page: http://robotechtc.virtualve.net/

4.4.2.2: HELLRAISER'S ROBOTECH GAME FOR MAC AND WIN

This is a Veritech shooter, you enter from the left, and the enemies charge from the right.

You can download it from the Hellraiser's Robotech web page: http://home.t-online.de/home/Hell-raiser/index.html