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How We Operate
 
The Mektown Mobsters operate like all good Ork Mobs should.
At any point, the Ork (or sufficiently Orkish paleskin) whoom I deem to be the hardest is the Mob's Nob (leader for those of you who are not familiar to GW's terminology).
My standards for becomming a new Nob are based on a number of conditions including:
A) Strength
B) experience points not used
C) Total experience points
D) Hand to hand Skills
E) RECENT ACCOMPLISHMENTS
When the time comes for me to loose my current role as Mob Nob (no jokes please!) , I will remain as an advisor to the Nob - effectively on equal terms as him for the purpose of keeping the Mob a fair community (for Orks that is!).
At any point you may also challenge the existing Nob to a fight for leadership. This must be done using only Hand to hand weapons.
BE WARNED:  Loosing a fight for leadership may have consequences such as immidiate challege by myself, or another member of the Mob. However, a sucessfull fight for leadership wil gain you great honour, reputation, and the fear of all your enemies.
If you have any queeries as to how the MEKTOWN MOBSTERS Operate as a gang in Hive War, Please E-mail TUFFSKULL at:
morglum@btinternet.com

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