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The Channeler

    Channeling is the magic of power-conversion. Magical power is drawn inhuge amounts from the Sun itself and then converted into something useful such as an electric attack or a wall of fog. Novice channelers are not very good at this and are very inefficient in converting this power, but as channelers become more experienced they become more and more adept at power conversion.
    Casting a channeling spell creates a visible magical "link" with the sun. Some energy of the sun is "channeled" through this link. This happens in an instant and along with a sound similar to that of a thunderclap (Not so loud, though, but still quite audible). If the channeler is below 5th level, some of the energy is wasted which also causes a slight increase in temperature. Of course this means that subtle spellcasting  is practically impossible as there are few living beings that can't sense and are also blind and deaf.
    Channeling rituals are extremely simple but unexperienced people will probably not be able to contain the channeled energy. This requires some physical and mental endurance. Therefore a channeler must have at least 12 constitution and 12 wisdom. Characters with less than 9 intelligence can become channelers if their constitution and wisdom are sufficient. Elves, Gnomes and other races with penalties to constitution and wisdom can become channelers. Channelers receive bonus magic points depending on their constitution score, just like bonus hit points. Here's a table with the various progressions.
 
 
Level: Hit Points: Magic Points: Thac0: WP slots: NWP slots: Experience:
1 1d4 2d4 20 1 4 0
2 2d4 4d4 20 1 4 2500
3 3d4 6d4 20 1 4 5000
4 4d4 8d4 19 1 5 10000
5 5d4 10d4 19 1 5 20000
and so on.. +1d4/ level +2d4/ level -1/ 3 levels +1/ 6 levels +1/ 3 levels and so on..

At 5th level, Channelers can be promoted to various classes, which I will add as soon as there's demand or I feel like it. If you don't use the promotion rules, then exchange the exp. levels mentioned above with the standard Wizard exp. levels.

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