Fire + Fire: By absorbing the powers of two fiery foes, you can transform into a fireball and char everything in your path.
Fire + Rock: With the combined powers of burn and stone, you can blow your top as a volcano. Use the control button to aim and the B button to erupt.
Fire + Ice: To shroud yourself in enemy-damaging steam, blend ice with a burn special power so you’ll quickly freeze and thaw yourself.
Fire + Spike: As a bow, Kirby will shoot flaming arrows. Press and hold the B button to adjust your aiming angle. Release B to fire.
Fire + Bomb: When Kirby has the fireworks ability, rapidly tap the B button to increase the puffball’s pyrotechnics and aerobatics.
Fire + Spark: Press and hold B to set Kirby ablaze. Use this power combo in Stage 2 of Ripple Star to uncover a shard at the bottom of a well.
Fire + Boomerang: Hit B to swing the fire sword. If you tap up on the control pad while wielding the blade and then press B, you’ll throw it.
Rock + Rock: As a rock, you won’t be able to jump but you can harm anything you walk into. Shed your geological armour by hitting B.
Rock + Ice: As a curling stone, Kirby will slide in the direction he was facing when he transformed, freezing all foes in his path.
Rock + Spike: For a bit of drill action, combine a stone with a needle. Press an hold the B button to charge, and release B to launch the power tool.
Rock + Bomb: The dynamite you toss can harm Kirby, so press and hold down on the control pad to protect yourself with a hard hat.
Rock + Spark: Since it’s tethered to Kirby and arcs over him in a devastating sweep the electro-charged boulder has incredible range.
Rock + Boomerang: The stone-cutter power combo will transform Kirby into a random rock critter. Some have special abilities you can activate with the A button.
Ice + Ice: Change Kirby from a pink puffball into a white snowball. Brimming with powder, Kirby can pack a pow by bowling over enemies.
Ice + Spike: Lash out five icy prongs as a snowflake. They say no two flakes are alike, but the far-reaching attack looks the same every time.
Ice + Bomb: As the snowman bomb, Kirby will detonate (causing no harm to himself) as soon as his fuse burns down or he touches someone.
Ice + Spark: When you’re a refrigerator, you’ll spit out health-replenishing food items. Hit B to change back into Kirby and pick them up.
Ice + Boomerang: Kirby’s pink and at home in the rink, bodychecking enemies on his skates. Hit B to start or stop and a bust a lutz.
Spike + Spike: Similar to the ice-needle power combo, the twin needle attack has Kirby splaying out spikes, this time like a Swiss Army knife.
Spike + Bomb: Pair a needle with a bomb to make Kirby explode with spiky shrapnel. Use the control pad to position the floating explosive.
Spike + Spark: Conduct electricity by mixing the needle special power with a spark. Electrified Kirby will zap enemies above and beside him.
Spike + Boomerang: Press and hold to welcome enemies with open, spiked arms, then release B to clamp down on them with a big, bear-trap hug.
Bomb + Bomb: Watch out when Kirby shoots his mouth off – the combo will allow Kirby to fire three missiles from his mouth at time.
Bomb + Spark: Transforming into a light bulb is a bright idea since it will allow you to harm enemies by simply walking on them.
Bomb + Boomerang: Combine a bomb and a cutter to arm Kirby with a short-range throwing star that explodes on impact.
Spark + Spark: Within the safety of the gyroscopic lightning shield, Kirby can walk sideways, but the force field’s radius will shrink.
Spark + Boomerang: To get all Darth Maul on enemies, press B to brandish and wield a double-edged light saber. Press down to put it away.
Boomerang + Boomerang: Two cutters arm Kirby with a jumbo-sized boomerang. The weapon will pass through obstacles on its round-trip flight.
BRONTO BURT: No power. | |
GORDO: No power. | |
SPARKY: Spark power. | |
N-Z: No power. | |
KACTI: Spike power. | |
BLOWFISH: On land, bomb power. | |
HACK: From distance, rock power. | |
BOUNCY: No power. | |
SIR KIBBLE: Boomerang power. | |
SCARFY: No power. | |
BUMBER: No power. | |
CAIRN: Rock power. |