Site hosted by Angelfire.com: Build your free website today!

Introduction to A&S Competitions…

by Maitresse Yvianne de Castel d’Avignon, OL... AEthelmearc

Sometime during the course of getting ready for an A&S competition it is not uncommon to ask yourself, “Self, remind me… why am I doing this?” It can be very comforting to have the answer in advance. Here are some of the most common reasons:

To share – showing others what you have done
To learn – using the comments & critique you receive to improve
To teach – using competition as a passive teaching tool
To win – competition for competition’s sake

Three ways to set yourself up for almost certain failure:

If competitions just aren’t the right venue for you… don’t force yourself to enter them. There are many other outlets for artisans – displays, forums, making largesse, teaching classes or just using/wearing the spiff things you’ve made.

Don’t convince yourself that winning is the only option. Winning can be the goal, but what happens if you don’t win? Will coming in second or third crush your spirit or inspire you?

Don’t use the competition to prove you know it all… none of us really know it *ALL*. How will you accept the comments you will receive? Will a well-intentioned piece of constructive critique cause you to fly off the handle or help you gain new perspectives?

Some ways to set yourself up for success:

Plan – Take your time and don’t rush. Some entrants start working on projects many months before a major competition.

Research – Start off by finding out all you can about your entry. Any well-researched project can become an A&S entry. It doesn’t work very well if it’s done the other way around. It also may help to enlist a “research buddy” or two. These are others who know what you are interested in and will send you interesting little tidbits they trip across.

Write everything down – Keep a log of research notes. Many artisans use a spiral bound notebook or folder to keep everything organized. Write down the books you used, what materials you used, the step-by-step process to make your entry, substitutions … right down to what you learned or would do differently. Keeping good notes will make writing documentation very easy.

Double check – When you think you are done, have someone else look over your entry and documentation. They may notice flaws you can fix or have questions that aren’t answered in your documentation. Some competitions provide the rules and judging criteria ahead of time. Read them and use them to your advantage. Even using the criteria from another competition or kingdom to pre judge your entry may help you find areas for improvement before you enter a piece.

Documentation … the dreaded “D” word

Knowing what documentation is and how it is going to be judged will help take a lot of the fear out of documenting your entry.

Written documentation speaks for you when you aren’t around. It explains what you made, the materials used and the process of creating the piece. You can include pictures if you like… but most judges will want to see a bibliography (list of the books you used) as well. Don’t get stressed over the format. Just share the information you have. Bibliographical information should include …(Author, title, place of publication, publisher, date) If you are a little unsure about any of this, ask around or look it up on the Internet.

Each judge and competitor has their own definition, but to me, good documentation does not mean a formal research paper filled with footnotes and printed out on a ream of paper. A thick pile of papers does not equal good documentation. My ideal of good documentation places the value of content over format. Keep it neat, simple and cover all of the basics.

  1. Who ... owned the item or who would have used it
  2. What, what ... the item is & what it is made from
  3. When ... time period
  4. Where, where ... location of item & where I can read more about it (Bibliography)
  5. Why ... I made changes from the original

If you see me judging I often keep track of documentation points on my fingers
Five criteria = five fingers = five points
That's it so far as documentation goes in my book :-).

As an entrant, I use the formula as an outline for writing my documentation. It works for any style of documentation … 3x5 cards, a couple of pages or even a full research paper (whatever the competition guidelines call for)

The Competition

  • It’s normal to be a bit anxious about the competition.
  • Pack your entry, documentation and any display items you need yourself. This will help you relax on the trip to the event.
  • Arrive before the cutoff time for entering the competition. There may be a line and the paperwork can take a few minutes.
  • If no comment sheet is provided, ask if you may put one out for your piece.
  • Some organizers will allow or even encourage you to write something at the top. Examples: Novice entry (never entered a competition before) … Novice to this category (have entered competitions but not in this art) … Do not score (on display only – please comment)
  • Some artisans don’t want to be the first one to comment, especially at more relaxed events. If it’s OK to write on the comment sheet, go ahead and write the first one yourself.

Behind the curtain

Not all judges use the same criteria! So how do judges know how to assess points? Sometimes the judges are given a sheet that explains the criteria the person in charge wants them to use. http://www.aeans.org/downloads.htm links to several sets of "rubrics" that can be used as either a learning tool or judging criteria.

Unless I have specific guidelines to follow, here is how I judge, maybe it will be helpful to you....
As a judge I feel my role is to encourage artisans and promote the arts. I can't do this if I'm abusing my position to affirm any delusions of superiority. Check my ego at the door :-)

Most judging involves assigning a score of 1-5 in each category. For each category I assign 1 point to anything I think an absolute novice would come up with – 3 points to anything the average SCAdian would do - 5 points is a masterwork. There is plenty of room in between for things that aren't clearly novice, average or master level work. I rarely use zero since it implies no effort.... it’s use is reserved for when no documentation whatsoever is provided

The number of categories varies, but commonly in AEthelmearc we use six:

Aesthetics – the extent to which the elements of an entry work together to create a pleasing “whole” while maintaining the period aspect of a piece.

Authenticity - the extent to which the entry uses period materials and techniques to create an item of a specified period (may be influenced by process, materials or aesthetics)

Workmanship - the extent to which the entrant uses their skill combined with their knowledge of materials and techniques to make an entry.

Creativity - the extent to which the artist combined original elements and substitutions with their knowledge of period materials and techniques to create a unique entry.

Complexity - the extent to which the entry was difficult to produce. (May be influenced by materials used, availability of materials, difficulty/simplicity of style, intricate details, number and difficulty of steps in the process, overall size and scale.)

Documentation - the extent to which the entrant provides written material that explains what they were trying to produce, the materials used and the process of creating the piece. Provides appropriate historical background and source(s) for the entry.

After the competition

Please remember that the judges are human

Look at your scores and comments as soon as the judging is done.

Accept constructive critique graciously. Someone took the time to write a comment to try and help you improve. Seriously question or even ignore any criticism that comes without any positive aspect or recommendations.

Poorly written comments, a missed word in the documentation, different approaches to the art … many things can lead to misunderstandings. If you have questions or wish to make comments/ clarifications of your own, please find the judges and speak with them. That doesn’t mean track them down and scream at them. It means politely ask for a few minutes of their time and use it to communicate both ways.

Please remove your entry from the competition area in a timely manner to ensure its safety.

If you have had a positive experience, let the organizer know. Start planning your next project and encourage others to try A&S competitions ... If you have had a negative experience, let the organizer know as well. Be specific in your comments. Tell them what made the competition such a success for you ... or what went wrong and suggest what may have made it a better experience for you.

Either way, don’t give up on A&S competitions. Keep at it and excel at your art. If you like the atmosphere, but aren't inspired to enter - volunteers are often needed to organize or help out at a competition. Those who remain active in the A&S community sometimes become judges and organizers themselves. They draw upon the experiences they have had, both good and bad, to make competitions better for the next generation of artisans.