Salesman - |
Typical business runner |
Strength |
10 |
Vitality |
10 |
Dexterity |
10 |
Agility |
10 |
Intelligence |
10 |
Stamina |
10 |
Speed |
15 |
Shopkeeper - |
Runs many affairs of business |
Strength |
40 |
Vitality |
45 |
Dexterity |
35 |
Agility |
40 |
Intelligence |
45 |
Stamina |
35 |
Speed |
60 |
Manager - |
Total control of all trade of goods |
Strength |
90 |
Vitality |
95 |
Dexterity |
85 |
Agility |
90 |
Intelligence |
95 |
Stamina |
85 |
Speed |
60 |
Pharmacist - |
Makes basic potions and formulae |
Strength |
5 |
Vitality |
10 |
Dexterity |
5 |
Agility |
10 |
Intelligence |
20 |
Stamina |
10 |
Speed |
15 |
Herbalist - |
More advanced knowlege of alchemy |
Strength |
20 |
Vitality |
40 |
Dexterity |
25 |
Agility |
45 |
Intelligence |
80 |
Stamina |
35 |
Speed |
60 |
Alchemist - |
A master of mixing and lord of lotions |
Strength |
60 |
Vitality |
90 |
Dexterity |
70 |
Agility |
95 |
Intelligence |
190 |
Stamina |
85 |
Speed |
110 |
Cook - |
Able to make food edible |
Strength |
15 |
Vitality |
10 |
Dexterity |
10 |
Agility |
10 |
Intelligence |
10 |
Stamina |
15 |
Speed |
5 |
Fisher - |
Obtains food by using age old techniques involving thread and a stick |
Strength |
45 |
Vitality |
30 |
Dexterity |
35 |
Agility |
25 |
Intelligence |
30 |
Stamina |
50 |
Speed |
20 |
Farmer - |
Grows food from the ground, after months of hard work |
Strength |
105 |
Vitality |
80 |
Dexterity |
85 |
Agility |
75 |
Intelligence |
80 |
Stamina |
120 |
Speed |
45 |
Hunter - |
Obtains food from catching wild game and killing large beasts |
Strength |
150 |
Vitality |
115 |
Dexterity |
120 |
Agility |
110 |
Intelligence |
115 |
Stamina |
160 |
Speed |
60 |
Iron Smith - |
Forge tools and weapons from iron ore |
Strength |
15 |
Vitality |
10 |
Dexterity |
10 |
Agility |
5 |
Intelligence |
10 |
Stamina |
20 |
Speed |
5 |
Steel Smith - |
Build stronger weapons than before with steel ore |
Strength |
60 |
Vitality |
40 |
Dexterity |
40 |
Agility |
25 |
Intelligence |
35 |
Stamina |
90 |
Speed |
30 |
Bronze Smith - |
The next new-age smith, making weapons from bronze |
Strength |
120 |
Vitality |
70 |
Dexterity |
70 |
Agility |
45 |
Intelligence |
65 |
Stamina |
150 |
Speed |
50 |
Mythril Smith - |
Makes weapons out of the strongest known material in Tantagel |
Strength |
160 |
Vitality |
110 |
Dexterity |
110 |
Agility |
85 |
Intelligence |
100 |
Stamina |
210 |
Speed |
90 |
Ore Miner - |
Retrieves smithery material from the earth |
Strength |
15 |
Vitality |
10 |
Dexterity |
15 |
Agility |
5 |
Intelligence |
10 |
Stamina |
15 |
Speed |
5 |
Jewel Miner - |
Liberates elemental jewels for decoration and amulets |
Strength |
80 |
Vitality |
50 |
Dexterity |
75 |
Agility |
30 |
Intelligence |
55 |
Stamina |
80 |
Speed |
25 |
Gold Miner - |
Goes right for the money |
Strength |
160 |
Vitality |
115 |
Dexterity |
150 |
Agility |
60 |
Intelligence |
120 |
Stamina |
160 |
Speed |
55 |
Notetaker - |
Sketches up small plans and notes |
Strength |
5 |
Vitality |
5 |
Dexterity |
15 |
Agility |
10 |
Intelligence |
20 |
Stamina |
5 |
Speed |
15 |
Bookkeeper - |
Creates and edits large texts |
Strength |
25 |
Vitality |
20 |
Dexterity |
75 |
Agility |
40 |
Intelligence |
90 |
Stamina |
25 |
Speed |
70 |
Secretary - |
Masters of the pen |
Strength |
50 |
Vitality |
45 |
Dexterity |
145 |
Agility |
80 |
Intelligence |
180 |
Stamina |
50 |
Speed |
140 |
Toymaker - |
Makes simple machines |
Strength |
10 |
Vitality |
5 |
Dexterity |
20 |
Agility |
5 |
Intelligence |
20 |
Stamina |
5 |
Speed |
10 |
Clockmaker - |
Makes slightly complex mechanations |
Strength |
40 |
Vitality |
20 |
Dexterity |
70 |
Agility |
15 |
Intelligence |
80 |
Stamina |
25 |
Speed |
35 |
Path 1:
Locksmith - |
Useful if you lock yourself out of your hut |
Strength |
70 |
Vitality |
50 |
Dexterity |
110 |
Agility |
40 |
Intelligence |
115 |
Stamina |
60 |
Speed |
65 |
Engineer - |
Give them a lever big enough, and they can move the world... |
Strength |
110 |
Vitality |
75 |
Dexterity |
180 |
Agility |
60 |
Intelligence |
195 |
Stamina |
90 |
Speed |
100 |
Path 2:
Jeweler - |
Assembles useful decorations such as fire necklaces and wedding rings |
Strength |
70 |
Vitality |
55 |
Dexterity |
105 |
Agility |
35 |
Intelligence |
120 |
Stamina |
65 |
Speed |
75 |
Tinkerer - |
Can take apart and put back together just about anything mechanical |
Strength |
125 |
Vitality |
80 |
Dexterity |
170 |
Agility |
55 |
Intelligence |
200 |
Stamina |
95 |
Speed |
100 |
Nobility
King - All stats 250
Queen - All stats 240
Prince - All stats 230
Princess - All stats 220
Baron - All stats 210
Baroness - All stats 200
Duke - All stats 195
Duchess - All stats 190
Count - All stats 185
Countess - All stats 180
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