Attack |
Type |
Quick Description |
Absorb |
GRS |
Restores your HP equal to half the damage caused to opponent |
Acid |
PSN |
10% chance of lowering defensive power by one level |
Acid Armor |
PSN |
Raises your defensive power by two levels |
Aeroblast |
FLY |
Good chance of Critical Hit |
Agility |
PSY |
Raises your speed by 2 levels |
Amnesia |
PSY |
Raises you special defense by 2 levels |
Ancientpower |
RCK |
10% all abilities will rise one level |
Attract |
NRM |
50% chance of preventing opponent of opposite gender from attacking |
Aurora Beam |
ICE |
10% chance of lowering opponent's attack power by one level |
Barrage |
NRM |
Attack 2-5 times consecutively in one turn |
Barrier |
PSY |
Raises your defensive power by two levels |
Baton Pass |
NRM |
Allows you to switch to another Pokémon during battle(giving it any stat boosters) |
Beat Up |
DRK |
Attack opponent a number of times equal to your number of healthy Pokémon |
Belly Drum |
NRM |
Raises attack power to maximum, and lowers HP by half |
Bide |
NRM |
Damage recieved is doubled and shot back at opponent for 2-3 turns |
Bind |
NRM |
Prevents escape, attacks opponent continuously for 2-5 turns |
Bite |
DRK |
10% chance of making opponent back off |
Blizzard |
ICE |
10% chance of freezing opponent |
Body Slam |
NRM |
30% chance of paralyzing opponent |
Bone Club |
GRD |
10% of making opponent back off |
Bone Rush |
GRD |
Attack 2-5 times in a row |
Bonemerang |
GRD |
Attack twice in a row in one turn |
Bubble |
WTR |
10% chance of lowering opponent's speed by one level |
Bubblebeam |
WTR |
10% chance of lowering opponent's speed by one level |
Charm |
NRM |
Lowers opponent's attack power by two levels |
Clamp |
WTR |
Prevents escape, continuously attacks for 2-5 turns |
Comet Punch |
NRM |
Attack 2-5 times consecutively in one turn |
Confuse Ray |
GHO |
Confuses an opponent |
Confusion |
PSY |
10% chance of confusing an opponent |
Constrict |
NRM |
10% chance of lowering opponent's speed by one level |
Conversion |
NRM |
Changes your type into one of your attack types |
Conversion 2 |
NRM |
Changes your type into one that your opponent's attack is weak against |
Cotton Spore |
GRS |
Lowers opponent's speed by two levels |
Counter |
FTG |
Attack turn will be second, but doubles opponent's damage and shoots it back |
Crabhammer |
WTR |
Good chance for a Critical Hit |
Cross Chop |
FTG |
Good chance for a Critical Hit |
Crunch |
DRK |
20% chance of lowering opponent's special defense power by one level |
Curse |
GHO |
If a Ghost-type uses it, HP is lowered by 1/2 and opponent's HP drops every turn |
Cut |
NRM |
Normal attack/Cut down small trees |
Defense Curl |
NRM |
Raises defense by one level |
Destiny Bond |
GHO |
If Pokémon that uses this faints, opponent also faints |
Detect |
FTG |
Wards off attacks for one turn, success rate falls if used continuously |
Dig |
GRD |
On first turn digs in ground, attacks on second turn/Escape from inside areas |
Disable |
NRM |
Opponent cannot use most recent attack for a number of turns |
Dizzy Punch |
NRM |
20% chance of confusing opponent |
Double Kick |
FTG |
Attacks twice in a row during one turn |
Double Team |
NRM |
Raises your evasion by one level |
Double-edge |
NRM |
You recieve 1/4 of the damage caused to opponent |
Doubleslap |
NRM |
Attack 2-5 times in a row in one turn |
Dragon Rage |
DRG |
Causes 40 points damage regardless of type or ability |
Dragonbreath |
DRG |
30% chance of paralyzing opponent |
Dream Eater |
PSY |
While opponents sleep, steal HP equal to half the damage caused |
Drill Peck |
FLY |
Normal attack |
Dynamicpunch |
FTG |
If attack hits, opponent will be confused |