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Metalloid Research

Flail

Type
Based
Power
PP
Acc
NRM
Phys
1*
15
99.6%

Attack Information
Flail has three unusual properties. They are as follows:

1. Flail hits can never be a critical hit.

2. Damage from Flail ignores the damage randomization factor at the end of the damage formula. The damage from Flail will be the same for every hit where the base damage is the same.

3. The base damage for Flail is determined by the using pokemon's remaining HP at the time that the move is used. The relationship between the range of the using pokemon's remaining HP and the base damage of Flail is shown on the table below.

% of HP (low) % of HP (high) Base Damage
68.8 100 20
35.4 68.8 40
20.8 35.4 80
10.4 20.8 100
4.2 10.4 150
0 4.2 200

Flail receives the flinching bonus when King's Rock is attached to the using pokémon.

Flail is affected by Brightpowder when the opposing pokémon is equipped with it.

Learned By:
Naturally
Goldeen Seaking Magikarp
Chinchou Lanturn Sudowoodo
Phanpy Donphan
Breeding
Squirtle Sandshrew Vulpix
Oddish Paras Farfetch'd
Doduo Onix Krabby
Tangela Horsea Pinsir
Eevee Kabuto Chikorita
Pineco Qwilfish Heracross
Previous Evolution
Wartortle Blastoise Sandslash
Ninetails Gloom Vileplume
Parasect Dodrio Kingler
Seadra Gyarados Vaporeon
Jolteon Flareon Kabutops
Bayleef Meganium Bellossom
Espeon Umbreon Forretress
Steelix Kingdra
New York City Pokemon Center
Zubat Golbat (By Previous Evolution) Seel
Dewgong (By Previous Evolution) Crobat (By Previous Evolution)