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Attack | Type | Quick Description |
Spark | 30% chance of paralyzing opponent | |
Spider Web | Prevents escape, prevents substitution in Trainer battles | |
Spike Cannon | Attack 2-5 times consecutively in one turn | |
Spikes | Causes damage every time opponent substitutes a Pokémon | |
Spite | Lowers PP of opponent's last attack by 2-5 | |
Splash | No effect(ever) | |
Spore | Makes an opponent sleep | |
Steel Wing | 10% chance of raising your defensiver power | |
Stomp | 30% chance of making an opponent back off | |
Strength | Normal Attack
Moves rocks |
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String Shot | Lowers opponent's speed by one level | |
Struggle | Only used if out of PP for all other moves, recieve 1/4 of opponent's damage | |
Stun Spore | Paralyzes opponent | |
Submission | Receive 1/4 damage caused to opponent | |
Substitute | Uses 1/4 of maximum HP value and creates a decoy to take damage | |
Sunny Day | Raises power of Fire-type attacks for 5 turns | |
Super Fang | Knocks opponent's HP to half | |
Supersonic | Confuses an opponent | |
Surf | Normal attack
Can move across water |
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Swagger | Confuses an opponent but raises its attack by 2 levels | |
Sweet Kiss | Confuses an opponent | |
Sweet Scent | Lowers an opponent's ability to evade by 1q level
Makes wild Pokémon appear |
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Swift | Attack won't decrease in accuracy, even if evade is increased | |
Swords Dance | Raises your attack power by 2 levels | |
Synthesis | Restores HP, but effect depends on time of day | |
Tackle | Normal attack | |
Tail Whip | Lowers opponent's defensive power by one level | |
Take Down | Receive 1/4 of damage caused to opponent | |
Teleport | Can escape from wild battles
Go to last Pokémon Center you visited |
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Thief | Steals wild Pokémon's item, normal attack if opponent is not holding an item | |
Thrash | Attack for 2-3 turns successively, become confused once effects wear off | |
Thunder | 30% chance of paralyzing an opponent | |
Thunder Wave | Paralyzes an opponent | |
Thunderbolt | 10% chance of paralyzing an opponent | |
Thunderpunch | 10% chance of paralyzing an opponent | |
Thundershock | 10% chance of paralyzing an opponent | |
Toxic | Badly poisons opponent | |
Transform | Change to same Pokémon as opponent with same attacks, all PP at 5 | |
Tri Attack | 20% chance of either freezing, burning or paralyzing an opponent | |
Triple Kick | Attacks 3 times in a row, damage increases each time | |
Twineedle | Attacks twice in a row during one turn, 20% chance of poisoning opponent | |
Twister | 20% chance of making an opponent back off | |
Vice Grip | Normal attack | |
Vine Whip | Normal attack | |
Vital Throw | Independent of speed, attack turn will be second but a sure hit | |
Water Gun | Normal attack | |
Waterfall | Normal attack
Climb up waterfalls |
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Whirlpool | Prevents escape, continuously attack for 2-5 turns
Cross over whirlpools |
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Whirlwind | Ends battles with wild Pokémon, forces substitution in Trainer battles | |
Wing Attack | Normal attack | |
Withdraw | Raises your defensive power by one level | |
Wrap | Prevents escape and lets you attack continuously for 2-5 turns | |
Zap Cannon | If you hit opponent will always be paralyzed |