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Metalloid Research

Type Chart & Type Immunities

Before giving the basic type chart, we need to get one thing straight:
The type chart only applies to interaction with moves that cause damage. A pokemon that is resistant or immune to a certain type on the chart will not be resistant or immune to non-damaging moves of that type (with two exceptions).

Additionaly, fixed damage attacks will do no damage to pokemon that are immune to the type of the attack. They will not deal reduced damage to a pokemon resistant to the type of the attack, nor will they deal increased damage to pokemon that are vulnerable to the type of the attack.

With that out of the way, here's the type chart:

Defending
N
o
r
m
a
l
F
i
g
h
t
i
n
g
F
l
y
i
n
g
P
o
i
s
o
n
G
r
o
u
n
d
R
o
c
k
B
u
g
G
h
o
s
t
S
t
e
e
l
F
i
r
e
W
a
t
e
r
G
r
a
s
s
E
l
e
c
t
r
i
c
P
s
y
c
h
i
c
I
c
e
D
r
a
g
o
n
D
a
r
k
A
t
t
a
c
k
i
n
g
Normal 1 1 1 1 1 /2 1 0 /2 1 1 1 1 1 1 1 1
Fighting 2 1 /2 /2 1 2 /2 0 2 1 1 1 1 /2 2 1 2
Flying 1 2 1 1 1 /2 2 1 /2 1 1 2 /2 1 1 1 1
Poison 1 1 1 /2 /2 /2 1 /2 0 1 1 2 1 1 1 1 1
Ground 1 1 0 2 1 2 /2 1 2 2 1 /2 2 1 1 1 1
Rock 1 /2 2 1 /2 1 2 1 /2 2 1 1 1 1 2 1 1
Bug 1 /2 /2 /2 1 1 1 /2 /2 /2 1 2 1 2 1 1 2
Ghost 0 1 1 1 1 1 1 2 /2 1 1 1 1 2 1 1 /2
Steel 1 1 1 1 1 2 1 1 /2 /2 /2 1 /2 1 2 1 1
Fire 1 1 1 1 1 /2 2 1 2 /2 /2 2 1 1 2 /2 1
Water 1 1 1 1 2 2 1 1 1 2 /2 /2 1 1 1 /2 1
Grass 1 1 /2 /2 2 2 /2 1 /2 /2 2 /2 1 1 1 1 1
Electric 1 1 2 1 0 1 1 1 1 1 2 /2 /2 1 1 /2 1
Psychic 1 2 1 2 1 1 1 1 /2 1 1 1 1 /2 1 1 0
Ice 1 1 2 1 2 1 1 1 /2 /2 /2 2 1 1 /2 2 1
Dragon 1 1 1 1 1 1 1 1 /2 1 1 1 1 1 1 2 1
Dark 1 /2 1 1 1 1 1 2 /2 1 1 1 1 2 1 1 /2

For those of you who are red/green color blind (or those who have burned out their retinas from looking at either the normal layout-colors or the Type chart table), we have put in values as well. The easy-interpreter key is as follows:

1 Standard - No change to damage
2 Super Effective - For each match of this, damage is multiplied by 2
/2 It's not very effective - For each match of this, damage is multiplied by 0.5
0 No effect - For any match of this, damage for the attack = 0

Aside from affecting damage, the type(s) of a pokemon do play into another effect determination. These immunities are as follows:

Poison - Poison-type pokemon can never be poisoned.

Ground - Ground-type pokemon are immune to all Electric-type attacks, including ones that do not do damage. Since Thunder Wave is the only non-damaging Electric attack, it means that a Ground-type pokemon's immunity extends to that attack as well.

Steel - Steel-type pokemon are immune to all Poison-type attacks, including ones that do not do damage. They may still be poisoned, if the attack that does it is not a Posion-type attack. The only attack capable of that in G/S/C is Twineedle.

Fire - Fire-type pokemon can not be burned by Fire-type attacks. They can still be burned by a non Fire-type attack that causes a pokemon to be Burned. The only attack capable of that in G/S/C is Tri Attack.

Grass - Grass-type pokemon can not be affected by the move Leech Seed. The move will always miss them.

Ice - Ice-type pokemon can not be frozen by Ice-type attacks. They can still be frozen by a non Ice-type attack that causes a pokemon to be frozen. The only attack capable of that in G/S/C is Tri Attack.