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Angela's Class Changes

Hello, this section covers Angela's class changes and the strongest weapon/armor and other info for that class. Note: the total stats comes in this order: Strenght, Agility, Vitality, Intelligence, Spirit, and Luck. So the first number would be Str and last would be lck.

Sorceress (Light)

The Sorceress is the result of "Light" class change from the magician. She can use more spells than the magician, but is not good with dark magic, since she is now aligned with "Light". She uses the "Eternal Rod" as her weapon.

Can use higher level magic attacks.

Maximum stat: 14, 14, 14, 17, 17, 14

Best Buyable Equipments

 

W:Eternal Rod

H:Mist Veil

A:Pure White Robe

R:Snow Crystal

Strongest Equipments

 

W:Ceryeceon

H:Moonstone Tiara

A:Dreamdevil Coat

R:Coming

Special Tech

 

Double Attack (range)

Pink Typhoon (one)

Spells learned

 

Holy Ball (2 MP, one/all enemies)

Diamond Missile (2 MP, one/all enemies)

Air Blast (2 MP, one/all enemies)

Evil Gate (2 MP, one/all enemies)

Ice Smash (2 MP, one/all enemies)

Fireball (2 MP, one/all enemies)

Saint Beam (5 MP, one enemy)

Earthquake (4 MP, one enemy)

Thunderstorm (4 MP, one enemy)

Mega Splash (4 MP, one enemy)

Explode (4 MP, one enemy)

Delvar (Dark)

The Delvar emphasizes the power of the magic, rather than the purpose. Unlike the Sorceress, she's better at dark spells. Uses "Kerunonnus's Cane", which uses the power of the Druids.

Can use higher level magic attacks.

Maximum stat: 13, 13, 14, 18, 16, 13

Best Buyable Equipments

 

W:Celnunnos Cane

H:Mist Veil

A:Darkness Robe

R:Fireblaze

Strongest Equipments

 

W:Ceryeceon

H:Moonstone Tiara

A:Dreamdevil Coat

R:Coming

Special Tech

 

Double Attack (range)

Star Attack (one)

Spells learned

 

Holy Ball (2 MP, one/all enemies)

Diamond Missile (2 MP, one/all enemies)

Air Blast (2 MP, one/all enemies)

Evil Gate (2 MP, one/all enemies)

Ice Smash (2 MP, one/all enemies)

Fireball (2 MP, one/all enemies)

Dark Force (5 MP, one enemy)

Grand Devina (Light Light)

The Grandevina is the highest and purest class of magician. She is well versed in different spells and can cast two spells at the same time. She uses "Ganvantein", which takes advantage of the full power of the user.

Can use Double Spell.

Maximum stat: 17, 17, 18, 21, 19, 16

Strongest Equipments

 

W:Ganvantein

H:Myein Crown

A:Myein Dress

R:Blizzard Hairpin

Special Tech

 

Double Attack (range)

Pink Typhoon (one)

Spiral Rod (one)

Spells learned

 

Holy Ball (2 MP, one/all enemies)

Diamond Missile (2 MP, one/all enemies)

Air Blast (2 MP, one/all enemies)

Evil Gate (2 MP, one/all enemies)

Ice Smash (2 MP, one/all enemies)

Fireball (2 MP, one/all enemies)

Saint Beam (5 MP, one/all enemies)

Earthquake (4 MP, one/all enemies)

Thunderstorm (4 MP, one/all enemies)

Mega Splash (4 MP, one/all enemies)

Explode (4 MP, one/all enemies)

Double Spell (9 MP, all enemies)

Archmage (Light Dark)

The Arch Mage is a magician who received her powers from the spirits. Thus, uses the spirits to cast the strong spells. She uses the rod which can only be used with the permission of the spirits. The "Spirit Cane" can control the four elements (Earth, Fire, Water, Wind).

Can use Rainbow Dust.

Maximum stat: 16, 16, 18, 20, 20, 17

Strongest Equipments

 

W:Spirit Cane

H:Eremos Crown

A:Eremos Coat

R:Blizzard Hairpin

Special Tech

 

Double Attack (range)

Pink Typhoon (one)

Dancing Rod (one)

Spells learned

 

Holy Ball (2 MP, one/all enemies)

Diamond Missile (2 MP, one/all enemies)

Air Blast (2 MP, one/all enemies)

Evil Gate (2 MP, one/all enemies)

Ice Smash (2 MP, one/all enemies)

Fireball (2 MP, one/all enemies)

Saint Beam (5 MP, one/all enemies)

Earthquake (4 MP, one/all enemies)

Thunderstorm (4 MP, one/all enemies)

Mega Splash (4 MP, one/all enemies)

Explode (4 MP, one/all enemies)

Rainbow Dust (10 MP, all enemies)

Rune Master (Dark Light)

The Rune Master makes use of the strong, dark side of spells. Her spells can stone the enemy and kill them in one blow. Also, she uses the "Rune Staff", which is believed to balance order and chaos.

Status magic is her specialty.

Maximum stat: 15, 15, 18, 21, 19, 16

Strongest Equipments

 

W:Rune Staff

H:Rune Veil

A:Rune Coat

R:Magma Hairpin

Special Tech

 

Double Attack (range)

Star Attack (one)

10 T (one)

Spells learned

 

Holy Ball (2 MP, one/all enemies)

Diamond Missile (2 MP, one/all enemies)

Air Blast (2 MP, one/all enemies)

Evil Gate (2 MP, one/all enemies)

Ice Smash (2 MP, one/all enemies)

Fireball (2 MP, one/all enemies)

Dark Force (5 MP, one/all enemies)

Stun Wind (7 MP, one enemy)

Cold Blaze (7 MP, one enemy)

Blaze Wall (7 MP, one enemy)

Stone Cloud (7 MP, one enemy)

Death Spell (8 MP, one enemy)

Magus (Dark Dark)

The Magus is a dark magician who took the "wrong" path when searching for the source of magic. Since she was searching for the source of magic, her spells are rumored to cause calamities. She uses the "Dragon Rod", which holds unbelievable power.

Can use the Ancient Magics.

Maximum stat: 16, 16, 18, 22, 18, 15

Strongest Equipments

 

W:Dragon Rod

H:Ancient Tiara

A:Ancient Robe

R:Magma Hairpin

Special Tech

 

Double Attack (range)

Star Attack (one)

Hot Shot (one)

Spells learned

 

Holy Ball (2 MP, one/all enemies)

Diamond Missile (2 MP, one/all enemies)

Air Blast (2 MP, one/all enemies)

Evil Gate (2 MP, one/all enemies)

Ice Smash (2 MP, one/all enemies)

Fireball (2 MP, one/all enemies)

Dark Force (5 MP, one/all enemies)

Earthquake (4 MP, one enemy)

Thunderstorm (4 MP, one enemy)

Mega Splash (4 MP, one enemy)

Explode (4 MP, one enemy)

Ancient (12 MP, all enemies)