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Duran's Class Changes

Hello, this section covers Duran's class changes and the strongest weapon/armor and other info for that class. Note: the total stats comes in this order: Strenght, Agility, Vitality, Intelligence, Spirit, and Luck. So the first number would be Str and last would be lck.

Knight (Light)

His heart, techniques, and body are greater than the Fighter's, and he values honor and trust more than his own life. He can cast some healing spells. He can equip "Excalibur".

Can equip shields, use recovery magic.

Maximum stat: 17, 15, 17, 13, 14, 14

Best Buyable Equipments

 

W:Excalibur

H:Beryl Helmet

A:Gold Armor

R:Knight's Crest

S:Any Shield

Strongest Equipments

 

W:Dragon Bane

H:Dragon Helm

A:Dragon's Mail

R:Dragon Ring

S:Dragon Shield and

Oath Shield

Special Tech

 

Cross Slash (range)

3-Step-Cut (one)

Spells learned

 

Heal Light (3 MP, one ally)

Gladiator (Dark)

The Gladiator values the fight itself more than honor and trust. He can use neither spells nor shields, but can equip "Leviathan", which symbolises betrayal.

Can use Saber magic

Maximum stat: 18, 16, 17, 14, 13, 13

Best Buyable Equipments

 

W:Levatein

H:Beryl Helmet

A:Platinum Armor

R:Fencer's Armband

Strongest Equipments

 

W:Dragon Bane

H:Dragon Helm

A:Dragon's Mail

R:Dragon Ring

Special Tech

 

Cross Slash (range)

Whirlwind Sword (all)

Spells learned

 

Diamond Saber (4 MP, one ally)

Thunder Saber (4 MP, one ally)

Ice Saber (4 MP, one ally)

Flame Saber (4 MP, one ally)

Paladin (Light Light)

The Paladin is a fighter who fights for the weak. He can use healing spells, as well as spells that give weapons attributes of Light. He can equip the "Brave Blade".

Can use Light-type Techs.

Maximum stat: 21, 17, 21, 15, 17, 16

Strongest Equipments

 

W:Brave Blade

H:Hero's Crown

A:Hero's Armor

R:War King's Crest

S:Sacred Shield

Special Tech

 

Cross Slash (range)

3-Step-Cut (one)

Flashing Sword (all)

Spells learned

 

Heal Light (3 MP, one ally)

Saint Saber (4 MP, one ally)

Lord (Light Dark)

"Lord" usually means an owner of land, but here it means a fighter who has faith in himself and fights for those who depend on him. His offensive powers are lower than the Paladin, but he can use many healing spells. He can equip "Sigmund", a sword named for the legendary hero.

Can use more recovery magic.

Maximum stat: 21, 18, 21, 16, 16, 17

Strongest Equipments

 

W:Sigmund

H:Protection Helm

A:Protect Armor

R:War King's Crest

S:Adamant Shield

Special Tech

 

Cross Slash (range)

3-Step-Cut (one)

Magic Circle(one)

Spells learned

 

Heal Light (3 MP, one/all allies)

Tinkle Rain (2 MP, one ally)

Sword Master (Dark Light)

The Sword Master has lived in darkness, but he hasn't forgotten his duty. He is similar to a Samurai. He has keen senses, and he lives for real battles. He can give his weapon earth, fire, water, or wind attributes to maximize his power. Also, he can equip "Ragnarok", which can only be used by the master of the swords.

Can use more Saber magic.

Maximum stat: 21, 18, 21, 16, 16, 16

Strongest Equipments

 

W:Ragnarok

H:Rising Moon Helm

A:Master's Armor

R:Master's Armband

Special Tech

 

Cross Slash (range)

Whirlwind Sword (all)

Vacuum Sword (all)

Spells learned

 

Diamond Saber (4 MP, one/all allies)

Thunder Saber (4 MP, one/all allies)

Ice Saber (4 MP, one/all allies)

Flame Saber (4 MP, one/all allies)

Moon Saber (4 MP, one ally)

Leaf Saber (4 MP, one ally)

Duelist (Dark Dark)

The Duelist wants nothing but to fight, and he only finds happiness in conquering his opponent. He has the most offensive power of any fighter class, and can use spells that gives swords "Dark" attributes. He can equip "Death Bringer", which is belived to bring death to both wielder and opponent.

Can use the most powerful Techs.

Maximum stat: 22, 19, 21, 17, 15, 15

Strongest Equipments

 

W:Death Bringer

H:Skull Head

A:Skeleton Mail

R:Master's Armband

Special Tech

 

Cross Slash (range)

Whirlwind Sword (all)

Eruption Sword (all)

Spells learned

 

Diamond Saber (4 MP, one ally

Thunder Saber (4 MP, one ally)

Ice Saber (4 MP, one ally)

Flame Saber (4 MP, one ally)

Dark Saber (4 MP, one ally)