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Typical Daxamite Soldier

Typical Daxamite Soldier

F) Rm30
A) In40
S) Mn75
E) Mn75
R) Gd10
I) Ex20
P) Rm30

Health: 220 Karma: 60
Resources: Ty Pop: 0

Known Powers:
Daxamite Physiology: Like Kryptonians, Daxamites have powers similar to Kryptonians. A Daxamite possesses the power to absorb the light and radiation of young stars, specifically those in the main sequence yellow spectrum. Their body are constantly absorbing and storing energy from Earth's yellow sun, which in turn grants them the following abilities:
-Yellow Solar Energy Absorption: Daxamites are able to absorb solar energy from a yellow sun. Daxamite body cells absorb, metabolize and store the energy like a living solar battery with CL3000 ability
-Invulnerability to Heat, Cold, Corrosives and Radiation: Sh-X
-Immune to Disease and Toxins: CL1000
-True Invulnerability: Am protection vs. Physical and Energy
-Hyper Speed: Daxamite possesses hyperspeed at Am rank. He may:
--Substitute for Fighting for multiple attacks and evading. May make up to 3 combat actions per round.
--Substitute for Agility for dodging and catching projectiles.
--Substitute for Intuition for initiative.
-Hyper-Leaping: Mn
-Regeneration: Mn
-Self-Sustenance: Daxamites are able to survive in the vacuum of space; however, they still requires Oxygen
-Super Hearing: Un

Equipment:
Body Armor: Ex protection vs. Physical and Energy
Daxamite Lance: In Blunt

Limitations:
Vulnerable to Lead: Weapons made from lead will penetrate a Daxamite's skin; if lead stayed in their system for too long, they will die from the poisoning. Exposure to Lead causes a Daxamite to lose all their powers at -1cs per round. They also loses 1 rank of Strength and Endurance (with its loss of Health) per round until death occurs at Sh-0 Endurance. Removal of Lead enables a Daxamite's body to regain lost ranks at a rate of one per round.
Vulnerable to Magic: Against attacks of a Magical nature, a Daxamite's defensive stats are reduced to Pr (ie. Endurance, Invulnerability, etc.). They cannot use their powers or abilities to affect constructs of a Magical nature (they couldn't smash down a magical wall, or break enchanted chains with their strength).
Yellow Sun Power Source: All their powers are based from solar energy of a yellow sun. If a Daxamite is put on a world with a different color sun, the level of their powers gradually drops -3cs every round until they are no more.

Talents: Martial Arts A, B, Military

Contacts: Daxamites