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Hawkman

Hawkman

Carter Hall

F) In40
A) Ex20
S) Rm30
E) Rm30
R) Gd10
I) Gd10
P) Rm30

Health: 120 Karma: 50
Resources: Ty Pop: 0

Known Powers:
Winged Flight: Rm airspeed, when in flight he counts as having Am Agility, including for Gliding FEATs. He also can accomplish the following:
-Sprint: Hawkman can "sprint" to Un airspeeds, however must make a successful End. FEAT each round
-Gliding: By spreading his wings and riding thermals, Hawkman can travel at Gd airspeed and is considered "resting" enabling him to recover as if he were motionless
Ressurection: Carter is locked in a seemingly endless cycle of death and rebirth throughout the centuries along with Kendra Saunders

Equipment:
Body Armor: Ex protection vs. Physical and Energy
Mace: Mn material, In Blunt

Talents: Martial Arts A, B, E, Weapon Specialist: (Mace)

Contacts: Hawkgirl/Kendra Saunders