Hazard
Becky Sharpe
F) Ty6
A) Ty6
S) Ty6
E) Ty6
R) Ty6
I) Ty6
P) Ty6
Health: 24 Karma: 18
Resources: Ty Pop: 0
Known Powers:
Quantum Field: Sharpe has ability to give off a quantum field, giving herself good luck, and giving bad luck to anyone in close proximity. This power often manifested itself in spectacular ways, always protecting her: guns exploding in assailant's hands, an attacker falls through a loose board, a ceiling falling into a fountain to short circuit a person's body armor, etc. The limitation of her power was her allies would experience the same effect on their actions as well, if they failed a weekly Psyche FEAT roll. Would-be attackers (and allies that failed Psyche FEAT rolls) make all FEATS reading the lowest die first (a roll of "8" and "2" would be 28 no matter which die is the "tens" die.)
Equipment:
None
Talents: None
Contacts: None