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Nite Owl

Nite Owl II

Daniel Dreiberg

F) Ex20
A) Gd10
S) Ty6
E) Gd10
R) Rm30
I) Ex20
P) Gd10

Health: 46 Karma: 50
Resources: Rm Pop: 0

Known Powers:
None

Equipment:
Nite Owl Costume: Ex protection vs. Physical and Energy
Cloak: Rm protection vs. Physical and Energy
Night Goggles: Rm Infrared

Talents: Martial Arts A, C, Detective/Espionage, Biology: (Birds), Pilot, Engineering, Aeronatics, Thief

Contacts: Silk Spectre, Roarsach



Archimedes




Control: Rm
Speed: Un airspeed
Body: Ex
Protection: Ex

On-Board Systems:
-Fire Generation: In
-Light Generation: In illumination
-Electrical Generation and Magnetic Control: Rm, this is the hull's defense systems.
-Life Support: Mn
-Radar: Am
-Optic Systems: Rm Telescopic Vision.
-Computer Link: Mn link with the Owl Nest's Compter with a range of 125 miles.
-Screechers: Am Sonic Generation that affects a whole area.
-Water Cannons: Can shoot out stored water at In Force.