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Robin

Robin

Richard "Dick" Grayson

F) Rm30
A) Rm30
S) Ty6
E) Rm30
R) Ex20
I) Ex20
P) Rm30

Health: 96 Karma: 70
Resources: Gd Pop: 10

Known Powers:
Training: Robin has been trained by Batman, giving him the following abilities:
-Stealth: Rm

Equipment:
Polar Stealth: Polar Stealth is an alteration of the Team members' uniforms, enabling them to perform covert missions in cold conditions. It gives Robin the following:
-Resistance to Cold: Ex
-Stealth: +1cs to stealth in whiteout or snowy conditions
Costume: Robin's costume provides him with the following:
-Body Armor: Ex protection vs. Physical, Gd protection vs. Energy
-Voice-Command Audio Processor
-Radio Transceiver
-Inertial GPS System
-Mike/Radio: 10 mile range, uses to keep in touch with Batman and Police. (scrambled and private channel In intensity)
-Computer: Robin has a computer interface and hacking cable attached to his glove which gives him easy access to building schematics and data files. There is a USB-cable that he can hook up to larger system, that will allow him access with Am ability
Mask: Robin's mask gives him the following power stunts:
-Night-Vision Lenses: Rm Infravision
Utility Belt: 10 Pouches that carries small items and the following: -Batarangs: In material, Rm Blunt, 5 areas; Robin has used the following types of
Batarangs: Shuriken-like objects, acting like boomerangs, that are used as long range attack weapons. Several variants are used, such as the following:
--Electric Shock: Rm Electricity
--Radio Batarangs: Ex
--Explosive Batarang: Rm damage to an entire area
--Gas Batarangs: In material, Gd Thrown Edge, 5 areas, releases a Rm Knock-Out gas that knocks a victim unconscious for 1-10 rounds.
-Grappling Gun: In material, fires up to 7 areas, used for transportation, Up to 3 areas
-Bolas: Rm material, Rm ensnarement
-Smoke Pellets: Rm Fog
-Rebreather/Gas Mask: 2.5 hours air supply
-Magnesium Flare: Rm Illumination
-Binoculars: 10 areas
-Lockpicks: +1cs to open locks on an Agility FEAT.
-Exploding Discs: Ex Thrown Edge, the explosion may be timed or explode on contact, causing Rm damage
-Taser: Fires up to 2 areas, delivers In Electrical
-Flash Grenades: Rm Blinding to an entire area
Escrima Sticks: In material, Rm Blunt

Talents: Acrobatics, Crime, Detective/Espionage, Repair/Tinkering, Martial Arts A, B, E, Criminology, Thief, Tumbling, Pilot, Computers, Electronics, Marksmanship, Forensics, Kit Bashing, Escape Artist, Tracking, First-Aid, Law, Law Enforcement, Thrown Weapons

Contacts: The Team, Batman, Alfred Pennyworth, Barbara Gordon, Zatanna