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Supergirl

Supergirl

Kara Danvers/Kara Zor-El

F) Ex20
A) In40
S) Un100
E) Un100
R) Gd10
I) Ex20
P) Am50

Health: 260 Karma: 80
Resources: Rm Pop: 20

Known Powers:
Kryptonian Physiology: Like all Kryptonians, Kara possesses the power to absorb the light and radiation of young stars, specifically those in the main sequence yellow spectrum. Her body is constantly absorbing and storing energy from Earth's yellow sun, which in turn grants her the following abilities:
-Yellow Solar Energy Absorption: Like all Kryptoninans in Earth's environment, Kara is able to absorb solar energy from a yellow sun. Her Kryptonian body cells absorb, metabolize and store the energy like a living solar battery with CL3000 ability
-Invulnerability to Heat, Cold, Corrosives and Radiation: Sh-X
-Immune to Disease and Toxins: CL1000
-True Invulnerability: Mn protection vs. Physical and Energy
-Hyper Speed: Supergirl is faster than even Superman. She possesses hyperspeed at Sh-Y rank. She may:
--Substitute for Fighting for multiple attacks and evading. May make up to 3 combat actions per round.
--Substitute for Agility for dodging and catching projectiles.
--Substitute for Intuition for initiative.
-True Flight: Un airspeeds in atmosphere, CL3000 speed in space.
-Regeneration: Mn
-Self-Sustenance: Kara is able to survive in the vacuum of space; however, she still requires Oxygen
-Super Hearing: Un
-Super Breath: Un ability to exhale powerful gusts of air from her mouth. She can also cause the temperature of her breath to drop, therefore able to freeze nearly anything.
-X-Ray Vision: Un ability to see through all solid objects; except lead
-Telepathic Immunity: Un

Equipment:
None

Limitations:
Green Kryptonite: Green Kryptonite causes Kara's body's cells to deteriorate, similar to radiation poisoning in a human being. Exposure to Green Kryptonite causes Kara to lose all her powers at -1cs per round. She also loses 1 rank of Strength and Endurance (with its loss of Health) per round until death occurs at Sh-0 Endurance. Removal of the Green Kryptonite enables Kara's body to regain lost ranks at a rate of one per round.
Red Kryptonite: If Kara is exposed to Red Kryptonite, it gradually destroys her inhibitions. Gradually she will be left without morality, rationality, or any cares whatsoever. Left with only malice, pride and wrath, Kara will become malevolent and prone to hostility and aggression, making her a danger to everyone around her.
Vulnerable to Magic: Against attacks of a Magical nature, Supergirl's defensive stats are reduced to Pr (ie. Endurance, Invulnerability, etc.). She cannot use her powers or abilities to affect constructs of a Magical nature (she couldn't smash down a magical wall, or break enchanted chains with her strength).
Yellow Sun Power Source: All her powers are based from solar energy of a yellow sun. If Supergirl is put on a world with a different color sun, the level of her powers gradually drops -3cs every round until they are no more.
Solar Energy Depletion: Using her powers to its maximum for an extended period can significantly drain her solar energy to the point where Kara loses all of her powers and is rendered more human like for at least a day. This renders her as weak as a human, allowing Kara to get injured and killed as easy as killing a human.

Talents: Martial Arts A, B, Bi-Lingual: (English, Kryptonian)

Contacts: Alex Danvers, Jimmy Olsen, Winn Schott, Martian Manhunter/J’onn J’onzz, Cat Grant, D.E.O., Superman/Clark Kent/Kal-El

As Kara Danvers