Dr. Doom
Victor Von Doom
F) Ex20
A) Gd10
S) Am50
E) Am50
R) In40
I) Am50
P) Am50
Health: 130 Karma: 140
Resources: Am Pop: 40
Known Powers:
Metallic Form: Am protection vs. Physical and Energy, Rm protection vs. Electrical and Ex protection vs. Corrosives.
Electrical Generation: Am Electricity
Energy Absorbtion: Doom can absorb up to 300 points of energy for his Electrical Generation, raising them to Mn for 1 round. He can absorb incoming attacks on a Yellow FEAT. or better (Un column)
Equipment:
Missile Launcher: In Missile Damage, Heat-Seeking Missile that follows a heat source, but can be steered off course by another larger heat source
Talents: Business/Finance, Electronics, Engineering, Physics
Contacts: Von Doom Industries