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Iron Man Mark III Armor

Iron Man Mark III Armor

F) +3cs
A) +3cs
S) +5cs
E) +5cs

Equipment:
Iron Man Mark III Armor: Made of a Gold Titanium Alloy, the Mark III Armor enables the wearer the abilities shown below:
-Alter-Ego: Stats are changed as above
-Body Armor: In protection vs. Physical and Corrosives, Am protection vs. Heat and Cold, Mn protection vs. Energy
-Life Support: The Armor is designed for use in the vacuum of space. The armor has a supply of air, which is unknown for how long.
-Flight: Using Repulsor Technology, Iron Man's boot jets allow him to fly at Am airspeed and still perform most actions.
--Supersonic Flight: By using his Gauntlet Repulsors to thrust, this can be raised to Un, but no offensive actions can be taken.
-Protected Senses: Rm protection vs. Sound and Light. Blindness only lasts 1 round max.
-Sensors: Am intensity at a 3 area range in the Ultraviolet, Infrared, Sonar, Radar, Spectral and more frequencies. Mn ability to communicate on all radio frequencies.
Jarvis: Iron Man's Armor is controlled by Jarvis, an onboard computer system which also run his Malibu home. Jarvis is able to perform the following:
-Flight Computer: Grants Iron Man Ex maneuverability, and also a +2cs to any Agility FEAT that involves maneuvers or turns.
-Targeting Computer: Grants Iron Man +2cs to Agility to fire the suit's weapons systems.
-Computer Link: Iron Man is able to link with computer systems, guarded or otherwise at Mn intensity. He may use this ability to scour computer files, access security records, see through security cameras, see through surveillance satellites.
-Systems Monitoring: Displays within the helmet inform him of the status of weapons and power level.
Weapons Systems: The Mark III Armor has the following weapons:
-Repulsors: Mn Force, up to 10 areas. May inflict substantially less damage at discretion of user.
-Uni-Beam: Iron Man is able to reroute his repulsors through the arc reactor located on his chest, dealing Mn Force, up to 5 areas
-Wrist Rocket Launcher: Fires up to 10 areas away from his gauntlet, the rocket can cause up to Am damage to an entire area
-Knock-Out Darts: Located in a launcher by his shoulders, it uses the Targeting Computer to lock-on multiple opponents. The darts fire up to 7 areas away. The darts deals Ty Edge. Once hit, the victim must make a Red Endurance FEAT vs. unconsciousness for 1-10 rounds.
-Flares: Used to misguide heat-seeking missiles, these flares can blind a target in the same area with Am intensity.