Typical S.H.I.E.L.D. Agents
F) Ex20
A) Gd10
S) Gd10
E) Ex20
R) Ty6
I) Gd10
P) Ty6
Health: 60 Karma: 22
Resources: Ex Pop: 0
Known Powers:
None
Equipment:
Body Armor: Ex protection vs. Physical, Energy, Shooting and Edge
Helmet: Ex protection vs. Stuns and Slams, the helmet also provides the following:
-Flashlight: Gd illumination
Assault Rifle: Ex Shooting, 7 areas
Pistol: Ex Shooting, 5 areas
Talents: Law Enforcement, Guns, Martial Arts A, E
Contacts: S.H.I.E.L.D.