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Inertia

Inertia

Edith "Eddy" Freiberg

F) Rm30
A) Gd10
S) In40
E) Am50
R) Gd10
I) Gd10
P) Ex20

Health: 130 Karma: 40
Resources: Un Pop: 10

Known Powers:
Invulnerable to Physical and Energy: In
Kinetic Control: In ability to transfer inertia from one mass to another. She can retain absorbed energy for 1-3 turns after which it MUST be released. She has developed the following power stunts:
-Force Field: In ability to stop missiles and kinetic attacks. Absorbed energy can then be redirected to kinetic bolts.
-Mechanical Disruption: By interfering with the moving parts in mechanics, Inertia can cause machinery to "freeze up".

Equipment:
None

Talents: Military, Guns

Contacts: Squadron Supreme