Umbreon's Dark Cave: Invasion of the White Umbreon

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°Ľ§TCG§Ľ°
[Japanese Translations: Neo 4]

Types: Grass(G) Fire(R) Electric(E) Colorless(C) Steel(S) Dark(D) Psychic(P) Fighting(F) Water(W) Trainers/Energies

Grass Types

No. 48 Venonat
Evolution: Basic
Level: 11
Rarity: Common
HP: 40
Retreat: 1
Weakness:
Fire
Resistance: None
Attacks:

(C)
Gnaw (10 damage)
(C)(G) Poisonpowder (10 damage) Effect: The defending pokémon is now poisoned.
No. 49 Nice Venomoth
Evolution: Stage One - From Venonat
Level: 36
Rarity: Uncommon
HP: 80
Retreat: 0
Weakness:
Fire
Resistance:
Fighting
Attacks:
(G) Strange Flapping (no base damage) Effect: Both players, if they wish, can take a Pokémon card out of their discard pile, show it to their opponent, and add it to their hand.
(C)(G) Synchronize (40 damage) Effect: This attack can't be used unless Nice Venomoth and the defending Pokémon have the name number of energy cards attached to them.
No. 123 Scyther
Evolution: Basic
Level: 21
Rarity: Uncommon
HP: 60
Retreat: 1
Weakness:
Fire
Resistance:
Fighting
Attacks:
(C)(G) Agility (10 damage) Effect: Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Scyther.
(G)(G)(G) Sharp Scythe (40 damage)
No. 165 Ledyba
Evolution: Basic
Level: 18
Rarity: Common
HP: 40
Retreat: 0
Weakness:
Fire
Resistance:
Fighting
Attacks:
(C)(G) Swift (20 damage) Effect: This attack's damage isn't affected by Weakness, Resistance, Pokémon powers, or any other effects on the defending Pokémon.
No. 166 Nice Ledian
Evolution: Stage 1 - From Ledyba
Level: 37
Rarity: Rare
HP: 70
Retreat: 0
Weakness:
Fire
Resistance:
Fighting
Attacks:
(G) Glitter Tag (no base damage) Effect: Swap one of your benched pokémon with Nice Ledian. Then, as long as that pokémon is still active, that pokémon can't be made asleep, confused, paralyzed, or poisoned.
(C)(C)(G) Comet Punch (20x damage) Effect: Flip 4 coins. This attack does 20 damage times the number of heads.
No. 168 Dark Ariados
Evolution: Stage 1 - from Spinarak
Level: 28
Rarity: Rare
HP: 60
Retreat: 2
Weakness:
Fire
Resistance: None
Attacks:
(G) Arrest (no base damage) If your opponent has any benched pokémon, choose 1 and switch it with his or her active pokémon. Flip a coin. If heads, the new pokémon is now paralyzed.

(G)(G)(G) Poison Ties (30 damage) Effect: The defending pokémon is now poisoned. Flip a coin. If heads, during your opponent's next turn, the defending pokémon may not leave play (Except if it is KO'd).
No. 169 Dark Crobat
Evolution: Stage 2 - from Dark Golbat
Level: 39
Rarity: Rare
HP: 70
Retreat: 0
Weakness:
Psychic
Resistance:
Fighting
Attacks:
Pokémon Power: Sudden Bite Effect: When you play dark Crobat from your hand, you may choose one of your opponent's Pokémon. If you do, Dark Crobat does 20 damage to that pokémon. Don't apply weakness or resistance.
(G)(G) Dark Drain (no base damage) Effect: Flip a coin for each of your opponent's pokémon. If heads, Dark Crobat does 10 damage to that pokémon (don't apply weakness and resistance). All damage done this way is removed from Dark Crobat.
No. 191 Sunkern
Evolution: Basic
Level: 14
Rarity: Common
HP: 40
Retreat: 2
Weakness:
Fire
Resistance: None
Attacks:
(C) Rollout (10 damage)
(G)(G) Sunbathe (no base damage) Effect: Flip a coin. If heads, remove all damage counters from Sunkern, then search your deck for an evolution of Sunkern and place it on Sunkern as if it had just been evolved. Shuffle your deck afterward.
No. 192 Nice Sunflora
Evolution: Stage 1 - from Sunkern
Level: 42
Rarity: Common
HP: 80
Retreat: 1
Weakness:
Fire
Resistance: None
Attacks:
(C)(C) Return Sunlight (no base damage) Choose one of your Grass pokémon. Attach 2 (G) energy cards from your hand onto that pokémon.
(G)(G)(G) Solarbeam (40 damage)
No. 204 Pineco
Evolution: Basic
Level: 13
Rarity: Common
HP: 40
Retreat: 2
Weakness:
Fire
Resistance: None
Attacks:
(C)(C) Tackle (20 damage)
No. 205 Dark Forretress
Evolution: Stage 1 - from Pineco
Level: 30
Rarity: Uncommon
HP: 60
Retreat: 2
Weakness:
Fire
Resistance: None
Attacks:
(C) Armour (no damage) Effect: Flip a coin. If heads, until the end of your next turn, if an attack deals more damage than your remaining HP, your HP becomes 10 instead of being knocked out.
(G)(G) Explosion (60 damage) Effect: Dark Forretress deals 60 damage to itself.
No. 214 Heracross
Evolution: Basic
Level: 27
Rarity: Uncommon
HP: 60
Retreat: 2
Weakness:
Fire
Resistance: None
Attacks:
(C)(G) Tackle (20 damage
(G)(G)(G) Assault Horn (30 + damage) Effect: Flip a coin.If heads, this attack does 30 damage plus 30 more damage. If tails, this attack does 30 damage.

No. 251 Shining Celebi
Evolution: Basic
Level: 18
Rarity: Triple Star Rare
HP: 50
Retreat: 1
Weakness:
Fire
Resistance: None
Attacks:
(W) Healing Water (no damage) Effect: Choose one of your benched pokémon. Remove a number of damage counters equal to the number of water energy cards attached to Celebi from that Pokémon. You can't use this attack if you have no benched pokémon.
(G)(P) Miracle Leaf (10 damage) Effect: Flip a number of coins equal to the number of energy cards attached to the defending pokémon. If at least 1 is heads, that pokémon is now Poisoned, Paralyzed, or Confused (your choice).

   

 

 

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