Open on: 28 Apr 06
Updated: 02 May 06
TWERPS has very simple rules for almost everything.
Characters in TWERPS have only one attribute, called Strength (ST). A beginning human character's ST is between 2 and 7, with a species maximum of 10. Because this attribute covers more than just a character's strength, it can be confusing.
I have decided to call this attribute Stature (ST) instead. Think of it as a sort of Species Default. This creates less confusion and makes for more adaptable characters. It still lets you have a very strong character, without automatically making him good at everything.
Note: I did not invent Stature (ST). Someone else did, but his identity is not known to me. This is just my version of it. See below for the original version.
Character Example:
Mongor the Barbarian
ST 5
Strength +2 ( Add +2 to all Difficulty Rolls for tasks requiring great strength.)
Profession is Barbarian Warrior ( +1 to HTH combat rolls. +1 to melee combat rolls.)
You do well in hand-to-hand and melee combat and in tasks requiring great strength.
You are average in other tasks.
TWERPS has no character feats. I have added them to make the characters more flexible. Feats are optional.
Feats do not effect combat rolls.
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