Constitution
1.
All owners have veto
power when changes are proposed; 1) to this rule, 2) expansion, 3) new
ownership, 4) reducing roster size, 5) reducing amount of players protected, 6)
drastic changes in scoring, 7) changes to roster positions, 8) changes in the
starting line-up, and 9) in all matters that would attempt to change the reward
pattern from the existing: 1st place going to the team with the most
total points, 2nd place going to the team with the best record, 3rd
place going to the team with the second best record, and 4th place
going to the team with the third best record.
2.
After the first year,
all proposed amendments, other than those listed above, require a minimum of 70
percent supportive votes.
3.
The Masters Draft will
be held on the second full weekend after the 4th of July. An owner must be present to draft or have a representative
present to draft for them (non-Masters owner).
A person may draft for only one team.
4.
The
schedule will be determined by the previous years draft order. .
5.
The league will begin
with the kick-off of week 1 and end with the final second of the regular
season.
6.
Each week two
franchises will meet head-to-head. Whoever
earns the most game points will
win that match-up, and will earn one win
point. In the case of a tie each
team will earn half of a win point.
7.
After week 17 the
franchise with the most game points
will collect $150 ($200, if they finish in the top three in "Win points") plus
transactions, the franchise with the most win
points will collect $75.00 from the entry fee, the team with the second
most "Win points" will
collect $50. The team with the third
most "Win points" will
collect $25 dollars. All teams that
finish in the top 4 in Win Points
for a given year are exempt from transaction fees for that year. In the event of a tie the franchise with the
most game points will be the
winner. Further ties will be resolved by a coin toss. The top three finishers are also exempt from
the $50 entry fee.
8.
In the case of a year
with an odd number of teams, there will be no head-to-head games, and total
points will decide the finish.
9.
All franchises may
protect 16 roster positions prior to the draft.
10.
If there is an
expansion draft each franchise may protect two less roster positions, than
normal, prior to the draft.
11.
Expansion teams will
get five alternating picks (no rookies), free transactions in the first year,
and will only have to pay $15 dollars max (if they lose).
12.
Twenty minutes prior
to the draft all franchises wishing to protect roster positions must do
so. All E*OFFICE fees must be paid at
this time. Failure to pay in full by the
start of the draft will result in your exclusion, completely, from the
draft. You may still protect your
players. No line-up will be allowed
until payment is made in full. No
line-ups will be accepted until fees are paid in full. If payment is not made by the kickoff of week
2, the team may be seized by the league office.
13.
A random drawing will
determine all draft orders. The order
will reverse following every round. The
draft order will be drawn right before the draft. The draft order will be decided by the
seating arrangement Draft Day. A random
drawing will be held until one person pulls the 12 or 1 bubble. That person will be first or last to draft in
round one.
14.
One minute will be
given for each pick. Thirty seconds will
be given to make bid. An owner who
exceeds the 30 second limit will automatically pass on the player/defense in
question.
15.
Each franchise will be
given 100 auction dollars for each draft.
When it is your turn to draft, you "bring up" a player or
defense for bidding. It costs zero
dollars to "bring up" a player or defense. However, the person that "brings
up" a player or defense may attach a bid to their selection right
away. The next person in the draft order
(2 follows 1
) must bid at least one dollar more than the existing bid or pass
on that player. Once a person passes on
a player they are out of the bidding for that player/kicker/defense. Once all owners, but one, pass on a given
player or defense, the owner that submitted the highest bid adds that player or
defense to their franchise. This process
continues until all rounds have been completed.
No extra picks will be given. If
an owner "brings up" a player or defense and nobody bids on that
player or defense then the owner gets that player or defense for the original
bid (which could be zero). Once the draft is over waiver pick-ups or trades may
fill rosters. Waiver pick-ups need to be
written down. If two or more people
request the same player initially, all parties will roll a die until one person
has the lone top score (two-tie on top all tie an
re-roll).
16.
The first auction
draft will consist of 26 rounds. Auction
drafts in non-expansion years will consist of 10 rounds. Expansion drafts will consist of 14 rounds,
plus 9 rounds for the expansion clubs.
17.
Final
starting line-ups are due by the first kick-off Sunday morning. If no
line-up is submitted by this time, the previous line-up will be used. If
there is a Thursday, Friday, and/or Saturday game then players in those games
must be started or pulled from previous line-up by the first kick-off of each
respective day. If a player from a Thursday, Friday, or Saturday game is
in the previous line-up and are not pulled by the first kick-off of the
Thursday, Friday, or Saturday game they are in, then that player is
automatically started for that week.
18.
Trades cost 50 cents
each. Waivers cost 3.00 each.
19.
Draft dollars may be
traded from future drafts.
20.
A player must have
been available for at least one draft before they can be claimed as a free
agent. A player must be on, or have been
on, a NFL roster to be available.
21.
No trades or waivers
may be made between kick-off of week 11 and the completion of the NFL regular
season. The waiver hiatus will continue
until the completion of the next draft.
However, trades may resume following the completion of the NFL regular
season. All off-season trades will be free of charge.
·
01-09 yards = 6
·
10-39 yards = 9
·
40+ yards = 12
·
Out of position Tds =
6 pt bonus
·
Special teams or
defensive Td's scored by an offensive starter = 6 pts
·
All two point
conversion = 2 pts
·
Every 10 yards rushing
= 1 pt
·
Every 10 yards
receiving = 1 pt
·
Every 30 yards passing
= 1 pt
Kickers
·
FG's less than 50
yards = 3 pts
·
FG's 50 yards or more
= 5 pts
Defensive Scoring
·
All defensive Tds = 6
pts
·
All kick return Td's =
6 pts.
·
Fumble recoveries,
sacks, and interceptions = 1 pt
·
Safeties = 2 pts.
·
00-02 = 10 pts
·
03-06 = 7 pts
·
07-13 = 4 pts
**All scores will be final after 14 calendar days**
A roster may consist of a maximum
of 4 qbs, 8 rbs, 8 wrs, 2 tes, 2 k's, 2 defenses.
Starting Line-up
A starting line-up may consist of
a maximum of 1 qb, 3 rbs, 4 wrs, 1 te, 1 k, 1 d, and 1
bonus position.
Penalties
*Any owner who starts a player on
inured-reserve (out for season), a player not on a NFL team, or a player on a
bye-week will pay five dollars to the pizza fund. (Due at next draft)
*The team with the fewest total
points must rename their team the designated loser's name, and use the logo
decided upon by the owners.
*Five dollars will be charged for
a change in name/logo. (Money goes to
pizza fund)
*For every zero earned in the
Masters League starting line-ups that team will be charged .25 to the pizza
fund. (Even if a team chooses not to start a player/def at a position)
Awards assume a ten-team league.
For an 8-team league, subtract $25 from the prize money of each place.
*1st place - The title
of Fantasy Football Master, all transaction money, and $150 goes to the team
with the most total points scored. If
the 1st place team also finishes in the top three records, than only
three owners will be collecting cash.
Therefore, the extra $50 payment goes to first place. The Team with
the most total points will be given the title of Fantasy Football
"Master".
2nd place - The team
with the best record gets $75.
3rd place - The team
with the second best record gets $50.
4th place - The team
with the third best record gets $25.