The popular world of Vana'diel! (Over one million users world wide) Vana'diel is a world of Magic, Fiends, different races and jobs of many sorts.
So, about dhem races. I'ma layout them out for you here.
Humes: A race origniating from Bastok. They share this region with the Galka. (Go down). They are perhaps the most balanced race in Final Fantasy XI. Decent stats all around making them fit into any job they'd please. Also meaning that they don't have a higher stat so that they won't fit in to any one job as well as a race that has stats in that area.From the Final Fantasy XI website: "Originating from the Bastok region, Humes have spread to the farthest reaches of Vana'diel. This race is characterized by its equally balanced abilities, moderate intelligence, and high level of skill in numerous areas. This combination of traits has played a large role in Bastok's growth into a prosperous nation of technology and industry."
Tarutaru: Hailing from Windurst, Tarutaru have magic abilites far beyond any other race in this MMORPG. But, they're homeland of Windurst is even more mysterious than their Magical Abilites.
From the Final Fantasy XI website: "The Tarutaru are a race of skilled magic users who call Windurst their home. Although the Tarutaru physically resemble children, their size does not reflect their age. Masters of the magical arts, the Tarutaru have honed their abilities through dutiful study of the world around them.
Their dedication and hard work fueled the rapid reconstruction of Windurst after its destruction in the Crystal War. The Tarutaru enjoy a friendly relationship with the Mithra, who call Windurst their home as well. "
Elvaan: Coming from the more northen country of San d'Oria, Elvaan bring proundness to their height and fighting abilites from the time they are younger. They have some might fine strength to back up that pride.
From the Final Fantasy XI website: "A race of proud warriors, The Elvaan are the founders of two legendary orders of knights in the nation of San d'Oria. Physically, they are characterized by their tall, slender bodies and pointed ears. Their unshakable pride and faith in their beliefs is visible in each of their determined faces. Both males and females of the race excel in swordsmanship. Most Elvaan seem to eschew the business world, preferring an austere lifestyle as skilled swordfighters."
Mithra: A cat like race of fighters with excellent aim. With their cat-like reflexes, the ability to dodge many attacks comes easily to them. Many share a home with the little magical race of the Tarutaru.
From the Final Fantasy XI website: "The Mithra are a predominantly female race of hunters who live alongside the Tarutaru in Windurst. They are easily identified by their characteristic ears, which give them spectacular hearing ability, and their long tails, which result in an unparalleled sense of balance. They are known for their energy, curiosity, and their penchant for causing playful mischief. The Mithra enjoy a friendly relationship with the Tarutaru, and this attitude of mutual cooperation has made Windurst a nation of peace and prosperity.
Galka: Coming from Bastok along with the Humes, these buffed up race of he-men use their strength to rip through the enemy like they're nothing.
From the Final Fantasy XI website: "The Galka are a hulking race of powerful warriors. The Galka's capital city, located in the Altepa desert of Zepwell Island in the southwest corner of the Quon continent, fell to an attack from giant ant creatures six hundred years ago. The surviving Galka spread throughout Vana'diel, and a large number of them eventually settled in Bastok. The sheer strength of their powerful physiques is second to none. They have used their skills to contribute to the construction and development of the numerous mines in Bastok. However, it seems that some Galka have less than fond feelings for members of the Hume race."
Okay, so you've decided on your race huh? Well, you don't have to come from the nation where the race you chose comes from. Confusing, huh? Well okay. you've got three different nations to come from:Nation of the proud warriors, the Elvaan. Controled by a king and his two sons, San d'Oria's citizens feel that when the next Crystal War Comes, they'll be prepared because of their excellent troops: The Kingdom Knights.Inorder for you to become one of the Kindgom's Knights, you must first become strong enough to endure the entense missions that these cruel, but proud kinghts entrust to you. Secondly, you must gain the trust of the citizens around you by doing good deeds and making you name known and have Bards across Vana diel praise you name in song!
Bastok, home to the Humes and the Galka alike is a town of prosper due to the technology that Hume inventors (like Cid) create. In a desertest type land, Humes use this technology to survive and make life better. But, even though the technology is there, brute force is still required to make it alive on the outside, for Quadavs lurk about waiting for an innocent child to walk by.So, Bastok needs defenders, that's where you come in. After becoming strengthly enough to beat the Quadav's back into their shells, you can join the Republican Army! Take on the missions and make the brute match the tech!