Elemental League Strategies

Which healer to use?

The Elemental League has 3 unique healers, and they all are the same point cost. So which one should you choose? They all have their advantages and disadvantages, and it really depends which kind of army you build which one would be best.

Elemental Preist
The one from Rebellion, the Elemental Priest, works best with a Mending Preistess to back it up. Otherwise, it seems too fragile because after 3 clicks of damage it's attack value is 6! His defense value becomes low then too, perfect for healing attmepts on him.

Emerald Warder
The one from Unlimited, the Emerald Warder, is a battle preist, though that doesn't mean you should be reckless with it. Try to have her hidden in hindering terrain near the battle so she can heal and shoot.

Emerald Glade Mystery
The one from Whirlwind, the Emerald Glade Mystery, is very versitile. In a mobile army, she works very well with her high speed and bound. She can also work well behind a ranged combat formation, giving them a defense of 19! Despite her short lifepspan, she has a slot of regeneration, so she has more durability then it seems.

In the end, the choice really seems to be between the Emerald Warder and the Emerald Glade Mystery because I find the Elemental Preist too fragile. However, it's up to you. Look at this to see how they compare.

Elemental Preist: EP
Emerald Warder: EW
Emerald Glade Mystery: EGM
Lifespan: EW,EP,EGM
Attack Value: EW,EP,EGM
Damage: EW,EGM,EP
Defense: EGM,EP,EW
Defend ability: EP&EGM yes, EW no
Healing Slots: EW,EP,EGM
Heal Range: EGM,EP,EW
Command Depth: EW,EP&EGM
Other Abilities:
Elemental Preist: none
Emerald Warder: Stealth
Emerald Glade Mystery: Regeneration, Bound.
Point Values: EGM&EW at 19,EP at 15
This comparison is generally based on initial stats, but goes further if there is a tie. 3pts for 1st, 2 for 2nd, 1 for 3rd, abilities are 2 pts.

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