Vampire

You, at some point in your life, have been changed into a vampire.

NOTE: Unlike conventional Character Quirks, the Vampire quirk acts more like a Class than anything else. The higher your level, the more powerful you become. Please do not confuse the two: Your Character Class and this Character Quirk will run parallel to each other and compounding on each other.

Upon becoming a vampire:

STARTING FEATS
Combat Reflexes, Dodge, Force-Sensative, Lightning Reflexes, 
Quickness, Stealthy

STARTING FORCE-FEATS
Alter, Sense, Control, Force Jump, Malevolent

*FORCE FEATS applicable to Quirk
Force Flight, Force Whirlwind, Mind Trick, Burst of 
Speed, Dissipate 
Energy

*FORCE SKILLS applicable to Quirk
Drain Energy, Enhance Ability, Farseeing, Fear, Force Lightning, 
Force Stealth, Heal Self, Illusion, Move Object, Telepathy

*NOTE: Only these can be used by those with this Quirk

SPECIAL: Vampires must drink the blood of a Human once every 24 hours or they will enter a frenzy, unless they are in their dormant state. They must stay out of direct sunlight of yellow stars or they will die, there are precautionary measure that can be taken, usually involving a specialized spacesuit or lots of sunblock. They can enter a state of hibernation and sleep without sustainance for up to a month.

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