THE SOLAR JETMAN STORY
The Golden Warship was once the most powerful spacecraft in Solar
Jetman`s galactic fleet. But that was before alien space pirates
shipnapped the vessel on its last misson. The Warpship now lies
disassembled and hidden throughout the galaxy, with Solar Jetman
the only remaining hope for its recovery.
This will be no easy task for our interplanetary hero. Solar Jetman
must search through twelve menacing alien worlds in his quest to
rebuild the Golden Warship. Each one filled with savage alien armies,
black holes, extreme gravitational forces, warp zones and deadly
booby traps. Once Solar Jetman has reconstructed the Warpship, he can
forge ahead to meet the final challenge awaiting him.
After landing on the alien planet, Solar Jetman emerges from the
Mothership in his Jetpod ready for exploration. The Jetpod is
sensitive to each planet`s gravitational forces, so maneuvering may
be tricky.
Each Jetpod is equipped with a limited amount of fuel. If it looks
like you`re running low, you may need to return to the Mothership to
refuel. Most planets have fuel drums scattered about their surface
which can be retrieved by shooting. The Mothership itself must be
completely refueled before you can enter the black warp hole and
collect a piece of the Golden Warpship.
The Jetpod can fire its infinite supply of bullets in the direction
in which it is pointing. More powerful weaponry can be purchased
when enough points are earned.
Optional weaponry and equipment are automatically re-energized each
time the Jetpod returns to the Mothership. However, you will lose
them if the Jetpod is destroyed.
If the Jetpod is destroyed, Solar Jetman will still fight to the
finish on his own - even in his more vulnerable state. You`ll receive
a free Jetpod if you can make it back to the Motership in one piece.
Alien goods are scattered throughout each planet. Your tractor beam
will automatically activate when close enough to the booty. But
beware. You must deactivate your shields to employ the tractor beam
and your thrusting power is reduced when towing the object.
Once you have ahold of an alien object, you can bring it up to the
Mothership for analysis. Some objects are very valuable. Some are
very well guarded. With sufficient exploring, you may discover an
easier method of transporting booty to the Mothership.
Until you have collected all essential items on a planet, you will not
be given the option to blast off when re-entering the Mothership. If
all items have been collected, blast is automatic upon Mothership
re-entry.
After capturing the missing piece of the Golden Warpship and reloading
the Mothership with enough fuel, you will be offered the choice of
remaining on the present planet or continuing your journey onto the
next world.
May luck be with you on your quest for the Golden Warpship. You never
know what surprises may be lurking ahead...
After accumulating enough points, you may purchase additional weaponry
and equipment from the Interstellar Marketing Co. Trading Post.
You will find some aliens more vulnerable to certain weapons than
others.
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SolarJetman Loading Screen (NES) | |
Solar Jetman Game Screen (NES) | |
Solar Jetman Game Screen (NES) | |
Solar Jetman Game Screen (NES) | |
Solar Jetman Game Screen (NES) | |
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ALIENS
A few of the aliens and obstacles awaiting for Solar Jetman: |
Limpet Cannon
Firing robots, fixed to rocks. |
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Mega-Gravity Planets
Too strong to resist. |
Saucer Forcers
Lethal aliens fight until they die. |
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Double-Barreled Piston Pumpers
Twice as baddies. Pre-programmed for destruction. |
Crystal Snappers
The jar of doom awaits you. |
Snake, Rattle `n` Roll |
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Super Glove Ball |