**Eften rips, if your gonna come loot a friend..get it and run, don't hang around, b/c as you see here, it normally ends in your demise** --Dremon Demontounge, The Forgotten. b Your victim is already bashed! R HP:Bruised, *a Hobbit*:Bruised>b *a Hobbit* has recovered from a bash! *a Hobbit* panics, and attempts to flee! *a Hobbit* flees head over heals! *a Hobbit* leaves west. R HP:Bruised>I see no here. Bash who? R HP:Bruised>w j Dark Forest Exits are: N E S W The forest grows thickly here, and some of the trees are blackened as if fire affected them in the past. The smell of smoke and old coals is still on the air. The forest extends all around you, hiding any landmarks that may be nearby. The trees look slightly more charred to the south. A black, menacing lizard glares at its surroundings. The tracks of a black warg lead east. Their condition is very clear The tracks of *a Hobbit* lead south. Their condition is fresh The tracks of a black warg lead east. Their condition is very clear The tracks of a black warg lead east. Their condition is very clear The tracks of a black, menacing lizard lead north. Their condition is clear R HP:Bruised>They aren't here. R HP:Bruised>s j Scorched Forest Exits are: N E S W Scorched stumps of trees and blackened earth stretches out in a small area here. A few of the largest trees have survived being completely burned, but stand tall and leafless in the clearing, their limbs no longer capable of obscuring the sky. Large tracks of some unknown beast leave deep depressions in the soft soil. The tracks of a black warg lead east. Their condition is clear The tracks of a black warg lead east. Their condition is clear The tracks of *a Hobbit* lead south. Their condition is fresh R HP:Bruised>They aren't here. R HP:Bruised>s j On the Fringes of a Swamp Exits are: N E S W Wet, muddy muck makes up the forest floor here. Water stands in a thin layer over the ground, decaying leaves creating a stench of rot that fills the area. Vines and moss hang from the limbs on the trees and a fine mist drifts between their massive trunks. The swamp appears to grow deeper to the west and lighter to the east. You sense a hidden life form in the room. R HP:Bruised>They aren't here. R HP:Bruised>j n You attack *a Hobbit*! You slash *a Hobbit*'s head very hard. b R HP:Bruised, *a Hobbit*:Bruised> You dodge *a Hobbit*'s attack. R HP:Bruised, *a Hobbit*:Bruised>No way! You're fighting for your life! R HP:Bruised, *a Hobbit*:Bruised> You are rescued by a black, menacing lizard, you are relieved! R HP:Bruised> A black, menacing lizard deflects *a Hobbit*'s attack. R HP:Bruised>I see no here. Bash who? R HP:Bruised>a b A black, menacing lizard hits *a Hobbit*'s right foot hard. R HP:Bruised> *a Hobbit* lightly pierces a black, menacing lizard's body. R HP:Bruised>You join the fight! You attack *a Hobbit*! R HP:Bruised, a black, menacing lizard:Scratched, *a Hobbit*:Hurt> / A black, menacing lizard deflects *a Hobbit*'s attack. - *a Hobbit* panics, and attempts to flee! *a Hobbit* panics, and attempts to flee! \ | / - A black, menacing lizard deflects *a Hobbit*'s attack. \ A black, menacing lizard lightly hits *a Hobbit*'s left leg. | / - *a Hobbit* panics, and attempts to flee! *a Hobbit* panics, and attempts to flee! \ *a Hobbit* lightly pierces a black, menacing lizard's body. Your bash at *a Hobbit* sends her sprawling. R HP:Bruised, a black, menacing lizard:Scratched, *a Hobbit*:Hurt> You discover a weakness in *a Hobbit*'s defense! You deeply wound *a Hobbit*'s body with your slash. R HP:Bruised, a black, menacing lizard:Scratched, *a Hobbit*:Wounded> A black, menacing lizard hits *a Hobbit*'s right leg hard. R HP:Bruised, a black, menacing lizard:Scratched, *a Hobbit*:Wounded>b Your victim is already bashed! b R HP:Bruised, a black, menacing lizard:Scratched, *a Hobbit*:Wounded>b Your victim is already bashed! R HP:Bruised, a black, menacing lizard:Scratched, *a Hobbit*:Wounded> *a Hobbit* has recovered from a bash! *a Hobbit* panics, and attempts to flee! *a Hobbit* panics, and attempts to flee! R HP:Bruised, a black, menacing lizard:Scratched, *a Hobbit*:Wounded>*a Hobbit* panics, and attempts to flee! *a Hobbit* panics, and attempts to flee! b / - A black, menacing lizard hits *a Hobbit*'s right arm. \ | / *a Hobbit* lightly pierces a black, menacing lizard's head. - \ | / - A black, menacing lizard deflects *a Hobbit*'s attack. \ Your bash at *a Hobbit* sends her sprawling. Your victim is already bashed! R HP:Bruised, a black, menacing lizard:Scratched, *a Hobbit*:Wounded> You discover a weakness in *a Hobbit*'s defense! You deeply wound *a Hobbit*'s left leg with your slash. *a Hobbit* panics, and attempts to flee! *a Hobbit* panics, and attempts to flee! R HP:Bruised, a black, menacing lizard:Scratched, *a Hobbit*:Bloodied> A black, menacing lizard hits *a Hobbit*'s body. *a Hobbit* panics, and attempts to flee! *a Hobbit* panics, and attempts to flee! R HP:Bruised, a black, menacing lizard:Scratched, *a Hobbit*:Bloodied>b *a Hobbit* deflects a black, menacing lizard's attack. *a Hobbit* panics, and attempts to flee! *a Hobbit* panics, and attempts to flee! Your victim is already bashed! b R HP:Bruised, a black, menacing lizard:Scratched, *a Hobbit*:Bloodied> You slash *a Hobbit*'s body very hard. *a Hobbit* panics, and attempts to flee! *a Hobbit* panics, and attempts to flee! R HP:Bruised, a black, menacing lizard:Scratched, *a Hobbit*:Awful>*a Hobbit* has recovered from a bash! *a Hobbit* panics, and attempts to flee! *a Hobbit* panics, and attempts to flee! / - *a Hobbit* panics, and attempts to flee! *a Hobbit* panics, and attempts to flee! \ | A black, menacing lizard dodges *a Hobbit*'s attack. / - \ *a Hobbit* deflects a black, menacing lizard's attack. *a Hobbit* panics, and attempts to flee! *a Hobbit* panics, and attempts to flee! | / *a Hobbit* panics, and attempts to flee! *a Hobbit* panics, and attempts to flee! - A black, menacing lizard dodges *a Hobbit*'s attack. \ Your bash at *a Hobbit* sends her sprawling. *a Hobbit* panics, and attempts to flee! *a Hobbit* panics, and attempts to flee! R HP:Bruised, a black, menacing lizard:Scratched, *a Hobbit*:Awful> A black, menacing lizard lightly hits *a Hobbit*'s body. *a Hobbit* is stunned, but will probably regain consciousness again. R HP:Bruised, *a Hobbit*:Dying> You deeply wound *a Hobbit*'s body with your slash. *a Hobbit* is dead! R.I.P. Your spirit increases by 228. You receive your share of experience -- 3723 points. Your blood freezes as you hear Eften's death cry. R HP:Bruised>chat eften rip You chat, 'eften rip' exa cor R HP:Bruised>You see nothing special.. When you look inside, you see: corpse (here) : a belt pouch A severed head of Eften a teddy bear a leather whip a sharp, crystal dagger..It glows blue! an etched leather girdle..It glows blue! a green wool cloak a large, metal shield a black pair of cotton sleeves a black pair of cotton gloves a pair of soft leather boots a green pair of cotton pants a black cotton hood a green cotton shirt a silk scarf a silk scarf an ivory ring..It glows blue! an ivory ring..It glows blue! a torch a huge mound of coins a wooden tower shield a water skin a heavy pair of metal leg plates an iron mask a thick metal breastplate a backpack a large sack a backpack a water skin a backpack a large sack a slick, blue metal flask a shadowy blade..It glows blue! a glass phial..It glows blue! a ruby necklace..It glows blue! a ruby necklace..It glows blue! a silk shirt a floppy black hat a yellow pair of cotton pants a pair of soft leather boots a yellow pair of cotton gloves a pair of silk sleeves an etched leather girdle..It glows blue! a slick, blue metal flask a raw piece of meat a raw piece of meat a black, heavy scourge a small sack a backpack R HP:Bruised>behead You behead the slashed corpse of *a Hobbit*. ga R HP:Bruised>You get a huge mound of coins from the slashed corpse of *a Hobbit*. There were 47 gold, 2 silver and 33 copper coins.