serves as the home of those who man it. A large set of wooden doors close the structure off to the east, but it remains open to the west. An experienced member of the guard stands with care, watching the land. An experienced member of the guard stands with care, watching the land. A higher-ranking member of the guard is here, giving orders. >u The Watchtower Exits are: D Small wooden walls have been raised along side the roof of the Guard Post, which allows this area to be used as a watchtower. To the near east the river Anduin can be seen, and the great forest of Mirkwood can be spied in the distance. To the west, almost the entire city of Vinyanost can be seen. A small lever made of some flimsy metal juts out of a wooden post. An inexperienced guard stands here watching the area nervously. An inexperienced guard stands here watching the area nervously. >examine e To the east you see: The Western Bank of the Old Ford Exits are: E W The raging Anduin slows, forming a small ford. To the east, on the other side of the river lies the Old Forest Road, a highway that cuts through the treacherous Mirkwood. To the west lies a small wooden fort. A small lever made of some flimsy metal juts out of a wooden post. >yell come on ... You yell, 'come on ...' > You feel the time passing by... Saving Resevil. > Somebody yells '1:1.' > Somebody yells '1:1!' > Somebody yells '1:1!' >yell not while you are hidding You yell, 'not while you are hidding' > Somebody yells 'eih huvl htq wovgp' > Alundra chats, 'two now' > Alundra yells '?' > Quelude chats, 'let us know if they come this way' > Alundra chats, 'ok' >yell 2:1 you lie You yell, '2:1 you lie' > Alundra yells ':)' >l You feel the time passing by... The Watchtower Exits are: D Small wooden walls have been raised along side the roof of the Guard Post, which allows this area to be used as a watchtower. To the near east the river Anduin can be seen, and the great forest of Mirkwood can be spied in the distance. To the west, almost the entire city of Vinyanost can be seen. A small lever made of some flimsy metal juts out of a wooden post. An inexperienced guard stands here watching the area nervously. An inexperienced guard stands here watching the area nervously. A friendly little pony is here, looking well-groomed and happy. >d A Small Guardpost Exits are: E W U This small wooden structure is Vinyanost's first line of defense versus any on coming attacks from Mirkwood. The structure is small and cramped, and serves as the home of those who man it. A large set of wooden doors close the structure off to the east, but it remains open to the west. An experienced member of the guard stands with care, watching the land. An experienced member of the guard stands with care, watching the land. A higher-ranking member of the guard is here, giving orders. Alundra the Old Warrior. is standing here. A horse is here, gazing at you. A horse is here, gazing at you. > Your regeneration slowed. >u The Watchtower Exits are: D Small wooden walls have been raised along side the roof of the Guard Post, which allows this area to be used as a watchtower. To the near east the river Anduin can be seen, and the great forest of Mirkwood can be spied in the distance. To the west, almost the entire city of Vinyanost can be seen. A small lever made of some flimsy metal juts out of a wooden post. An inexperienced guard stands here watching the area nervously. An inexperienced guard stands here watching the area nervously. >examine e To the east you see: The Western Bank of the Old Ford Exits are: E W The raging Anduin slows, forming a small ford. To the east, on the other side of the river lies the Old Forest Road, a highway that cuts through the treacherous Mirkwood. To the west lies a small wooden fort. A small lever made of some flimsy metal juts out of a wooden post. *an Uruk* is standing here. A dark warg stands here, its eyes glowing like a flame. A dark warg stands here, its eyes glowing like a flame. >d A Small Guardpost Exits are: E W U This small wooden structure is Vinyanost's first line of defense versus any on coming attacks from Mirkwood. The structure is small and cramped, and serves as the home of those who man it. A large set of wooden doors close the structure off to the east, but it remains open to the west. An experienced member of the guard stands with care, watching the land. An experienced member of the guard stands with care, watching the land. A higher-ranking member of the guard is here, giving orders. Alundra the Old Warrior. is standing here. A horse is here, gazing at you. A horse is here, gazing at you. > Alundra leaves east. A horse leaves east. A horse leaves east. > Ducktress sings, 'a million mile fall from grace, thank God we missed it ground' >e The Western Bank of the Old Ford Exits are: E W The raging Anduin slows, forming a small ford. To the east, on the other side of the river lies the Old Forest Road, a highway that cuts through the treacherous Mirkwood. To the west lies a small wooden fort. A small lever made of some flimsy metal juts out of a wooden post. *an Uruk* is standing here. A dark warg stands here, its eyes glowing like a flame. A dark warg stands here, its eyes glowing like a flame. > *an Uruk* begins quietly muttering some strange, powerful words. > *an Uruk* utters a strange command, 'insight' kiu >Unrecognized command. >ku You attack *an Uruk*! You cleave *an Uruk*'s left leg. HP:Healthy, *an Uruk*:Scratched> You deflect *an Uruk*'s attack. HP:Healthy, *an Uruk*:Scratched>bhas Unrecognized command. HP:Healthy, *an Uruk*:Scratched>bash / - \ You avoid a bash from *an Uruk*, who loses his balance and falls! *an Uruk* begins quietly muttering some strange, powerful words. | / - \ | / *an Uruk* utters a strange command, 'insight' *an Uruk* begins quietly muttering some strange, powerful words. - \ Your bash at *an Uruk* sends him sprawling. HP:Healthy, *an Uruk*:Scratched> You cleave *an Uruk*'s right foot. HP:Healthy, *an Uruk*:Bruised>cc You start to concentrate. - \ Alundra enters from the east. A horse enters from the east. A horse enters from the east. | Alundra leaves west. A horse leaves west. A horse leaves west. / - \ | / - \ Ok. *an Uruk* appears to be confused! HP:Healthy, *an Uruk*:Bruised> *an Uruk* has recovered from a bash! bash HP:Healthy, *an Uruk*:Bruised> *an Uruk* stops using a heavy, ornate scimitar. HP:Healthy, *an Uruk*:Bruised> You discover a weakness in *an Uruk*'s defense! You cleave *an Uruk*'s right hand very hard. *an Uruk* wields a shadowy blade. HP:Healthy, *an Uruk*:Bruised>*an Uruk* straps a fine, silver shield around his arm as a shield. / *an Uruk* stops using a golden bear fur. - Alundra enters from the west. A horse enters from the west. A horse enters from the west. *an Uruk* wears an old green cloak about his body. \ *an Uruk* stops using an ivory ring. | *an Uruk* stops using an ivory ring. / *an Uruk* slides a stone ring on to his right ring finger. - *an Uruk* slides a stone ring on to his left ring finger. \ | *an Uruk* lightly slashes your head. *an Uruk* begins quietly muttering some strange, powerful words. / - \ You lose your balance and fall as *an Uruk* dodges your bash! HP:Scratched, *an Uruk*:Bruised> *an Uruk* utters a strange command, 'insight' The world seems to gain a few edges for you. *an Uruk* begins quietly muttering some strange, powerful words. HP:Scratched, *an Uruk*:Bruised>bash / *an Uruk* utters a strange command, 'confuse' *an Uruk* panics, and attempts to flee! - \ *an Uruk* enters from the east. A black warg enters from the east. A black warg enters from the east. | / - \ | / *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* leaves east. A black warg leaves east. A black warg leaves east. - \ You can not do it this way. HP:Scratched>sw Alundra leaves east. A horse leaves east. A horse leaves east. HP:Scratched>Your victim is not here! *an Uruk* leaves east. A black warg leaves east. A black warg leaves east. HP:Scratched>ku They aren't here. HP:Scratched>e Western Shallows of the Old Ford Exits are: N E S W Here the water is but a few inches deep, and although flowing quite quickly, it proposes no problem. To the west lies a small fort, and then the ruins of Vinyanost, east across the river lies the Old Forest Road. Alundra the Old Warrior. (busy) is standing here. A horse is here, gazing at you. A horse is here, gazing at you. *an Uruk* is standing here. A dark warg stands here, its eyes glowing like a flame. A dark warg stands here, its eyes glowing like a flame. *an Uruk* leaves east. A black warg leaves east. A black warg leaves east. HP:Scratched>w >u A Small Guardpost Exits are: E W U This small wooden structure is Vinyanost's first line of defense versus any on coming attacks from Mirkwood. The structure is small and cramped, and serves as the home of those who man it. A large set of wooden doors close the structure off to the east, but it remains open to the west. An experienced member of the guard stands with care, watching the land. An experienced member of the guard stands with care, watching the land. A higher-ranking member of the guard is here, giving orders. You say 'i tryed to bash but could not get off in time' > Kulak says 'only got to bruised b/c was wielding dagger' > Kulak smiles happily. > Kulak says 'that o.k.' > Caspian enters from below. A fierce bear enters from below. A nice pony enters from below. >examine e To the east you see: The Western Bank of the Old Ford Exits are: E W The raging Anduin slows, forming a small ford. To the east, on the other side of the river lies the Old Forest Road, a highway that cuts through the treacherous Mirkwood. To the west lies a small wooden fort. A small lever made of some flimsy metal juts out of a wooden post. > Kulak says 'anything?' >say no Caspian shakes his head. >You say 'no' > Kulak bows before Caspian. >who Caspian bows before Kulak. > Quelude chats, 'what is the uruk situation?' > Kulak says 'had cocky one to wounded' > Kulak snickers softly. > Liberty enters from below. >Players ------- [--- WdE] Liberty Light Foot [ 29 Dwf] Quelude Ethylnye Black Arbitrator of Gondor! [ 41 Dwf] Caspian the Red Dwarf [--- Hob] Kulak Obsidian Assassin of Gondor! [G.Arata] Zenith - A toast to Neil Gaiman and William Goldman, for keeping the dream alive (retired) [ 35 Hum] Alundra the Old Warrior. (linkless) (AFK) (sleeping) [ 40 Dwf] Resevil Con Obsidian Knight of Gondor! [ Arata ] El the Instigating Diplomat, is listening once again. [G. Maia] Seraph is non-retard compatible [Away From Retards] 9 characters displayed. > The dying moon shows in the sky. You feel the time passing by... > Quelude chats, 'one yelled at me not too far back and scared the heck out of me' > *an Uruk* enters from below. A black warg enters from below. A black warg enters from below. chat the cowards ran... > An inexperienced guard attacks *an Uruk*! An inexperienced guard pierces *an Uruk*'s head. An inexperienced guard attacks *an Uruk*! An inexperienced guard lightly pierces *an Uruk*'s body. A skilled guard attacks *an Uruk*! A skilled guard whips *an Uruk*'s body extremely hard. > *an Uruk* slashes an inexperienced guard's right hand hard. >You chat, 'the cowards ran...' >ku You attack *an Uruk*! You cleave *an Uruk*'s head hard. HP:Healthy, an inexperienced guard:Scratched, *an Uruk*:Hurt>bash Liberty attacks *an Uruk*! Liberty tried to wound *an Uruk* but could not get close enough. *an Uruk* panics, and attempts to flee! HP:Healthy, an inexperienced guard:Scratched, *an Uruk*:Hurt>Kulak chats, 'umm...i hit one to wounded...everyone comes to assist me and they all leaved' / - A skilled guard tried to wound *an Uruk* but could not get close enough. \ An inexperienced guard tried to wound *an Uruk* but could not get close enough. An inexperienced guard pierces *an Uruk*'s head. | Kulak attacks *an Uruk*! Kulak tried to wound *an Uruk* but could not get close enough. / *an Uruk* panics, and attempts to flee! - *an Uruk* rushes forward wildly. *an Uruk* slashes an inexperienced guard's body very hard. \ | *an Uruk* panics, and attempts to flee! / Liberty closes the trapdoor. - \ *an Uruk* panics, and attempts to flee! There is too much activity in the way for you to hurt Resevil. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Hurt> Kulak attacks *an Uruk*! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Hurt> A skilled guard tried to wound *an Uruk* but could not get close enough. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Hurt>cc An inexperienced guard tried to wound *an Uruk* but could not get close enough. An inexperienced guard tried to wound *an Uruk* but could not get close enough. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Hurt>You discover a weakness in *an Uruk*'s defense! There is too much activity in the way for you to hurt Resevil. You start to concentrate. - \ Kulak tried to wound *an Uruk* but could not get close enough. | / - \ Caspian attacks *an Uruk*! Caspian deeply wounds *an Uruk*'s right arm with his cleave. | Kulak tried to wound *an Uruk* but could not get close enough. A skilled guard tried to wound *an Uruk* but could not get close enough. / - bash An inexperienced guard tried to wound *an Uruk* but could not get close enough. An inexperienced guard tried to wound *an Uruk* but could not get close enough. You lost your concentration! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Hurt>Your victim is already bashed! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Hurt> Kulak tried to wound *an Uruk* but could not get close enough. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Hurt> *an Uruk* has recovered from a bash! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Hurt> *an Uruk* opens the trapdoor. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Hurt> A skilled guard deeply wounds *an Uruk*'s left hand with his whip. A fierce bear attacks *an Uruk*! A fierce bear tried to wound *an Uruk* but could not get close enough. Liberty closes the trapdoor. *an Uruk* panics, and attempts to flee! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Hurt> Kulak tried to wound *an Uruk* but could not get close enough. *an Uruk* opens the trapdoor. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Hurt> There is too much activity in the way for you to hurt Resevil. Liberty closes the trapdoor. *an Uruk* panics, and attempts to flee! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Hurt> *an Uruk* opens the trapdoor. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Hurt> Liberty closes the trapdoor. *an Uruk* panics, and attempts to flee! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Hurt>bash Caspian deeply wounds *an Uruk*'s body with his cleave. Kulak tried to wound *an Uruk* but could not get close enough. An inexperienced guard tried to wound *an Uruk* but could not get close enough. An inexperienced guard tried to wound *an Uruk* but could not get close enough. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>*an Uruk* rushes forward wildly. *an Uruk* slashes an inexperienced guard's right foot extremely hard. / - \ | *an Uruk* opens the trapdoor. / Kulak tried to wound *an Uruk* but could not get close enough. A skilled guard tried to wound *an Uruk* but could not get close enough. A fierce bear attacks *an Uruk*! Liberty closes the trapdoor. *an Uruk* panics, and attempts to flee! - *an Uruk* opens the trapdoor. \ Liberty closes the trapdoor. *an Uruk* panics, and attempts to flee! | *an Uruk* opens the trapdoor. / Liberty closes the trapdoor. *an Uruk* panics, and attempts to flee! - *an Uruk* stops using a heavy, ornate scimitar. \ Kulak tried to wound *an Uruk* but could not get close enough. *an Uruk* wields a shadowy blade. There is too much activity in the way for you to hurt Resevil. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>close trapdoor An inexperienced guard pierces *an Uruk*'s left arm hard. An inexperienced guard tried to wound *an Uruk* but could not get close enough. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> Caspian discovers a weakness in *an Uruk*'s defense! Caspian tried to wound *an Uruk* but could not get close enough. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>Kulak tried to wound *an Uruk* but could not get close enough. It's already closed! close trapdoor HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>close trapdoor There is too much activity in the way for you to hurt Resevil. A skilled guard tried to wound *an Uruk* but could not get close enough. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>It's already closed! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>A fierce bear tried to wound *an Uruk* but could not get close enough. It's already closed! close trapdoor HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>close trapdoor close trapdoor Kulak tried to wound *an Uruk* but could not get close enough. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>It's already closed! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>It's already closed! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>You discover a weakness in *an Uruk*'s defense! There is too much activity in the way for you to hurt Resevil. An inexperienced guard tried to wound *an Uruk* but could not get close enough. An inexperienced guard tried to wound *an Uruk* but could not get close enough. It's already closed! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> Kulak tried to wound *an Uruk* but could not get close enough. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> A skilled guard tried to wound *an Uruk* but could not get close enough. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>close trapdoor Caspian tried to wound *an Uruk* but could not get close enough. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>It's already closed! close trapdoor HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> A fierce bear tried to wound *an Uruk* but could not get close enough. Kulak tried to wound *an Uruk* but could not get close enough. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>close trapdoor *an Uruk* has recovered from a bash! *an Uruk* straps a fine, silver shield around his arm as a shield. close trapdoor close trapdoor HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>It's already closed! *an Uruk* stops using a golden bear fur. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> You discover a weakness in *an Uruk*'s defense! There is too much activity in the way for you to hurt Resevil. *an Uruk* barely slashes an inexperienced guard's body. *an Uruk* wears an old green cloak about his body. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> *an Uruk* stops using an ivory ring. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>It's already closed! *an Uruk* stops using an ivory ring. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>Kulak tried to wound *an Uruk* but could not get close enough. An inexperienced guard tried to wound *an Uruk* but could not get close enough. An inexperienced guard tried to wound *an Uruk* but could not get close enough. It's already closed! *an Uruk* slides a stone ring on to his right ring finger. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>close trapdoor A skilled guard tried to wound *an Uruk* but could not get close enough. It's already closed! *an Uruk* slides a stone ring on to his left ring finger. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>It's already closed! *an Uruk* opens the trapdoor. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> Liberty closes the trapdoor. *an Uruk* panics, and attempts to flee! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>close trapdoor Kulak tried to wound *an Uruk* but could not get close enough. close trapdoor HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> Caspian tried to wound *an Uruk* but could not get close enough. There is too much activity in the way for you to hurt Resevil. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>It's already closed! *an Uruk* opens the trapdoor. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> A fierce bear tried to wound *an Uruk* but could not get close enough. Liberty closes the trapdoor. *an Uruk* panics, and attempts to flee! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>*an Uruk* barely slashes an inexperienced guard's body. It's already closed! *an Uruk* opens the trapdoor. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>close trapdoor Liberty closes the trapdoor. *an Uruk* panics, and attempts to flee! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> Kulak tried to wound *an Uruk* but could not get close enough. *an Uruk* opens the trapdoor. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> Liberty closes the trapdoor. *an Uruk* panics, and attempts to flee! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>close trapdoor A skilled guard tried to wound *an Uruk* but could not get close enough. It's already closed! *an Uruk* opens the trapdoor. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> An inexperienced guard tried to wound *an Uruk* but could not get close enough. An inexperienced guard tried to wound *an Uruk* but could not get close enough. Liberty closes the trapdoor. *an Uruk* panics, and attempts to flee! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>close trapdoor It's already closed! *an Uruk* opens the trapdoor. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> There is too much activity in the way for you to hurt Resevil. Liberty closes the trapdoor. *an Uruk* panics, and attempts to flee! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> *an Uruk* deflects Kulak's attack. *an Uruk* panics, and attempts to flee! *an Uruk* opens the trapdoor. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>Liberty closes the trapdoor. It's already closed! *an Uruk* panics, and attempts to flee! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>close trapdoor *an Uruk* opens the trapdoor. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> *an Uruk* discovers a weakness in an inexperienced guard's defense! *an Uruk* slashes an inexperienced guard's body. Liberty closes the trapdoor. *an Uruk* panics, and attempts to flee! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> A fierce bear tried to wound *an Uruk* but could not get close enough. Caspian tried to wound *an Uruk* but could not get close enough. *an Uruk* opens the trapdoor. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>close trapdoor Kulak tried to wound *an Uruk* but could not get close enough. Liberty closes the trapdoor. Quelude chats, 'one was out here and scared the hell outta me' It's already closed! *an Uruk* panics, and attempts to flee! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> *an Uruk* opens the trapdoor. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> Liberty closes the trapdoor. *an Uruk* panics, and attempts to flee! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>close trapdoor There is too much activity in the way for you to hurt Resevil. A skilled guard tried to wound *an Uruk* but could not get close enough. It's already closed! *an Uruk* opens the trapdoor. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> Liberty closes the trapdoor. *an Uruk* panics, and attempts to flee! HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded> An inexperienced guard tried to wound *an Uruk* but could not get close enough. An inexperienced guard tried to wound *an Uruk* but could not get close enough. *an Uruk* opens the trapdoor. HP:Healthy, an inexperienced guard:Bruised, *an Uruk*:Wounded>close trapdoor Kulak lightly pierces *an Uruk*'s body. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* leaves down. A black warg leaves down. A black warg leaves down. Kulak closes the trapdoor. It's already closed! >close trapdoor It's already closed! >close trapdoor close trapdoor It's already closed! >close trapdoor It's already closed! close trapdoor >It's already closed! >It's already closed! >It's already closed! >close trapdoor close trapdoor It's already closed! >It's already closed! > Kulak says 'shit' >l The Watchtower Exits are: (D) Small wooden walls have been raised along side the roof of the Guard Post, which allows this area to be used as a watchtower. To the near east the river Anduin can be seen, and the great forest of Mirkwood can be spied in the distance. To the west, almost the entire city of Vinyanost can be seen. A hand axe made of rusted steel is lying here. A small lever made of some flimsy metal juts out of a wooden post. An inexperienced guard stands here watching the area nervously. An inexperienced guard stands here watching the area nervously. An experienced member of the guard stands with care, watching the land. Alundra the Old Warrior. (linkless) (AFK) is sleeping here. A horse is here, gazing at you. A horse is here, gazing at you. A friendly little pony is here, looking well-groomed and happy. Kulak Obsidian Assassin of Gondor! is standing here. A friendly little pony is here, looking well-groomed and happy. Caspian the Red Dwarf is standing here. A fierce bear paces around the area with a growl on its lips. A friendly little pony is here, looking well-groomed and happy. Liberty Light Foot is standing here. >smile You smile happily.