{...i killed Kilgor a few minutes before, but did not log....stupid me....so} {...i decided to hang around for a second encounter for logging purposes...} {...this was the first PK for Kulak and i am glad to now be on the fame war.} > DMX narrates, 'level' >A mule stops following you. You mount a mule and start riding him. R>You narrate, 'gratz' R>You have 267/267 hit, 85/85 mana, 92/175 moves, 2924 spirit. OB: 67, DB: 80, PB: 91, Speed: 42, Gold: 215, XP Needed: 82K. R>Beside the Tree Exits are: E S W A massive tree is to the east. Its roots spread out far and wide, and are big enough to shelter a human. A weird mark is on the tree, faintly visible through the fog. A single large cobweb is inbetween two trees. The ground is somewhat soggy here and underbrush has started to grow here except for a trail that leads east and west. You are riding on a mule. R>Center of the Swamp Exits are: N E S W The island sits in the center of the swamp. The closest trees on the other islands are not able to be seen through the dense fog. A red light is visible through the fog to the east, and a hut looms to the west. A black shape is visible to the north. The pierced corpse of an uruk scout is lying here. R>The sun rises behind the hills. Clouds race across the sky above the hills. Mist Shrouded Island Exits are: N W Mist shrouds this island completely. Only a trail leading east or north even shows that anything has passed here. An large, long shape is faintly visible through the mist to the north. A strange reddish light is visible to the northeast. The pierced corpse of *an Uruk* is lying here, its head missing. A black warg (busy) is here, fighting *an Uruk*. *an Uruk* is here, fighting a black warg. A dark warg stands here, its eyes glowing like a flame. R> Sethra narrates, 'no gods on... party... *except for the hidden gods*' R>A black warg has recovered from a bash! Center of the Swamp Exits are: N E S W The island sits in the center of the swamp. The closest trees on the other islands are not able to be seen through the dense fog. A red light is visible through the fog to the east, and a hut looms to the west. A black shape is visible to the north. The pierced corpse of an uruk scout is lying here. R>You stop riding a mule. A mule starts following you. >Mist Shrouded Island Exits are: N W Mist shrouds this island completely. Only a trail leading east or north even shows that anything has passed here. An large, long shape is faintly visible through the mist to the north. A strange reddish light is visible to the northeast. The pierced corpse of *an Uruk* is lying here, its head missing. A black warg is here, fighting *an Uruk*. *an Uruk* is here, fighting a black warg. A dark warg stands here, its eyes glowing like a flame. >You look for somewhere safe to hide. / - \ *an Uruk* deflects a black warg's attack. You carefully hide yourself. >*an Uruk* discovers a weakness in a black warg's defense! *an Uruk* slashes a black warg hard. You target is too alert! >PANIC! You couldn't escape! > *an Uruk* looks at you and sighs. > *an Uruk* deflects a black warg's attack. *an Uruk* discovers a weakness in a black warg's defense! *an Uruk* slashes a black warg hard. >*an Uruk* slashes a black warg. You flee head over heels. Center of the Swamp Exits are: N E S W The island sits in the center of the swamp. The closest trees on the other islands are not able to be seen through the dense fog. A red light is visible through the fog to the east, and a hut looms to the west. A black shape is visible to the north. The pierced corpse of an uruk scout is lying here. > Your blood freezes as you hear someone's death cry. >Mist Shrouded Island Exits are: N W Mist shrouds this island completely. Only a trail leading east or north even shows that anything has passed here. An large, long shape is faintly visible through the mist to the north. A strange reddish light is visible to the northeast. The slashed corpse of a black warg is lying here. The pierced corpse of *an Uruk* is lying here, its head missing. *an Uruk* is standing here. A dark warg stands here, its eyes glowing like a flame. >DMX narrates, 'huh jah is on' You look for somewhere safe to hide. / - \ You carefully hide yourself. > *an Uruk* leaves north. A black warg leaves north. >Ambush who? >Center of the Swamp Exits are: N E S W The island sits in the center of the swamp. The closest trees on the other islands are not able to be seen through the dense fog. A red light is visible through the fog to the east, and a hut looms to the west. A black shape is visible to the north. The pierced corpse of an uruk scout is lying here. *an Uruk* is standing here. A dark warg stands here, its eyes glowing like a flame. >You look for somewhere safe to hide. / - \ You carefully hide yourself. / *an Uruk* yells 'wbgr ul nc?' - \ | - \ Sethra narrates, 'dam.. didnt see him' | *an Uruk* leaves south. A black warg leaves south. / - \ | - \ | - \ You can not do it this way. Mist Shrouded Island Exits are: N W Mist shrouds this island completely. Only a trail leading east or north even shows that anything has passed here. An large, long shape is faintly visible through the mist to the north. A strange reddish light is visible to the northeast. The slashed corpse of a black warg is lying here. The pierced corpse of *an Uruk* is lying here, its head missing. *an Uruk* is standing here. A dark warg stands here, its eyes glowing like a flame. >Unrecognized command. >*an Uruk* attacks YOU! You deflect *an Uruk*'s attack. No way! You're fighting for your life! HP:Healthy, *an Uruk*:Hurt> *an Uruk* deflects your attack. HP:Healthy, *an Uruk*:Hurt>DMX narrates, 'hehe' You can not hide from your opponent! HP:Healthy, *an Uruk*:Hurt> *an Uruk* deflects your attack. HP:Healthy, *an Uruk*:Hurt>You flee head over heels. Center of the Swamp Exits are: N E S W The island sits in the center of the swamp. The closest trees on the other islands are not able to be seen through the dense fog. A red light is visible through the fog to the east, and a hut looms to the west. A black shape is visible to the north. The pierced corpse of an uruk scout is lying here. > Sethra narrates, 'still... party!!!' >Mist Shrouded Island Exits are: N W Mist shrouds this island completely. Only a trail leading east or north even shows that anything has passed here. An large, long shape is faintly visible through the mist to the north. A strange reddish light is visible to the northeast. The slashed corpse of a black warg is lying here. The pierced corpse of *an Uruk* is lying here, its head missing. *an Uruk* (busy) is standing here. A dark warg stands here, its eyes glowing like a flame. MV:Weary> *an Uruk* sends you sprawling with a powerful bash. HP:Scratched MV:Weary, *an Uruk*:Hurt> You deflect *an Uruk*'s attack. HP:Scratched MV:Weary, *an Uruk*:Hurt> DMX narrates, 'nod' HP:Scratched MV:Weary, *an Uruk*:Hurt> *an Uruk*'s swing gets you in the ribs! HP:Scratched MV:Weary, *an Uruk*:Hurt> You deflect *an Uruk*'s attack. Your riposte catches *an Uruk* off guard. You pierce *an Uruk*'s head. HP:Scratched MV:Weary, *an Uruk*:Hurt>You have regained your balance! You can not hide from your opponent! HP:Scratched MV:Weary, *an Uruk*:Hurt>*an Uruk* deflects your attack. No way! You're fighting for your life! HP:Scratched MV:Weary, *an Uruk*:Hurt>DMX chats, 'hey jah' You flee head over heels. Deeper into the Swamp Exits are: E S To the east the island stretches, while to the south another island is visible, but the swamp is between them. Mist curls around the single tree here, giving the illusion as if they are dancing. Underbrush covers the island in many places, making the eastward trail clear. HP:Scratched MV:Weary>You flee head over heels. Upon an Island Exits are: N W The trail here wanders almost randomly, through easily passable areas of the swamp. Several marsh reeds stick up near the shore and vines also lattice parts of the trail. Several saplings are on some of the larger islands that are here, with a blanket of mist around them. HP:Scratched MV:Weary>You flee head over heels. Upon an Island Exits are: N E Shapes rise up from the mists, as well as eerie lights. Trees loom fobidding on the island and the sounds of swamp creatures are around you. The dark forests are to the south of here and the swamp to the east and north. Several large footprints are by the shore of the island. HP:Scratched MV:Weary>Upon an Island Exits are: N W The trail here wanders almost randomly, through easily passable areas of the swamp. Several marsh reeds stick up near the shore and vines also lattice parts of the trail. Several saplings are on some of the larger islands that are here, with a blanket of mist around them. HP:Scratched MV:Weary> *an Uruk* (busy) enters from the north. A black warg enters from the north. HP:Scratched MV:Weary> *an Uruk* attacks YOU! You deflect *an Uruk*'s attack. HP:Scratched MV:Weary, *an Uruk*:Hurt> *an Uruk* deflects your attack. HP:Scratched MV:Weary, *an Uruk*:Hurt> *an Uruk* deflects your attack. HP:Scratched MV:Weary, *an Uruk*:Hurt>You flee head over heels. Upon an Island Exits are: N E Shapes rise up from the mists, as well as eerie lights. Trees loom fobidding on the island and the sounds of swamp creatures are around you. The dark forests are to the south of here and the swamp to the east and north. Several large footprints are by the shore of the island. HP:Scratched MV:Weary>You look for somewhere safe to hide. / - \ You carefully hide yourself. HP:Scratched MV:Weary> *an Uruk* (busy) enters from the east. A black warg enters from the east. HP:Scratched MV:Weary> / - \ | *an Uruk* leaves east. A black warg leaves east. - \ | - \ | - \ | - \ You can not do it this way. Upon an Island Exits are: N W The trail here wanders almost randomly, through easily passable areas of the swamp. Several marsh reeds stick up near the shore and vines also lattice parts of the trail. Several saplings are on some of the larger islands that are here, with a blanket of mist around them. HP:Scratched MV:Weary>You look for somewhere safe to hide. / - \ You carefully hide yourself. Ambush who? HP:Scratched MV:Weary>Deeper into the Swamp Exits are: E S To the east the island stretches, while to the south another island is visible, but the swamp is between them. Mist curls around the single tree here, giving the illusion as if they are dancing. Underbrush covers the island in many places, making the eastward trail clear. *an Uruk* is standing here. A dark warg stands here, its eyes glowing like a flame. HP:Scratched MV:Tired>You look for somewhere safe to hide. / *an Uruk* leaves east. A black warg leaves east. - \ You carefully hide yourself. Ambush who? HP:Scratched MV:Tired>A slight mist rises from the damp land into the cloudless sky. Mist Shrouded Island Exits are: N W Mist shrouds this island completely. Only a trail leading east or north even shows that anything has passed here. An large, long shape is faintly visible through the mist to the north. A strange reddish light is visible to the northeast. The slashed corpse of a black warg is lying here. The pierced corpse of *an Uruk* is lying here, its head missing. *an Uruk* is standing here. A dark warg stands here, its eyes glowing like a flame. HP:Scratched MV:Tired>You look for somewhere safe to hide. / *an Uruk* attacks YOU! *an Uruk* lightly slashes your body. You can not hide from your opponent! No way! You're fighting for your life! HP:Scratched MV:Tired, *an Uruk*:Hurt> *an Uruk* deflects your attack. HP:Scratched MV:Tired, *an Uruk*:Hurt>You flee head over heels. Center of the Swamp Exits are: N E S W The island sits in the center of the swamp. The closest trees on the other islands are not able to be seen through the dense fog. A red light is visible through the fog to the east, and a hut looms to the west. A black shape is visible to the north. The pierced corpse of an uruk scout is lying here. HP:Scratched MV:Tired>Beside the Fire Exits are: N W A campfire burns here, set beside a natural spring. Mist is to the east and south where the swamp lies. The land is dry here and raised about four feet above the swamp. You hear strange noises to the north. A clear and beautiful pond is here, beckoning you towards it. A campfire is here, giving off heat and light. HP:Scratched MV:Fatigued>You look for somewhere safe to hide. / - \ You carefully hide yourself. Ambush who? HP:Scratched MV:Fatigued>HP:Scratched MV:Tired>Center of the Swamp Exits are: N E S W The island sits in the center of the swamp. The closest trees on the other islands are not able to be seen through the dense fog. A red light is visible through the fog to the east, and a hut looms to the west. A black shape is visible to the north. The pierced corpse of an uruk scout is lying here. *an Uruk* is standing here. A dark warg stands here, its eyes glowing like a flame. HP:Scratched MV:Fatigued> *an Uruk* attacks YOU! HP:Scratched MV:Fatigued, *an Uruk*:Hurt> You pierce *an Uruk*'s right leg. HP:Scratched MV:Fatigued, *an Uruk*:Hurt> *an Uruk* deflects your attack. HP:Scratched MV:Fatigued, *an Uruk*:Hurt> You deflect *an Uruk*'s attack. HP:Scratched MV:Fatigued, *an Uruk*:Hurt>You flee head over heels. Inside of a Hut Exits are: E A large hut of a crude make. It is made of logs and shingles. There is a mark of human craftsmanship to it. Yet everything is made to fit the proportions of a troll. HP:Scratched MV:Fainting>You look for somewhere safe to hide. / - \ You carefully hide yourself. *an Uruk* (busy) enters from the east. A black warg enters from the east. HP:Scratched MV:Fatigued> *an Uruk* leaves east. A black warg leaves east. HP:Scratched MV:Fatigued>Ambush who? HP:Scratched MV:Fatigued> DMX sings, 'in my eyes' HP:Scratched MV:Tired>Ambush who? HP:Scratched MV:Tired> DMX sings, 'in disposed' HP:Scratched MV:Tired>You yell, 'want some bitch???' HP:Scratched MV:Weary>You have 255/267 hit, 85/85 mana, 38/175 moves, 2924 spirit. OB: 67, DB: 80, PB: 91, Speed: 42, Gold: 215, XP Needed: 82K. HP:Scratched MV:Weary> HP:Scratched MV:Weary> Somebody yells 'hmw?' HP:Scratched MV:Weary> Somebody yells 'Fyvkb :)' HP:Scratched MV:Weary>Inside of a Hut Exits are: E A large hut of a crude make. It is made of logs and shingles. There is a mark of human craftsmanship to it. Yet everything is made to fit the proportions of a troll. A stout little mule with droopy eyes stands here. HP:Scratched MV:Weary>You have 261/267 hit, 85/85 mana, 56/175 moves, 2924 spirit. OB: 67, DB: 80, PB: 91, Speed: 42, Gold: 215, XP Needed: 82K. HP:Scratched MV:Weary> HP:Scratched MV:Weary> Somebody yells 'nen seno' HP:Scratched MV:Weary>' HP:Scratched MV:Weary>You have 262/267 hit, 85/85 mana, 64/175 moves, 2924 spirit. OB: 67, DB: 80, PB: 91, Speed: 42, Gold: 215, XP Needed: 82K. HP:Scratched MV:Weary> HP:Scratched MV:Weary> HP:Scratched> HP:Scratched>You have 265/267 hit, 85/85 mana, 76/175 moves, 2924 spirit. OB: 67, DB: 80, PB: 91, Speed: 42, Gold: 215, XP Needed: 82K. HP:Scratched> > Somebody yells 'wj sfpic?' > DMX narrates, 'gasp' > Sethra narrates, 'what' >You have 267/267 hit, 85/85 mana, 96/175 moves, 2924 spirit. OB: 67, DB: 80, PB: 91, Speed: 42, Gold: 215, XP Needed: 82K. >Unrecognized command. >Unrecognized command. >Inside of a Hut Exits are: E A large hut of a crude make. It is made of logs and shingles. There is a mark of human craftsmanship to it. Yet everything is made to fit the proportions of a troll. A stout little mule with droopy eyes stands here. > DMX narrates, 'hobbits outnumber everything at the moment hehe' >You have 267/267 hit, 85/85 mana, 120/175 moves, 2924 spirit. OB: 67, DB: 80, PB: 91, Speed: 42, Gold: 215, XP Needed: 82K. >To the east you see: It is pitch black... >Center of the Swamp Exits are: N E S W The island sits in the center of the swamp. The closest trees on the other islands are not able to be seen through the dense fog. A red light is visible through the fog to the east, and a hut looms to the west. A black shape is visible to the north. The pierced corpse of an uruk scout is lying here. *an Uruk* is riding on a black warg. >You look for somewhere safe to hide. / - \ You carefully hide yourself. > / - \ | - \ | - \ | - \ | - \ You leap from your cover towards *an Uruk*, and hit him hard! *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Healthy, *an Uruk*:Bloodied> You lightly pierce *an Uruk*'s body. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* is leaving south, riding on a black warg. > Sethra narrates, 'thats usuall' > *an Uruk* is entering from the south, riding on a black warg. > *an Uruk* wh yloot? > *an Uruk* attacks YOU! You deflect *an Uruk*'s attack. HP:Healthy, *an Uruk*:Bloodied> You lightly pierce *an Uruk*'s body. *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Healthy, *an Uruk*:Bloodied>You can not hide from your opponent! HP:Healthy, *an Uruk*:Bloodied> You pierce *an Uruk*'s head. *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Healthy, *an Uruk*:Bloodied> DMX narrates, 'not realy' HP:Healthy, *an Uruk*:Bloodied> *an Uruk* deflects your attack. *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Healthy, *an Uruk*:Bloodied> *an Uruk* sends you sprawling with a powerful bash. HP:Scratched, *an Uruk*:Bloodied> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Bloodied> You deflect *an Uruk*'s attack. Your riposte catches *an Uruk* off guard. You pierce *an Uruk*'s head. *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Bloodied> You have regained your balance! HP:Healthy, *an Uruk*:Bloodied> You scratch *an Uruk*'s left arm as you pierce him. *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! You deflect *an Uruk*'s attack. Your riposte catches *an Uruk* off guard. You pierce *an Uruk*'s head. *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Healthy, *an Uruk*:Bloodied> *an Uruk* deflects your attack. *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Healthy, *an Uruk*:Bloodied> Kithin narrates, 'that's who I am' *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Healthy, *an Uruk*:Bloodied> You scratch *an Uruk*'s right arm as you pierce him. *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Healthy, *an Uruk*:Bloodied> You deflect *an Uruk*'s attack. Your riposte catches *an Uruk* off guard. You pierce *an Uruk*'s head. *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Healthy, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Healthy, *an Uruk*:Awful> You scratch *an Uruk*'s right arm as you pierce him. *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Healthy, *an Uruk*:Awful> *an Uruk* stops riding a black warg. A black warg now follows *an Uruk*. HP:Healthy, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Healthy, *an Uruk*:Awful> *an Uruk* deflects your attack. *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Healthy, *an Uruk*:Awful> *an Uruk* rushes forward wildly. *an Uruk* slashes your head. HP:Scratched, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> DMX narrates, 'usually its alot of dwarfs' HP:Scratched, *an Uruk*:Awful> You lightly pierce *an Uruk*'s body. *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> You lightly pierce *an Uruk*'s left leg. *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> You deflect *an Uruk*'s attack. Your riposte catches *an Uruk* off guard. You pierce *an Uruk*'s head. *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> You lightly pierce *an Uruk*'s left foot. *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> You lightly pierce *an Uruk*'s head. *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Scratched, *an Uruk*:Awful> You deflect *an Uruk*'s attack. Your riposte catches *an Uruk* off guard. You pierce *an Uruk*'s head hard. *an Uruk* is dead! R.I.P. Your spirit increases by 13. You receive your share of experience -- 5719 points. Saving Kulak. Your blood freezes as you hear Kilgor's death cry. A black warg stops following *an Uruk*. HP:Scratched, *an Uruk*:Awful>a bone scimitar: You can't carry that much weight. You get a small, wooden shield from the pierced corpse of *an Uruk*. a pair of metal arm braces: You can't carry that much weight. a pair of thick metal gauntlets: You can't carry that much weight. A severed head of Kilgor: You can't carry that much weight. HP:Scratched> R> Rain falls heavily on the fields. R>+---------------------------------------------------+ | War Status | +---------------------------------------------------+ | Good Races | Evil Races | +---------------------------------------------------+ | Rots 66| Carnivore 70| | Captor 57| Angmar 61| | Grimish 39| Bligh 51| | Argos 21| Nugaja 48| | Azaghal 18| Deathraven 40| | Slayer 17| Balron 31| | Dublin 15| Krakk 28| | Kulak 14| Juko 27| | Heckler 12| Dragor 23| | Spyre 12| Leif 20| +---------------------------------------------------+ |Total fame for the forces of The Shadow: 255| |Total fame for the forces of good: -216| +---------------------------------------------------+ |The Shadow's power falls over the land of Arda. | +---------------------------------------------------+ R> R>On the 17th Day of Sulime, Kulak killed Kilgor. On the 18th Day of Sulime, Kulak killed Kilgor. On the 15th Day of Narquelie, Kulak was slain by Carnivore. There were found 3 records about Kulak, total fame 14. {...after killing Kilgor the second time, i happily spammed back home....}