----------------------------------------------------------------------- Gorhum here... Slab, Zalg, and I were planning to trap a human between slab and the bleakwall but it doesn't all spill out as we planed. Take a look... ----------------------------------------------------------------------- Zalg chats, 'try bring him to slab' > Iota chats, 'wow my blink actually worked ;)' > Slab chats, 'shesh here i came' > Zalg leaves south. A spotted warg leaves south. >exa n You see nothing special. l >A Dark Hole Exits are: S (U) This cylindrical hole is quite small, and about 9 feet deep. The top half of the walls is made of earth, and as they decend the earth slowly turns into solid rock. There are many notches in the earthen part of the walls where people have climbed out. To the south a large opening has been carved into the rock, and stone stairs decend into the darkness. A white-spotted warg is standing here. >alias You have the following aliases defined: z : open slab x : cast 'spear of darkness' human t : track relocate : cast 'relocate' summon : cast 'summon' xast : 'dark bolt' troll spear : cast 'spear of darkness' rp : cast 'resist poison' shield : cast 'shield' shout : cast 'shout of pain' ps : prep 'spear of darkness' sp : cast 'spear of darkness' oo : open ancientslab mb : cast 'mind block' ca : cast 'word of agony' ss : cast 'word of sight' cp : cast 'black arrow' cb : cast 'dark bolt' vs : cast 'vitalize self' ll : cast 'locate living' sm : set mental off smo : set mental on cc : cast 'word of shock' cl : cast 'leach' aa : ass turvanuts cs : cast 'cure self' gc : get all corpse b : cast 'blink' gg : pull lever cm : cast 'word of pain' stn : set tact normal stc : set tact careful std : set tact def sta : set tact aggressive dm : dismount >aff You are not affected by anything. You have prepared the 'spear of darkness' spell. >l A Dark Hole Exits are: S (U) This cylindrical hole is quite small, and about 9 feet deep. The top half of the walls is made of earth, and as they decend the earth slowly turns into solid rock. There are many notches in the earthen part of the walls where people have climbed out. To the south a large opening has been carved into the rock, and stone stairs decend into the darkness. A white-spotted warg is standing here. >exa u You see nothing special. The slab is closed. >sc You have 156/156 hit, 112/112 stamina, 139/139 moves, 298 spirit. OB: 38, DB: 36, PB: 52, Speed: 18, Gold: 23, XP Needed: 60K. >exa u You see nothing special. The slab is closed. > Slab chats, 'you in slab still>?' >chat nod Zalg chats, 'nod' >You chat, 'nod' >exa u You see nothing special. The slab is closed. > The slab is opened from the other side. > Slab enters from above. A spotted warg enters from above. A spotted warg enters from above. A spotted warg enters from above. > Slab closes the slab. > Slab begins quietly muttering some strange, powerful words. >lick You lick your mouth and smile. > Slab utters a strange command, 'vitalize self' > The slab is opened from the other side. > *a Human* (busy) enters from above. A horse enters from above. A horse enters from above. Slab begins some strange preparations. > *a Human* attacks YOU! *a Human* rushes forward wildly. *a Human* slashes your right leg very hard. Your preparations were ruined. HP:Bruised, *a Human*:Healthy>x *a Human* deflects your attack. HP:Bruised, *a Human*:Healthy>You start to concentrate. /- Zalg enters from the south. A spotted warg enters from the south. Zalg utters a strange command, 'spear of darkness' Zalg cackles insanely as his spear of darkness pierces *a Human*'s body. \|/ *a Human* dodges Zalg's attack. - *a Human* panics, and attempts to flee! *a Human* flees head over heals! *a Human* leaves up. A horse leaves up. A horse leaves up. \ Slab closes the slab. |/-\|/-\ Your victim has fled. HP:Bruised> Zalg leaves south. A spotted warg leaves south. HP:Bruised> Slab opens the slab. HP:Bruised> Slab leaves up. A spotted warg leaves up. A spotted warg leaves up. A spotted warg leaves up. HP:Bruised>x Nobody here by that name. HP:Bruised>u A Bloodied Clearing Exits are: S D A large circular clearing lies darkly amid the towering trees of the forest. Large rocks lie stained with blood, and rotting carcassing lie exposed before a huge stone slab. The slab lies on its side, howls and shrieks echoing from beneath it. Evilness of the most foul type fills the air. An old, rotting corpse lies on the ground, covered in maggots. Slab the Wall of Darkness is standing here. A white-spotted warg is standing here. A white-spotted warg is standing here. A white-spotted warg is standing here. HP:Bruised>ri A spotted warg stops following you. You mount a spotted warg and start riding him. Slab chats, 'damniot ' R HP:Bruised> A spotted warg stops following Slab. Slab mounts a spotted warg and starts riding him. R HP:Bruised> Slab is leaving south, riding on a spotted warg. A spotted warg leaves south. A spotted warg leaves south. R HP:Bruised>ps You start to prepare your spell. /-\|/-\|/-\|/ The sun sets across the fields. Above the fields, not a cloud can be seen in the sky. -\|/-\|/-\|/-\|/-\ Slab is entering from the south, riding on a spotted warg. A spotted warg enters from the south. A spotted warg enters from the south. You completed your preparations. Slab chats, 'shit im gona die' R HP:Bruised> Slab panics, and attempts to flee! Slab panics, and attempts to flee! R HP:Bruised> *a Human* is entering from the south, riding on a horse. A horse enters from the south. x R HP:Scratched> *a Human* attacks YOU! *a Human* slashes your left hand. Your preparations were ruined. R HP:Bruised, *a Human*:Bruised> *a Human* deflects your attack. R HP:Bruised, *a Human*:Bruised>You start to concentrate. /-\|/-\ Slab panics, and attempts to flee! Slab panics, and attempts to flee! *a Human* slashes your body. You could not concentrate anymore! R HP:Bruised, *a Human*:Bruised>x *a Human* slashes your right foot hard. Zalg enters from below. A spotted warg enters from below. std R HP:Bruised, *a Human*:Bruised>cm You start to concentrate. /-\|/ Zalg utters a strange command, 'spear of darkness' Zalg cackles insanely as his spear of darkness pierces *a Human*'s body. *a Human* slashes your body hard. You could not concentrate anymore! *a Human* closes the slab. You are now employing defensive tactics. R HP:Hurt, *a Human*:Hurt>You start to concentrate. \ *a Human* panics, and attempts to flee! Slab stops riding a spotted warg. A spotted warg now follows Slab. |cm /- *a Human* dodges Zalg's attack. Zalg begins quietly muttering some strange, powerful words. \Ok. Your your word of pain wracks *a Human*'s soul. You start to concentrate. *a Human* discovers a weakness in your defense! *a Human* slashes your body very hard. You could not concentrate anymore! R HP:Hurt S:Surging, *a Human*:Hurt> *a Human* dodges your attack. Slab opens the slab. R HP:Hurt S:Surging, *a Human*:Hurt> Slab leaves down. A spotted warg leaves down. A spotted warg leaves down. A spotted warg leaves down. R HP:Hurt S:Surging, *a Human*:Hurt>cm *a Human* panics, and attempts to flee! *a Human* panics, and attempts to flee! Iota chats, 'thats the wrong attitude' R HP:Hurt S:Surging, *a Human*:Hurt> *a Human* slashes your body hard. R HP:Wounded S:Surging, *a Human*:Hurt>Zalg utters a strange command, 'dark bolt' A dark bolt sent by Zalg hits *a Human*'s body. You start to concentrate. \ Slab enters from below. A spotted warg enters from below. A spotted warg enters from below. A spotted warg enters from below. |/- *a Human* panics, and attempts to flee! *a Human* panics, and attempts to flee! \ Slab begins quietly muttering some strange, powerful words. Zalg begins quietly muttering some strange, powerful words. Ok. Your your word of pain wracks *a Human*'s soul. R HP:Wounded S:Surging, *a Human*:Hurt> *a Human* discovers a weakness in your defense! *a Human* slashes your left arm very hard. You wimp out, and attempt to flee! PANIC! You couldn't escape! cm R HP:Bloodied S:Surging, *a Human*:Hurt> *a Human* panics, and attempts to flee! R HP:Bloodied S:Surging, *a Human*:Hurt>You start to concentrate. \|/f - *a Human* slashes your right leg hard. You wish that your wounds would stop BLEEDING so much! You wimp out, and attempt to flee! You flee head over heels. Rocky Path Exits are: N E The rocky path twists north and east through the trees. Although going is much easier now, the heavy foliage and dense growth make progress down this path slow and tiring. The trees seem to thin down dramatically to the north, creating a clearing. The smell is horrific. You could not concentrate anymore! R HP:Bloodied S:Surging>You flee head over heels. A Bloodied Clearing Exits are: S D A large circular clearing lies darkly amid the towering trees of the forest. Large rocks lie stained with blood, and rotting carcassing lie exposed before a huge stone slab. The slab lies on its side, howls and shrieks echoing from beneath it. Evilness of the most foul type fills the air. An old, rotting corpse lies on the ground, covered in maggots. *a Human* is here, fighting Zalg, riding on a horse. A horse is here, gazing at you. Zalg the Uruk-Lhuth is here, fighting *a Human*. A white-spotted warg is standing here. Slab the Wall of Darkness (busy) is standing here. A white-spotted warg is standing here. A white-spotted warg is standing here. A white-spotted warg is standing here. R HP:Bloodied S:Surging> Zalg begins quietly muttering some strange, powerful words. R HP:Bloodied S:Surging> Slab utters a strange command, 'spear of darkness' Slab cackles insanely as his spear of darkness pierces *a Human*'s body. R HP:Bloodied S:Surging> *a Human* dodges Slab's attack. R HP:Bloodied S:Surging> *a Human* slashes Zalg's left arm very hard. R HP:Bloodied S:Surging>d *a Human* dodges Zalg's attack. Can not go there mounted. dm d R HP:Bloodied S:Surging> *a Human* panics, and attempts to flee! *a Human* panics, and attempts to flee! R HP:Bloodied S:Surging> *a Human* panics, and attempts to flee! *a Human* panics, and attempts to flee! Zalg begins quietly muttering some strange, powerful words. R HP:Bloodied S:Surging> *a Human* panics, and attempts to flee! *a Human* panics, and attempts to flee! R HP:Bloodied S:Surging> *a Human* slashes Zalg's left arm very hard. *a Human* panics, and attempts to flee! *a Human* panics, and attempts to flee! R HP:Bloodied S:Surging>*a Human* panics, and attempts to flee! *a Human* panics, and attempts to flee! You stop riding a spotted warg. A spotted warg starts following you. HP:Bloodied S:Surging>*a Human* dodges Slab's attack. *a Human* panics, and attempts to flee! *a Human* panics, and attempts to flee! A Dark Hole Exits are: S U This cylindrical hole is quite small, and about 9 feet deep. The top half of the walls is made of earth, and as they decend the earth slowly turns into solid rock. There are many notches in the earthen part of the walls where people have climbed out. To the south a large opening has been carved into the rock, and stone stairs decend into the darkness. HP:Bloodied S:Surging>s A Stone Stairway Exits are: N D The underground rock has been cut to form a rough, even stairway leading down and to the south. The walls are very rough and jagged, and are caked with dried blood. The very low ceiling also has numerous blood splatters covering it. To the north a dark, earthen hole has been dug. HP:Bloodied S:Surging>cs You start to concentrate. -\|/-\|/-\|/-\|/-\ Ok. You feel better. HP:Wounded S:Surging>n A Dark Hole Exits are: S U This cylindrical hole is quite small, and about 9 feet deep. The top half of the walls is made of earth, and as they decend the earth slowly turns into solid rock. There are many notches in the earthen part of the walls where people have climbed out. To the south a large opening has been carved into the rock, and stone stairs decend into the darkness. HP:Wounded S:Surging>u A Bloodied Clearing Exits are: S D A large circular clearing lies darkly amid the towering trees of the forest. Large rocks lie stained with blood, and rotting carcassing lie exposed before a huge stone slab. The slab lies on its side, howls and shrieks echoing from beneath it. Evilness of the most foul type fills the air. An old, rotting corpse lies on the ground, covered in maggots. Slab the Wall of Darkness is standing here. A white-spotted warg is standing here. A white-spotted warg is standing here. A white-spotted warg is standing here. HP:Wounded S:Surging> Slab leaves south. A spotted warg leaves south. A spotted warg leaves south. A spotted warg leaves south. HP:Wounded S:Surging> Zalg enters from the south. A spotted warg enters from the south. HP:Wounded S:Surging>x Nobody here by that name. cs HP:Wounded S:Surging>You start to concentrate. -\|/-\|/-\| Zalg begins quietly muttering some strange, powerful words. /ss -\|/-\ Ok. You feel better. HP:Hurt S:Surging>You start to concentrate. Ok. Your mind probes the area seeking other souls. A white-spotted warg is standing here. Zalg the Uruk-Lhuth (busy) is standing here. A white-spotted warg is standing here. HP:Hurt S:Powered> You sense a surge of unknown magic from nearby... HP:Hurt S:Powered> Zalg utters a strange command, 'cure self' Zalg begins some strange preparations. ss HP:Hurt S:Powered>You start to concentrate. Ok. Your mind probes the area seeking other souls. A white-spotted warg is standing here. Zalg the Uruk-Lhuth (busy) is standing here. A white-spotted warg is standing here. HP:Hurt S:Powered>cs You start to concentrate. -\|/-\|/ Slab chats, 'whe rhe go?' -\|/-\|/-\ Ok. You feel better. HP:Hurt S:Powered>cs You start to concentrate. -\|/ Clouds race through the sky above the fields. Zalg chats, 'he blodied' - A spotted warg stops following Zalg. Zalg mounts a spotted warg and starts riding him. \|/-\|/-\|/- Zalg is leaving south, riding on a spotted warg. \ Ok. You feel better. HP:Bruised S:Powered>sc cs You have 125/156 hit, 59/112 stamina, 123/139 moves, 298 spirit. OB: 38, DB: 36, PB: 52, Speed: 18, Gold: 23, XP Needed: 60K. You are getting hungry. HP:Bruised S:Powered>You start to concentrate. -get meatpack get meat pack \|/-\|/-\|/-\|/-\eat meat pack Ok. You feel better. You don't see a meatpack here. HP:Scratched S:Charged>eat meat eat meat You get a small, raw piece of meat from a backpack. HP:Scratched S:Charged>You eat a small, raw piece of meat. ----------------------------------------------------------------------- No one died... and i should have 'spear of darkness' the *human*'s ass after fleeing... oh well that is what i get for not thinking.... THE END! -----------------------------------------------------------------------