----------------------------------------------------------------------- Ragnus here.... I was trying to get some ruby necklaces for myself when *an uruk* decides to foul things up. Watch what happens. --P.S. OOC-- Sorry i didn't get all of the log i wasn't logging so i could only get what was left on scrollback, but it is still good. ----------------------------------------------------------------------- / *an Uruk* discovers a weakness in your defense! *an Uruk* deeply wounds your head with his slash. open stonedoor - \ A pale spectre tries its Will against your mind, but loses control! Your bash at *an Uruk* sends him sprawling. HP:Bruised Mind:somewhat duped, a pale spectre:strongly sickly> You force your Will against a pale spectre's concentration! HP:Bruised Mind:somewhat duped, a pale spectre:strongly sickly>Ok. HP:Bruised Mind:somewhat duped, a pale spectre:strongly sickly>n You try your Will against a pale spectre's mind, but it resists! HP:Bruised Mind:somewhat duped, a pale spectre:strongly sickly>No way! You're fighting for your life! HP:Bruised Mind:somewhat duped, a pale spectre:strongly sickly> a pale spectre forces its Will against your learning! HP:Bruised Mind:somewhat retarded, a pale spectre:strongly sickly> You force your Will against a pale spectre's will! HP:Bruised Mind:somewhat retarded, a pale spectre:strongly sickly> *an Uruk* has recovered from a bash! *an Uruk* closes the stonedoor. HP:Bruised Mind:somewhat retarded, a pale spectre:strongly sickly>open stonedoor A pale spectre tries its Will against your mind, but you resist! HP:Bruised Mind:somewhat retarded, a pale spectre:strongly sickly>n Ok. HP:Bruised Mind:somewhat retarded, a pale spectre:strongly sickly>*an Uruk* closes the stonedoor. No way! You're fighting for your life! HP:Bruised Mind:somewhat retarded, a pale spectre:strongly sickly> You force your Will against a pale spectre's will! Guerra chats, 'any signs of uruk lately?' HP:Bruised Mind:somewhat retarded, a pale spectre:strongly sickly>n A pale spectre tries its Will against your mind, but you resist! HP:Bruised Mind:somewhat retarded, a pale spectre:strongly sickly>f No way! You're fighting for your life! HP:Bruised Mind:somewhat retarded, a pale spectre:strongly sickly>*an Uruk* slashes your right leg extremely hard. PANIC! You couldn't escape! HP:Hurt Mind:somewhat retarded, a pale spectre:strongly sickly> You force your Will against a pale spectre's concentration! HP:Hurt Mind:somewhat retarded, a pale spectre:strongly sickly> A pale spectre tries its Will against your mind, but you resist! HP:Hurt Mind:somewhat retarded, a pale spectre:strongly sickly> You force your Will against a pale spectre's dexterity! HP:Hurt Mind:somewhat retarded, a pale spectre:strongly sickly> A pale spectre tries its Will against your mind, but you resist! bash uruk HP:Hurt Mind:somewhat retarded, a pale spectre:strongly sickly> / - *an Uruk* rushes forward wildly. *an Uruk* deeply wounds your body with his slash. \ | / - a pale spectre forces its Will against your will! \ | / - \ Your bash at *an Uruk* sends him sprawling. HP:Hurt Mind:somewhat retarded, a pale spectre:strongly sickly> You force your Will against a pale spectre's will! HP:Hurt Mind:somewhat retarded, a pale spectre:horribly dispirited> A pale spectre tries its Will against your mind, but you resist! HP:Hurt Mind:somewhat retarded, a pale spectre:horribly dispirited> You force your Will against a pale spectre's will! Your spirit increases by 20. You receive your share of experience -- 602 points. Your blood freezes as you hear a pale spectre's death cry. A pale spectre vanishes into thin air. You turn to face your next enemy. chat help specture HP:Hurt, *an Uruk*:in top shape>You chat, 'help specture' HP:Hurt, *an Uruk*:in top shape> You couldn't reach his mind. sm HP:Hurt, *an Uruk*:in top shape>b *an Uruk* has recovered from a bash! AutoMental mode is now off. cc HP:Hurt, *an Uruk*:Scratched> / - \ | / *an Uruk* slashes your head very hard. - \ | / - \ Your bash at *an Uruk* sends him sprawling. You start to concentrate. - \ | / - \ Ok. *an Uruk* appears to be confused! HP:Hurt, *an Uruk*:Healthy> You deeply wound *an Uruk*'s right leg with your cleave. HP:Hurt, *an Uruk*:Bruised>cc b You start to concentrate. - \ *an Uruk* has recovered from a bash! | / - \ Ok. / - \ | / *an Uruk* discovers a weakness in your defense! *an Uruk* deeply wounds your right hand with his slash. - \ | / - \ Your bash at *an Uruk* sends him sprawling. HP:Hurt, *an Uruk*:Bruised> You deeply wound *an Uruk*'s head with your cleave. HP:Hurt, *an Uruk*:Hurt>alias z close stonedoor b You catch a waft of evil stench in the air. You are thirsty. You replaced the alias 'z'. HP:Hurt S:Surging, *an Uruk*:Hurt>Your victim is already bashed! HP:Hurt S:Surging, *an Uruk*:Hurt> *an Uruk* has recovered from a bash! HP:Hurt S:Surging, *an Uruk*:Hurt> You discover a weakness in *an Uruk*'s defense! You severely wound *an Uruk*'s body with your cleave! HP:Hurt S:Surging, *an Uruk*:Wounded>b z / z b - \ | / - *an Uruk* sends you sprawling with a powerful bash. *an Uruk* begins quietly muttering some strange, powerful words. HP:Hurt S:Surging, *an Uruk*:Wounded>b b *an Uruk* utters a strange command, 'cone of cold' A frozen cone sent by *an Uruk* makes your body numb! *an Uruk* begins quietly muttering some strange, powerful words. HP:Wounded S:Surging, *an Uruk*:Wounded>b *an Uruk* utters a strange command, 'cone of cold' *an Uruk* panics, and attempts to flee! HP:Wounded S:Surging, *an Uruk*:Wounded>You have regained your balance! It's already closed! HP:Wounded S:Surging, *an Uruk*:Wounded>b It's already closed! HP:Wounded S:Surging, *an Uruk*:Wounded> / - \ *an Uruk* discovers a weakness in your defense! *an Uruk* deeply wounds your right hand with his slash. You wimp out, and attempt to flee! PANIC! You couldn't escape! | / - \ | / - \ Your bash at *an Uruk* sends him sprawling. Your victim is already bashed! Cynder tells you 'you ok?'. HP:Bloodied S:Surging, *an Uruk*:Wounded>Your victim is already bashed! HP:Bloodied S:Surging, *an Uruk*:Wounded>Your victim is already bashed! HP:Bloodied S:Surging, *an Uruk*:Wounded>Your victim is already bashed! HP:Bloodied S:Surging, *an Uruk*:Wounded>b Your victim is already bashed! b HP:Wounded S:Surging, *an Uruk*:Wounded> You discover a weakness in *an Uruk*'s defense! You severely wound *an Uruk*'s head with your cleave! *an Uruk* panics, and attempts to flee! HP:Wounded S:Surging, *an Uruk*:Awful>Your victim is already bashed! HP:Wounded S:Surging, *an Uruk*:Awful>b Your victim is already bashed! z z HP:Wounded S:Surging, *an Uruk*:Awful>z Your regeneration slows again. It's already closed! z z HP:Wounded, *an Uruk*:Awful>It's already closed! HP:Wounded, *an Uruk*:Awful>z z z z z It's already closed! HP:Wounded, *an Uruk*:Awful>It's already closed! HP:Wounded, *an Uruk*:Awful>It's already closed! HP:Wounded, *an Uruk*:Awful>You discover a weakness in *an Uruk*'s defense! You deeply wound *an Uruk*'s body with your cleave. *an Uruk* is dead! R.I.P. Your spirit increases by 209. You receive your share of experience -- 4038 points. Your blood freezes as you hear Cano's death cry. A black warg stops following *an Uruk*. A black warg stops following *an Uruk*. It's already closed! z HP:Wounded>It's already closed! HP:Wounded>It's already closed! HP:Wounded>z It's already closed! HP:Wounded>It's already closed! HP:Wounded>b It's already closed! HP:Wounded>It's already closed! HP:Wounded>I see no here. Bash who? HP:Wounded> HP:Wounded>chat never mind You chat, 'never mind' fame HP:Wounded>On the 10th Day of Viresse, Ragnus killed Cano. There were found 1 record about Ragnus, total fame 8. HP:Wounded> The stonedoor is opened from the other side. HP:Wounded> A black warg enters from the north. A black warg enters from the north. HP:Wounded> *an Uruk* attacks YOU! *an Uruk* lightly pierces your head. HP:Wounded, *an Uruk*:Scratched> *an Uruk* deflects your attack. HP:Wounded, *an Uruk*:Scratched> *an Uruk* begins quietly muttering some strange, powerful words. chat rip cano HP:Wounded, *an Uruk*:Scratched>You chat, 'rip cano' b HP:Wounded, *an Uruk*:Scratched>cc / - \ | / *an Uruk* utters a strange command, 'cone of cold' A frozen cone sent by *an Uruk* makes your body numb! You wish that your wounds would stop BLEEDING so much! You wimp out, and attempt to flee! PANIC! You couldn't escape! - \ | *an Uruk* closes the stonedoor. / - \ You deflect *an Uruk*'s attack. You wish that your wounds would stop BLEEDING so much! You wimp out, and attempt to flee! PANIC! You couldn't escape! You lose your balance and fall as *an Uruk* dodges your bash! You start to concentrate. - \ | / - \ *an Uruk* lightly pierces your left arm. You wish that your wounds would stop BLEEDING so much! You wimp out, and attempt to flee! PANIC! You couldn't escape! You could not concentrate anymore! HP:Bloodied, *an Uruk*:Scratched> Cynder chats, 'cackle' HP:Bloodied, *an Uruk*:Scratched> Gargamel chats, 'grats :)' HP:Bloodied, *an Uruk*:Scratched> *an Uruk* deflects your attack. *an Uruk*'s riposte catches you off guard. *an Uruk* pierces your head hard. You wish that your wounds would stop BLEEDING so much! You wimp out, and attempt to flee! PANIC! You couldn't escape! b HP:Bloodied, *an Uruk*:Scratched> *an Uruk* pierces your head. You wish that your wounds would stop BLEEDING so much! You wimp out, and attempt to flee! PANIC! You couldn't escape! HP:Awful, *an Uruk*:Scratched>b / - \ | / *an Uruk* begins quietly muttering some strange, powerful words. - \ | / - \ Your bash at *an Uruk* sends him sprawling. Your victim is already bashed! HP:Bloodied, *an Uruk*:Scratched> Cynder chats, 'grats man' HP:Bloodied, *an Uruk*:Scratched> *an Uruk* deflects your attack. HP:Bloodied, *an Uruk*:Scratched> Gargamel chats, 'thats why I couldnt log on :)' HP:Bloodied, *an Uruk*:Scratched>open stonedoor n Ok. Cynder tells you 'how'd ya rip him?'. HP:Bloodied, *an Uruk*:Scratched>No way! You're fighting for your life! HP:Bloodied, *an Uruk*:Scratched>f *an Uruk* has recovered from a bash! *an Uruk* closes the stonedoor. HP:Bloodied, *an Uruk*:Scratched>PANIC! You couldn't escape! HP:Bloodied, *an Uruk*:Scratched> *an Uruk* lightly pierces your body. You wish that your wounds would stop BLEEDING so much! You wimp out, and attempt to flee! PANIC! You couldn't escape! HP:Bloodied, *an Uruk*:Scratched> Gargamel chats, 'death freeze' HP:Bloodied, *an Uruk*:Scratched> *an Uruk* deflects your attack. HP:Bloodied, *an Uruk*:Scratched>b / - *an Uruk* pierces your body. You wish that your wounds would stop BLEEDING so much! You wimp out, and attempt to flee! PANIC! You couldn't escape! \ | / - \ | / - *an Uruk* pierces your right foot hard. You wish that your wounds would stop BLEEDING so much! You wimp out, and attempt to flee! PANIC! You couldn't escape! \ Your bash at *an Uruk* sends him sprawling. HP:Awful, *an Uruk*:Scratched>open stonedoor n Ok. HP:Awful, *an Uruk*:Scratched>No way! You're fighting for your life! HP:Awful, *an Uruk*:Scratched>f You discover a weakness in *an Uruk*'s defense! You deeply wound *an Uruk*'s right arm with your cleave. HP:Awful, *an Uruk*:Bruised>You are thirsty. You flee head over heels. A Collapsed Tunnel Exits are: S U This tunnel is quite narrow but about ten feet high. It looks like it had been made a long time ago. The south part of the tunnel has been collapsed, and some bushes grow there, completely covering the entrance. Some dirt and small bones litter the ground. To the south you can barely make out the outline of a heavy stony door. The air in the tunnel is cool, almost cold, and there is a strange, oppressive silence on the air. A dark mold grows here, slimy and foul. HP:Awful S:Surging>u The stonedoor closes quietly. HP:Awful S:Surging>Silent Forest Exits are: N D The forest is strangely silent. The trees are smaller than in the north, and stand even more still and silent, as if waiting for something. Even the smallest sounds you make seem very loud, and create an oppressive feeling, as if the forest had been disturbed. Some thorny bushes block the way to most directions, and the thick forest gives way only in the north. HP:Awful S:Surging>n Tangled Forest Exits are: N E S The woods are dense and difficult to travel through here, as great trees rule the area, reluctant to let anyone pass. In the north, the forest seems to become even more dense, and in the west the tangled branches and vines make it impossible to continue. To the south, the forest seems to become sparser and the trees smaller. HP:Awful S:Surging>crr You start to concentrate. - \ | / - \ Ok. You feel yourself becoming much healthier. HP:Awful S:Surging>cs You start to concentrate. \ | / - \ Your regeneration slowed. Ok. You feel yourself becoming healthier. HP:Awful S:Surging>n Tangled Forest Exits are: E It looks like nothing had disturbed the peace of this forest for a long time, because at this place it grows, if possible, even thicker and more tangled than in the south. Thick branches, roots traversing the ground and vines hanging from the trees make this place very difficult for a traveller. Towards the east the forest seems to become somewhat lighter, but there seems to be no hope of continuing to any other direction. A huge wolf stares at you intently. ri HP:Awful S:Surging>A nice pony stops following you. You mount a nice pony and start riding him. e R HP:Bloodied S:Surging>Tangled Forest Exits are: E S W The tall trees grow close to each other here, as if the smaller trees were leaning against the bigger ones, and their boughs tangle to each other making the passage difficult. Some moss and fungi grows on the dun-coloured trunks of the trees, and vines hang on them. The air is thick and stuffy here. A slimy round fungus grows on a tree here. R HP:Bloodied S:Surging>e Thorny Bushes Exits are: N E S W Some bushes grow in large clumps among these sparse trees. The thorny branches stick out to every direction and easily stick to a traveller's clothing, which makes passage difficult. There is no more the stuffy feeling of the dense forest, however, as the tree-branches arch far above you, creating a somewhat spacious feeling despite the thick shrubbery. R HP:Bloodied>equ You are using: a glass phial..It glows blue!..It glows brightly. an onyx ring..It glows blue! a ruby necklace..It glows blue! a black cotton shirt a black cotton hood a black pair of cotton pants a pair of soft leather boots a black pair of cotton gloves a black pair of cotton sleeves a golden bear fur a fine two-handed battle axe R HP:Bloodied> R HP:Bloodied>fame On the 10th Day of Viresse, Ragnus killed Cano. There were found 1 record about Ragnus, total fame 8. R HP:Bloodied>whois cano Cano the techno head of the Black Knights is a level 31 Uruk-Hai. R HP:Bloodied> R HP:Bloodied> R HP:Bloodied>l Thorny Bushes Exits are: N E S W Some bushes grow in large clumps among these sparse trees. The thorny branches stick out to every direction and easily stick to a traveller's clothing, which makes passage difficult. There is no more the stuffy feeling of the dense forest, however, as the tree-branches arch far above you, creating a somewhat spacious feeling despite the thick shrubbery. You are riding on a nice pony. A friendly little pony is here, looking well-groomed and happy. A friendly little pony is here, looking well-groomed and happy. R HP:Bloodied> Cynder tells you '?'. R HP:Bloodied>repl i am fine.. need some help though i am bloodied You tell Cynder 'i am fine.. need some help though i am bloodied' R HP:Wounded MV:Weary>repl near mold You tell Cynder 'near mold' R HP:Wounded MV:Weary> Phyre chats, 'uruk' --------------------------------------------------------------------- Maybe a more carefully planned out trap in the spectre will work next time. Try to give it some though and set up some alias before being so gun-ho ,or maybe just don't underestimate your enemy. --Ragnus the sloth... ---------------------------------------------------------------------