*********** Kulak Kills Sexton! ************ the mountains to the north, and to the west, a short scramble off the ridgeline leads to the side of a great mountain. Snow lies upon the ground. The tracks of a black warg lead north. Their condition is fresh The tracks of a black warg lead north. Their condition is fresh The tracks of a black warg lead north. Their condition is clear S:Depleted MV:Weary>n Mountain Side Exits are: S W A ridge from the south broadens onto this mountain side, on the edge of the first true mountain in this range. The peak to the west is broad, and relatively east to gain, contrasting with the peaks visible through the mists to the north, rising sharply into the sky like the blades of daggers. Snow lies upon the ground. The tracks of a black warg lead west. Their condition is very clear The tracks of a black warg lead west. Their condition is fresh The tracks of a black warg lead west. Their condition is fresh S:Depleted MV:Weary>w Mountain Exits are: N E W The mountain, standing like a foothill to the great peaks of the Mountains of Mirkwood visible further to the north, stares down, over a misty pass to the north, and the great forest of Mirkwood, or Greenwood the Great, to the south. Mirkwood is a carpet of lush greens, fanned and swaying gently in response to the winds, with great patches of black swirling about as the winds disturb the resting moths. Snow lies upon the ground. A phantom, a spirit of discontent, moans as it floats here. (shadow) A fluffy white rabbit hops about in the snow. The tracks of a black warg lead north. Their condition is fresh The tracks of a black warg lead north. Their condition is fresh S:Depleted MV:Weary>n A Mountain Pass Exits are: E S U A pass winds its way to the east, heading between the mountain sentinels deep into the Mountains of Mirkwood which stretch on to the north. To the south, the pass empties out onto the slopes of a mountain, and a steep climb towards the north face of the pass heads up another mountain. Snow lies upon the ground. The tracks of a black warg lead east. Their condition is fresh S:Depleted MV:Weary>e Twisting Pass Exits are: N E W The mountain pass winds its way gently through the Mountains of Mirkwood, here heading north and west. To the east, a light ascent leads up to a peak, lightly flecked in bright, white snow. A light mist is apparent throughout the pass. Snow lies upon the ground. A white wolf lurks here, beautiful, yet deadly. A white wolf lurks here, beautiful, yet deadly. The tracks of a black warg lead north. Their condition is very clear The tracks of a white wolf lead west. Their condition is clear S:Depleted MV:Weary>n Twisted Mountain Pass Exits are: E S The ground slopes heavily from the west to the east here, the slippery, mossy stones underfoot providing no assurety of safety while travelling across the mountain pass. The pass twists again, east and south, and a loose blanket of fog settles over, makes visibility poor. Snow lies upon the ground. *an Uruk* is (busy) riding on a black warg. A dark warg stands here, its eyes glowing like a flame. The tracks of a black warg lead east. Their condition is clear S:Depleted MV:Weary>h You look for somewhere safe to hide. a uruk / - \ You carefully hide yourself. / - \ | *an Uruk* utters a strange command, 'dispel regeneration' / - \ | *an Uruk* begins quietly muttering some strange, powerful words. / - \ | / - \ | / - \ You leap from your cover towards *an Uruk*, and hit him hard! HP:Healthy S:Depleted MV:Weary, *an Uruk*:Awful> *an Uruk* resists a lot. You pierce *an Uruk*'s right hand. HP:Healthy S:Depleted MV:Weary, *an Uruk*:Awful>cr *an Uruk* resists a lot. You lightly pierce *an Uruk*'s right arm. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* is leaving south, riding on a black warg. A black warg leaves south. S:Depleted MV:Weary>Your victim is not here! S:Depleted MV:Weary>s k Twisting Pass Exits are: N E W The mountain pass winds its way gently through the Mountains of Mirkwood, here heading north and west. To the east, a light ascent leads up to a peak, lightly flecked in bright, white snow. A light mist is apparent throughout the pass. Snow lies upon the ground. A white wolf lurks here, beautiful, yet deadly. A white wolf lurks here, beautiful, yet deadly. *an Uruk* is riding on a black warg. A dark warg stands here, its eyes glowing like a flame. The tracks of *a Hobbit* lead north. Their condition is fresh The tracks of a black warg lead north. Their condition is very clear The tracks of a black warg lead north. Their condition is fresh The tracks of a white wolf lead west. Their condition is clear *an Uruk* is leaving east, riding on a black warg. A black warg leaves east. S:Depleted MV:Weary>They aren't here. e S:Depleted MV:Weary>k Mountain Top Exits are: W D This mountain is a baby brother to the truly massive peaks to the north, that dwarf the petty peak here. A slight slope to the west leads down onto a misty pass through the mountains to the north. Patches of snow cover the rocky ground up here, and a descent down the rocky face towards the east leads onto a cliff overlooking a valley in that direction. Snow lies upon the ground. *an Uruk* is riding on a black warg. A dark warg stands here, its eyes glowing like a flame. S:Depleted MV:Weary>You attack *an Uruk*! You pierce *an Uruk*'s right leg hard. HP:Healthy S:Depleted MV:Weary, *an Uruk*:Awful> You dodge *an Uruk*'s attack. HP:Healthy S:Charged MV:Weary, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* is leaving down, riding on a black warg. A black warg leaves down. S:Charged MV:Weary>d k Craggy Cliff Exits are: E S U The mountains here are disjointed and broken, as if someone in times past have chopped them up with a great axe. Sure slopes turn quickly into jagged cliffs, and mountains fall away into deep ravines and gullies without warning. This is one such cliff on the edge of a valley, which appears difficult to reach from here. It is possioble to climb off the edge of the precipice up a mountain towards the west. Snow lies upon the ground. The tracks of a black warg lead south. Their condition is fresh S:Charged MV:Weary>They aren't here. S:Charged MV:Weary>s k Crag Exits are: N S D The rocky crag rises out of the ravine below, running jaggedly north-south. The rock walls of the crag are waved, rippling like a pond. To the south, a cave mouth yawns lazily in the cliff face, and large footprints can be seen in the loose dirt between the rocks heading in that direction. Snow lies upon the ground. *an Uruk* is riding on a black warg. A dark warg stands here, its eyes glowing like a flame. *an Uruk* is leaving down, riding on a black warg. A black warg leaves down. S:Charged MV:Tired>d They aren't here. k S:Charged MV:Tired>Ravine Exits are: S U The ravine is deep and misty, visibility is low due to the thin mist and the dense shadows formed by the man-high ferns and bushes that make travel through this area difficult. The ground becomes increasingly rocky towards the north, and a pile of rocks allows an intrepid traveller to climb out of this ravine up the cliff to the northeast. Snow lies upon the ground. An angry wild pig snorts loudly as he wobbles around. An angry wild pig snorts loudly as he wobbles around. S:Charged MV:Tired>They aren't here. S:Charged MV:Tired>s k Clouds race across the sky above the hills. Ravine Exits are: N U Opening up without much warning, this ravinedips sharply away from the mountain slopes above. Formed from the passage of some ancient waterway, this ravine is still quite moist, the air filled with mist, the ground covered with the rich greens of ferns and bushes. The ravine heads up a slight slope to the north. Snow lies upon the ground. The tracks of a black warg lead up. Their condition is fresh The tracks of a large, wild pig lead north. Their condition is clear The tracks of a black warg lead up. Their condition is very clear S:Charged MV:Tired>They aren't here. S:Charged MV:Tired>u k Ridge Exits are: N S W D Running north-south towards the mountains, the ridge broadens somewhat here. Rocks still jut out of the ground along the line, some new and sharp, others old and weathered, covered in blue lichen. A rocky slide down the slope towards the east leads down into a ravine. The ridge climbs into the mountains to the north, and to the west, a short scramble off the ridgeline leads to the side of a great mountain. Snow lies upon the ground. The tracks of a black warg lead north. Their condition is very clear The tracks of a black warg lead north. Their condition is fresh The tracks of a black warg lead south. Their condition is fresh S:Charged MV:Tired>They aren't here. S:Charged MV:Tired>vs You start to concentrate. | / - \ | / - \ | / - \ | / - \ | / - \ s | / - \ Ok. You feel refreshed. Ridge Exits are: N S The blade-like edges of grey rocks stake the ridge as it climbs north into the Mountains of Mirkwood. To the south, Mirkwood Forest blankets the horizon like a living green carpet. To the north, a thin mist covers the slopes of the mountains, filling the valleys and depressions, mist and snow swirling and eddying in the stiff wind off the mountain peaks far above. Snow lies upon the ground. The tracks of a black warg lead south. Their condition is fresh The tracks of a black warg lead south. Their condition is fresh S:Depleted MV:Weary>s Narrow Ridgeline Exits are: N S Running north into the mountains and sloping down into the forest to the south is a craggy ridge full of broken and sharp stones. The bedrock is exposed in various spots where wind, water, and the everpresent lichen can further erode the bones of the earth. Snow lies upon the ground. The tracks of a black warg lead south. Their condition is fresh The tracks of a black warg lead south. Their condition is fresh S:Depleted MV:Weary>s Sharp Incline Exits are: N E W The gentle rolling of the hills slowly changes into sharp cliffs and rocky gullies. To the south a sharp cliff drops off into the forest. From this height the treetops form a dark green blanket spreading as far as the eye can see. A steep ridgeline climbs into the mountains to the north. Snow lies upon the ground. A medium-sized elk grazes here. The tracks of a black warg lead east. Their condition is fresh The tracks of a black warg lead east. Their condition is fresh The tracks of a black warg lead west. Their condition is fresh S:Depleted MV:Weary>e Eroded Gully Exits are: E S W The hill slopes down into a shallow depression, littered with large round boulders. To the south, the forest spreads out like the wings of some great dark bird of prey. Little can be seen to the north save the snow covered tops of the Mountains of Mirkwood. The ground here is left bare by constant flooding from the rains and runoff from the mountain snow. Snow lies upon the ground. *an Uruk* is standing here. A dark warg stands here, its eyes glowing like a flame. A dark warg stands here, its eyes glowing like a flame. S:Depleted MV:Weary>k You attack *an Uruk*! *an Uruk* resists a lot. You lightly pierce *an Uruk*'s left arm. HP:Healthy S:Depleted MV:Weary, *an Uruk*:Awful> You dodge *an Uruk*'s attack. HP:Healthy S:Depleted MV:Weary, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Healthy S:Depleted MV:Weary, *an Uruk*:Awful> *an Uruk* resists a lot. You lightly pierce *an Uruk*'s right leg. HP:Healthy S:Depleted MV:Weary, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! cr HP:Healthy S:Depleted MV:Weary, *an Uruk*:Awful>You start to concentrate. \ You dodge *an Uruk*'s attack. | *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* leaves east. A black warg leaves east. A black warg leaves east. / - \ | ek / - You could not concentrate anymore! S:Depleted MV:Weary>Unrecognized command. S:Depleted MV:Weary>e k Worn Hilltop Exits are: S W This large round hill has been weathered by wind and rain until the bedrock pokes up through the soil like the skull of a scalped man. A pole has been wedged tighly into a crack. Old sun-bleached bones are tied to the pole which is topped by a human skull. A faded ribbon and several streamers blow in the wind, rattling old fingerbones like a macabre windchime. Snow lies upon the ground. *an Uruk* is riding on a black warg. A dark warg stands here, its eyes glowing like a flame. S:Depleted MV:Weary>You attack *an Uruk*! You pierce *an Uruk*'s left hand. cr HP:Healthy S:Depleted MV:Weary, *an Uruk*:Awful> You dodge *an Uruk*'s attack. HP:Healthy S:Depleted MV:Weary, *an Uruk*:Awful>You start to concentrate. \ | / - \ | / - \ You dodge *an Uruk*'s attack. Ok. *an Uruk* shudders as your chill ray strikes him. HP:Healthy S:Drained MV:Weary, *an Uruk*:Awful> *an Uruk* resists a lot. You barely pierce *an Uruk*'s body. HP:Healthy S:Drained MV:Weary, *an Uruk*:Awful>cr *an Uruk* says 'plz dondt loot me' HP:Healthy S:Drained MV:Weary, *an Uruk*:Awful>You dodge *an Uruk*'s attack. *an Uruk* resists a lot. You lightly pierce *an Uruk*'s right leg. You can't summon enough energy to cast the spell. HP:Healthy S:Drained MV:Weary, *an Uruk*:Awful> *an Uruk* resists a lot. You pierce *an Uruk*'s left leg. HP:Healthy S:Drained MV:Weary, *an Uruk*:Awful>sta You dodge *an Uruk*'s attack. HP:Healthy S:Drained MV:Weary, *an Uruk*:Awful>You pierce *an Uruk*'s left leg. *an Uruk* is dead! R.I.P. Your spirit increases by 123. You receive your share of experience -- 1904 points. Saving Kulak. *an Uruk* stops riding a black warg. Your blood freezes as you hear Sexton's death cry. A black warg stops following *an Uruk*. *an Uruk* leaves the group of *an Orc*.