______________________________________________________________________ | Barok and I (Tober) were xping in maze on vamps, lords, ect. and ran into | | Dystorshin Needless to say, he had some bad luck. | ______________________________________________________________________ >l *** POSSIBLE AN AMBUSH *** A Damp Tunnel Exits are: N S The hacked corpse of a shaggy cave bear is lying here. A stout little mule with droopy eyes stands here. Barok Bahakel of Moria is standing here. A friendly little pony is here, looking well-groomed and happy. A friendly little pony is here, looking well-groomed and happy. A stout little mule with droopy eyes stands here. A friendly little pony is here, looking well-groomed and happy. *an Uruk* (busy) is standing here. >s *** HIDING, POSSIBLE AN AMBUSH PREP *** A Damp Tunnel Exits are: N S A large underground spider is sneaking along the dusty floor here. (hiA large underground spider is sneaking along the dusty floor here. (hiding) Barok enters from the north. A nice pony enters from the north. A nice pony enters from the north. A mule enters from the north. A nice pony enters from the north. >dism You are not riding anything. > Sinder chats, 'ok' >n;j *** HIDING, POSSIBLE AN AMBUSH PREP *** A Damp Tunnel Exits are: N S The hacked corpse of a shaggy cave bear is lying here. *an Uruk* (hiding) is standing here. Barok enters from the south. A nice pony enters from the south. A nice pony enters from the south. A mule enters from the south. A nice pony enters from the south. >You look for somewhere safe to hide. You carefully hide yourself. Ambush who? >l *** HIDING, POSSIBLE AN AMBUSH PREP *** A Damp Tunnel Exits are: N S The hacked corpse of a shaggy cave bear is lying here. The hacked corpse of a shaggy cave bear is lying here. A stout little mule with droopy eyes stands here. Barok Bahakel of Moria is standing here. A friendly little pony is here, looking well-groomed and happy. A friendly little pony is here, looking well-groomed and happy. A stout little mule with droopy eyes stands here. A friendly little pony is here, looking well-groomed and happy. *an Uruk* (hiding) is standing here. >a uruk You leap from your cover towards *an Uruk*, and hit him hard! HP:Healthy, *an Uruk*:Hurt> You pierce *an Uruk*'s head. HP:Healthy, *an Uruk*:Wounded> You pierce *an Uruk*'s head hard. HP:Healthy, *an Uruk*:Wounded>c You start to concentrate. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* leaves south. s ku s *** HIDING, POSSIBLE AN AMBUSH PREP *** You need to fight somebody for this. A Damp Tunnel Exits are: N SA large underground spider is sneaking along the dusty floor here. (hiding) Barok enters from the north. A nice pony enters from the north. A nice pony enters from the north. A mule enters from the north. A nice pony enters from the north. ku >They aren't here. >s >ku *** HIDING, POSSIBLE AN AMBUSH PREP *** Tunnel Intersection Exits are: N E S W *an Uruk* (hiding) is standing here. Barok enters from the north. A nice pony enters from the north. A nice pony enters from the north. A mule enters from the north. A nice pony enters from the north. >s *** HIDING, POSSIBLE AN AMBUSH PREP *** They aren't here. >Tunnel Intersection Exits are: N S W A shaggy cave bear is standing here, its head weaving to and fro. A large underground spider is sneaking along the dusty floor here. (hiding) Barok enters from the north. A nice pony enters from the north. A nice pony enters from the north. A mule enters from the north.>They aren't here. >*** HIDING, POSSIBLE AN AMBUSH PREP *** A Damp Tunnel Exits are: N S The hacked corpse of a skeletal lord is lying here. A large underground spider is sneaking along the dusty floor here. (hiding) Barok enters from the north. A nice pony enters from the north. A nice pony enters from the north. A mule enters from the north. A nice pony enters from the north. >nn;j *** HIDING, POSSIBLE AN AMBUSH PREP *** Tunnel Intersection Exits are: N S W A shaggy cave bear is standing here, its head weaving to and fro. A large underground spider is sneaking along the dusty floor here. (hiding) Barok enters from the south. A nice pony enters from the south. A nice pony enters from the south. A mule enters from the south. A nice pony enters from the south. >Tunnel Intersection Exits are: N E S W Barok enters from the south. A nice pony enters from the south. A nice pony enters from the south. A mule enters from the south. A nice pony enters from the south. >You look for somewhere safe to hide. Barok attacks *an Uruk*! Barok deeply wounds *an Uruk*'s body with his cleave. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* leaves north. You carefully hide yourself. Ambush who? >s n *** HIDING, POSSIBLE AN AMBUSH PREP *** Tunnel Intersection Exits are: N S W A shaggy cave bear is standing here, its head weaving to and fro. A large underground spider is sneaking along the dusty floor here. (hiding) Barok enters from the north. A nice pony enters from the north. A nice pony enters from the north. A mule enters from the north. A nice pony enters from the north. n ku >*** HIDING, POSSIBLE AN AMBUSH PREP *** Tunnel Intersection Exits are: N E S W Barok enters from the south. A nice pony enters from the south. A nice pony enters from the south. A mule enters from the south. A nice pony enters from the south. Barok attacks *an Uruk*!*an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* leaves north. >A Damp Tunnel Exits are: N S A large underground spider is sneaking along the dusty floor here. (hiding) *an Uruk* is standing here. Barok enters from the south. A nice pony enters from the south. A nice pony enters from the south. A mule enters from the south. A nice pony enters from the south. >They aren't here. >ku l They aren't here. *** HIDING, POSSIBLE AN AMBUSH PREP *** >A Damp Tunnel Exits are: N S A large underground spider is sneaking along the dusty floor here. (hiding) A stout little mule with droopy eyes stands here. Barok Bahakel of Moria is standing here. A friendly little pony is here, looking well-groomed and happy. A friendly little pony is here, looking well-groomed and happy. A stout little mule with droopy eyes stands here. A friendly little pony is here, looking well-groomed and happy. >n;ku A Damp Tunnel Exits are: N S The hacked corpse of a shaggy cave bear is lying here.Barok enters from the south. A nice pony enters from the south. A nice pony enters from the south. A mule enters from the south. A nice pony enters from the south. >They aren't here. >n *** HIDING, POSSIBLE AN AMBUSH PREP *** A Damp Tunnel Exits are: N S The hacked corpse of a shaggy cave bear is lying here. A large underground spider is sneaking along the dusty floor here. (hiding) Barok enters from the south. A nice pony enters from the south. A nice pony enters from the south. A mule enters from the south. A nice pony enters from the south. >hunt n Ok, you'll try to notice fresh tracks. >*** HIDING, POSSIBLE AN AMBUSH PREP *** Dead-End Exits are: S The pierced corpse of a coiled black snake is lying here. A pond of clear, refreshing water resides here. A large underground spider is sneaking along the dusty floor here. (hiding) The tracks of a mule lead south. Their condition is clear The tracks of *an Uruk* lead south. Their condition is very clear The tracks of a mule lead south. Their condition is clear The tracks of *a Hobbit* lead south. Their condition is clearThe tracks of a nice pony lead south. Their condition is clear Barok enters from the south. A nice pony enters from the south. A nice pony enters from the south. A mule enters from the south. A nice pony enters from the south. >s s *** HIDING, POSSIBLE AN AMBUSH PREP *** A Damp Tunnel Exits are: N S The hacked corpse of a shaggy cave bear is lying here. A large underground spider is sneaking along the dusty floor here. (hiding) The tracks of a mule lead north. Their condition is clear The tracks of a mule lead north. Their condition is fresh The tracks of *a Hobbit* lead south. Their condition is very clear The tracks of a nice pony lead south. Their condition is very clear The tracks of a nice pony lead north. Their condition is fresh The tracks of *a Hobbit* lead north. Their condition is clear The tracks of a nice pony lead north. Their condition is fresh The tracks of *a Dwarf* lead north. Their condition is fresh Barok enters from the north. A nice pony enters from the north. A nice pony enters from the north. A mule enters from the north. A nice pony enters from the north. >s A Damp Tunnel Exits are: N S The hacked corpse of a shaggy cave bear is lying here. The tracks of *a Hobbit* lead north. Their condition is fresh The tracks of *an Uruk* lead south. Their condition is very clearThe tracks of a mule lead south. Their condition is fresh The tracks of *an Uruk* lead south. Their condition is fresh The tracks of a nice pony lead north. Their condition is fresh The tracks of a nice pony lead north. Their condition is fresh The tracks of a mule lead north. Their condition is fresh Barok enters from the north. A nice pony enters from the north. A nice pony enters from the north. A mule enters from the north. A nice pony enters from the north. >*** HIDING, POSSIBLE AN AMBUSH PREP *** A Damp Tunnel Exits are: N S A large underground spider is sneaking along the dusty floor here. (hiding) The tracks of a nice pony lead north. Their condition is fresh The tracks of a nice pony lead south. Their condition is fresh The tracks of *a Dwarf* lead south. Their condition is fresh The tracks of a nice pony lead north. Their condition is fresh The tracks of *an Uruk* lead north. Their condition is fresh The tracks of a nice pony lead north. Their condition is fresh The tracks of a nice pony lead south. Their condition is fresh The tracks of *an Uruk* lead north. Their condition is fresh The tracks of *a Hobbit* lead south. Their condition is fresh The tracks of *an Uruk* lead east. Their condition is fresh The tracks of *a Dwarf* lead north. Their condition is fresh The tracks of a nice pony lead north. Their condition is fresh Barok enters from the north. A nice pony enters from the north. A nice pony enters from the north. A mule enters from the north. A nice pony enters from the north. > Barok attacks *an Uruk*! Barok cleaves *an Uruk*'s left hand extremely hard. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* leaves west. e >*** HIDING, POSSIBLE AN AMBUSH PREP *** Tunnel Intersection Exits are: N E S W A large underground spider is sneaking along the dusty floor here. (hiding) The tracks of *an Uruk* lead west. Their condition is fresh The tracks of *an Uruk* lead east. Their condition is fresh Barok enters from the west. A nice pony enters from the west. A nice pony enters from the west. A mule enters from the west. A nice pony enters from the west. >wThe tracks of a mule lead north. Their condition is very clear The tracks of *an Uruk* lead south. Their condition is fresh Barok enters from the north. A nice pony enters from the north. A nice pony enters from the north. A mule enters from the north. A nice pony enters from the north. >s Tunnel Intersection Exits are: N E S W The tracks of a mule lead north. Their condition is fresh The tracks of *an Uruk* lead west. Their condition is freshThe tracks of *a Dwarf* lead east. Their condition is fresh The tracks of a nice pony lead east. Their condition is fresh The tracks of *a Dwarf* lead north. Their condition is fresh The tracks of a nice pony lead east. Their condition is fresh The tracks of *a Hobbit* lead south. Their condition is fresh Barok enters from the east. A nice pony enters from the east. A nice pony enters from the east. A mule enters from the east. A nice pony enters from the east. w;ku >Dead-End Exits are: E A large black snake is coiled up here, gazing at you intently. A giant bat looms overhead. *an Uruk* is standing here. The tracks of *an Uruk* lead east. Their condition is fresh Barok enters from the east. A nice pony enters from the east. A nice pony enters from the east. A mule enters from the east. A nice pony enters from the east. Barok attacks *an Uruk*! *an Uruk* panics, and attempts to flee! >You attack *an Uruk*!*an Uruk* panics, and attempts to flee! HP:Healthy, Barok:Bruised, *an Uruk*:Bloodied> *an Uruk* lightly pierces Barok's body. *an Uruk* panics, and attempts to flee! HP:Healthy, Barok:Bruised, *an Uruk*:Bloodied>Barok rushes forward wildly. Barok deeply wounds *an Uruk*'s right arm with his cleave. *an Uruk* is dead! R.I.P. You receive your share of experience -- 2533 points. Saving Tober. Your blood freezes as you hear Dystorshin's death cry. You cannot go that way. >They aren't here. >You get a large heap of coins from the hacked corpse of *an Uruk*. There were 5 gold, 8 silver and 43 copper coins. > A coiled black snake attacks YOU! A giant bat attacks YOU! You lightly pierce a coiled black snake. na dystorshin rip HP:Healthy, a coiled black snake:Scratched> Barok says 'yes' HP:Healthy, a coiled black snake:Scratched>You narrate, 'dystorshin rip' HP:Healthy, a coiled black snake:Scratched> You pierce a coiled black snake.HP:Healthy, a coiled black snake:Scratched>fame You lightly pierce a coiled black snake. On the 14th Day of Sulime, Tober killed Someone. On the 28th Day of Urime, Tober killed Krakk. On the 6th Day of Narvinye, Tober killed Vyten. On the 9th Day of Narvinye, Tober killed Dystorshin. There were found 4 records about Tober, total fame 25. HP:Healthy, a coiled black snake:Scratched> You pierce a coiled black snake's head hard. HP:Healthy, a coiled black snake:Bruised> A giant bat hits your left leg. HP:Scratched, a coiled black snake:Bruised>ec Nosh chats, 'kool' HP:Scratched, a coiled black snake:Bruised> You lightly pierce a coiled black snake. HP:Scratched, a coiled black snake:Bruised> Pi chats, 'hehe grats' HP:Scratched, a coiled black snake:Bruised> Barok assists you! Barok attacks a coiled black snake! Barok deeply wounds a coiled black snake with his cleave. HP:Scratched, a coiled black snake:Hurt> You pierce a coiled black snake. HP:Scratched, a coiled black snake:Hurt>You see nothing special.. When you look inside, you see: corpse (here) : a silk sash a dark blue stone a sharp, crystal dagger a leather belt a golden bear fur a light kite shield a blue pair of cotton sleeves a blue pair of cotton gloves a pair of soft leather boots a blue pair of cotton pants a blue cotton hood a blue cotton shirt a leather flask a leather bag a leather flask a shadowy blade Isle chats, 'Ha ha.' HP:Scratched, a coiled black snake:Hurt> You lightly pierce a coiled black snake. HP:Scratched, a coiled black snake:Hurt> Barok deeply wounds a coiled black snake with his cleave. HP:Scratched, a coiled black snake:Wounded> You lightly pierce a coiled black snake. HP:Scratched, a coiled black snake:Wounded> Hexi narrates, '*clap*'HP:Scratched, a coiled black snake:Wounded> You pierce a coiled black snake. HP:Scratched, a coiled black snake:Bloodied> You pierce a coiled black snake. HP:Scratched, a coiled black snake:Bloodied> Barok discovers a weakness in a coiled black snake's defense! Barok deeply wounds a coiled black snake with his cleave. A coiled black snake is dead! R.I.P. You receive your share of experience -- 162 points. Your blood freezes as you hear a coiled black snake's death cry. You turn to face your next enemy. HP:Scratched, a giant bat:Healthy>You pierce a giant bat. You can't find any coins in the hacked corpse of a coiled black snake. HP:Scratched, a giant bat:Scratched> Barok says 'nice xp' **** Hehe.. sorry Dystorshin **** | I was bored and decided to get some pk action some lonely night. I went to bed | | No tracks at all, so I stick around at bed and chat a few, then go to boulder | | Just to kill lazys and fine a lone uruk, and here it is. | | I would've killed them both easy, but. I was not sneaking until after they both | | Ran for their lives. *blush* | ____________________________________________________________________________________ Heavy Forest Exits are: N S W *an Uruk* is riding on a black warg. A dark warg stands here, its eyes glowing like a flame. A dark warg stands here, its eyes glowing like a flame. R>A Gradual Hillside Exits are: N E S W R>A Sudden Clearing Exits are: N E (S) W Snow lies upon the ground. A lazy forest troll is here, cooking his latest kill. R>Atop a Forest Peak Exits are: E S W R>dism la You stop riding a mule. A mule starts following you. >s;hide A mule stops following you. >A Sudden Clearing Exits are: N E (S) W Snow lies upon the ground. A lazy forest troll is here, cooking his latest kill. *an Uruk* is riding on a black warg. A dark warg stands here, its eyes glowing like a flame. A dark warg stands here, its eyes glowing like a flame. >You look for somewhere safe to hide. You carefully hide yourself. j >You look for somewhere safe to hide. You carefully hide yourself. The boulder is opened from the other side. *an Uruk* enters from the south. *an Uruk* smiles happily. You leap from your cover towards *an Uruk*, and hit him hard! HP:Healthy Mind:in top shape, *an Uruk*:Bloodied> You pierce *an Uruk*'s left foot. *an Uruk* panics, and attempts to flee!*an Uruk* flees head over heals! *an Uruk* is leaving east, riding on a black warg. A black warg leaves east. A black warg leaves east. >eku A Gradual Hillside Exits are: N E S W *an Uruk* is riding on a black warg. A dark warg stands here, its eyes glowing like a flame. A dark warg stands here, its eyes glowing like a flame. >You attack *an Uruk*! You pierce *an Uruk*'s body. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* is leaving north, riding on a black warg. A black warg leaves north. A black warg leaves north. >n Forested Plateau Exits are: E S W *an Uruk* is riding on a black warg. A dark warg stands here, its eyes glowing like a flame. A dark warg stands here, its eyes glowing like a flame. ku >You attack *an Uruk*! You lightly pierce *an Uruk*'s right arm. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* is leaving east, riding on a black warg. A black warg leaves east. A black warg leaves east. >e ku Brush-Covered Slope Exits are: E S W *an Uruk* is riding on a black warg.You pierce *an Uruk*'s body. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* is leaving west, riding on a black warg. A black warg leaves west. >w ku Forested Plateau Exits are: E S W >They aren't here. >w Atop a Forest Peak Exits are: E S W A stout little mule with droopy eyes stands here. >ku They aren't here. >s;j A Sudden Clearing Exits are: N E S W Snow lies upon the ground. A lazy forest troll is here, cooking his latest kill. *an Uruk* is standing here. >*an Uruk* leaves north. You look for somewhere safe to hide. You carefully hide yourself. Ambush who? >n;j Atop a Forest Peak Exits are: E S WAtop a Forest Peak Exits are: E S W A mule is here, fighting *an Uruk*. *an Uruk* is here, fighting a mule. >You look for somewhere safe to hide. You carefully hide yourself. You target is too alert! >ku A mule hits *an Uruk*'s left hand. >You attack *an Uruk*! You pierce *an Uruk*'s body. HP:Healthy, a mule:Hurt, *an Uruk*:Scratched> *an Uruk* deeply wounds a mule's right hindfoot with his cleave. HP:Healthy, a mule:Bloodied, *an Uruk*:Scratched> You pierce *an Uruk*'s head. HP:Healthy, a mule:Bloodied, *an Uruk*:Scratched> A mule lightly hits *an Uruk*'s right leg. HP:Healthy, a mule:Bloodied, *an Uruk*:Bruised> You pierce *an Uruk*'s body hard. HP:Healthy, a mule:Bloodied, *an Uruk*:Bruised> *an Uruk* turns to fight you! HP:Healthy, *an Uruk*:Bruised>c You pierce *an Uruk*'s body hard. A mule lightly hits *an Uruk*'s head. Ok. HP:Healthy, *an Uruk*:Bruised>f You flee head over heels. Forested Plateau Exits are: E S W >w *** POSSIBLE AN AMBUSH *** Atop a Forest Peak Exits are: E S W A mule is here, fighting *an Uruk*. *an Uruk* (busy) is here, fighting a mule. >j You avoid a bash from *an Uruk*, who loses his balance and falls! *an Uruk* begins quietly muttering some strange, powerful words. You can not hide from your opponent! HP:Healthy, a mule:Bloodied, *an Uruk*:Bruised>You pierce *an Uruk*'s left leg. No way! You're fighting for your life! HP:Healthy, a mule:Bloodied, *an Uruk*:Bruised>f You pierce *an Uruk*'s body. HP:Healthy, a mule:Bloodied, *an Uruk*:Bruised>na 2 uruks boulderA Sudden Clearing Exits are: N E S W Snow lies upon the ground. A lazy forest troll is here, cooking his latest kill. >f You narrate, '2 uruks boulder' >You flee head over heels. Atop a Forest Peak Exits are: E S W The hacked corpse of a mule is lying here. *an Uruk* is standing here. > *an Uruk* attacks YOU! HP:Healthy, *an Uruk*:Bruised> You pierce *an Uruk*'s body. HP:Healthy, *an Uruk*:Bruised> *an Uruk* begins quietly muttering some strange, powerful words. HP:Healthy, *an Uruk*:Bruised>f You flee head over heels. Rocky Forested Slope Exits are: E S W >w;j Base of a Rocky Incline Exits are: E S >You look for somewhere safe to hide. You carefully hide yourself. Ambush who? ee;j >Rocky Forested Slope Exits are: E S W >Atop a Forest Peak Exits are: E S W The hacked corpse of a mule is lying here. *an Uruk* is standing here. >You look for somewhere safe to hide. *an Uruk* leaves south. You carefully hide yourself. Ambush who? > Pi narrates, 'need help?' >s j A Sudden Clearing Exits are: N E S W Snow lies upon the ground. A lazy forest troll is here, cooking his latest kill. >You look for somewhere safe to hide. A lazy forest troll attacks YOU! Pi narrates, 'like spaming?' You can not hide from your opponent! No way! You're fighting for your life! HP:Healthy, a lazy forest troll:Healthy> You pierce a lazy forest troll's right arm. HP:Healthy, a lazy forest troll:Scratched>f j You flee head over heels. Sloping Ground Exits are: N E S W A black deer can barely be made out in the darkness here. A black deer can barely be made out in the darkness here. >You look for somewhere safe to hide. You carefully hide yourself. Ambush who? w >Forest of Mirkwood Exits are: N E S A black deer can barely be made out in the darkness here. >e Sloping Ground Exits are: N E S W A black deer can barely be made out in the darkness here. >e Sloping Ground Exits are: N E S W A black deer can barely be made out in the darkness here. A black deer can barely be made out in the darkness here. >ss;j Old Forest Road Bends Exits are: N S W Snow lies upon the ground. >Windy Forest Road Exits are: N E S W Snow lies upon the ground. >You look for somewhere safe to hide. e You carefully hide yourself. Ambush who? >Old Forest Road Exits are: E S W Snow lies upon the ground. >cha dunno, hold e You chat, 'dunno, hold' >A Small Embankment Exits are: N E S W >n Beside a Huge Wall of Oaks Exits are: N E S A large black hawk is flying here. A large black hawk is flying here.A large black hawk is flying here. A large black hawk is flying here. >n A Gradual Hillside Exits are: N E S W *an Uruk* is riding on a black warg. > *an Uruk* is leaving west, riding on a black warg. Pi chats, 'k' >w A Sudden Clearing Exits are: N E S W Snow lies upon the ground. A lazy forest troll is here, cooking his latest kill. *an Uruk* is riding on a black warg. > *an Uruk* enters from the south. j >You look for somewhere safe to hide. You carefully hide yourself. Flashes of lightning can be seen through the trees. You catch a waft of evil stench in the air. *an Uruk* leaves south. *an Uruk* stops riding a black warg. A black warg now follows *an Uruk*. *an Uruk* leaves south. A black warg leaves south. The boulder closes quietly. You can not do it this way. >na come boulder You narrate, 'come boulder' >ope boulder Ok. > A lazy forest troll attacks YOU! You pierce a lazy forest troll's left hand. HP:Healthy, a lazy forest troll:Scratched>f You pierce a lazy forest troll's right foot. HP:Healthy, a lazy forest troll:Scratched>You flee head over heels. A Slimy Cave Exits are: N D A heavy, iron chest is lying here. A great, filthy beast is here, chained to an iron stake. *an Uruk* is standing here. *an Uruk* is standing here. A dark warg stands here, its eyes glowing like a flame.A dark warg stands here, its eyes glowing like a flame. >j You look for somewhere safe to hide. *an Uruk* closes the boulder. You carefully hide yourself. *an Uruk* leaves down. *an Uruk* begins quietly muttering some strange, powerful words. You can not do it this way. *an Uruk* enters from below. >f *an Uruk* utters a strange command, 'confuse' >You flee head over heels. A Slimy Crack Exits are: U The hacked corpse of a fetid black fungus is lying here. > Allanon narrates, 'YEAH! Lets here it for the boulder!' >hide>hide Lestat chats, 'heeh' You look for somewhere safe to hide. You carefully hide yourself. >na come boulder, now You narrate, 'come boulder, now' >u;j *** POSSIBLE AN AMBUSH *** A Slimy Cave Exits are: (N) D A heavy, iron chest is lying here. A great, filthy beast is here, chained to an iron stake. *an Uruk* is standing here. A dark warg stands here, its eyes glowing like a flame. *an Uruk* (busy) is standing here. >You look for somewhere safe to hide. You carefully hide yourself. You target is too alert! >d A Slimy Crack Exits are: U The hacked corpse of a fetid black fungus is lying here. > *an Uruk* enters from above. >hide *an Uruk* attacks YOU!You can not hide from your opponent! j f HP:Healthy, *an Uruk*:Bruised> You lightly pierce *an Uruk*'s body. HP:Healthy, *an Uruk*:Bruised>You can not hide from your opponent! HP:Healthy, *an Uruk*:Bruised>No way! You're fighting for your life! HP:Healthy, *an Uruk*:Bruised>You flee head over heels. A Slimy Cave Exits are: (N) D A heavy, iron chest is lying here. A great, filthy beast is here, chained to an iron stake. *an Uruk* is standing here. A dark warg stands here, its eyes glowing like a flame. >j A great, filthy beast attacks YOU! You pierce a great, filthy beast's right foreleg. HP:Healthy, a great, filthy beast:Scratched>You can not hide from your opponent! HP:Healthy, a great, filthy beast:Scratched>f No way! You're fighting for your life! HP:Healthy, a great, filthy beast:Scratched>You pierce a great, filthy beast's body. PANIC! You couldn't escape! HP:Healthy, a great, filthy beast:Scratched>fHP:Healthy, a great, filthy beast:Scratched>f j *an Uruk* enters from below. You flee head over heels. A Slimy Crack Exits are: U The hacked corpse of a fetid black fungus is lying here. >You look for somewhere safe to hide. Pi chats, 'there' def You carefully hide yourself. Ambush who? >You are now employing defensive tactics. > *an Uruk* enters from above. >chat come in You chat, 'come in' a uruk >*an Uruk* searches the area carefully. Lestat chats, 'got my first deeply. :)' *an Uruk* attacks YOU! f f No way! You're fighting for your life! PANIC! You couldn't escape! f HP:Healthy, *an Uruk*:Bruised>You lightly pierce *an Uruk*'s left hand. HP:Healthy, *an Uruk*:Bruised>You flee head over heels. A Slimy Cave Exits are: (N) D A heavy, iron chest is lying here. A great, filthy beast is here, chained to an iron stake. *an Uruk* is here, fighting a large, husky dog. A dark warg stands here, its eyes glowing like a flame. Pi Gamgee, Wandering Hobbit of the Shire. is standing here. A stout little mule with droopy eyes stands here. A large, husky dog is here, fighting *an Uruk*. > Pi assists a large, husky dog. Pi attacks *an Uruk*! >*an Uruk* begins quietly muttering some strange, powerful words. PANIC! You couldn't escape! >j *an Uruk* utters a strange command, 'insight' >You look for somewhere safe to hide. *an Uruk* enters from below. Sinder chats, 'with what?' d;j You carefully hide yourself. You target is too alert! >A Slimy Crack Exits are: U The hacked corpse of a fetid black fungus is lying here. >You look for somewhere safe to hide. You carefully hide yourself. Ambush who? >u *an Uruk* enters from above. >*** POSSIBLE AN AMBUSH *** A Slimy Cave Exits are: (N) D A heavy, iron chest is lying here. A great, filthy beast is here, chained to an iron stake. *an Uruk* (busy) is here, fighting a large, husky dog. A dark warg stands here, its eyes glowing like a flame. Pi Gamgee, Wandering Hobbit of the Shire. is here, fighting *an Uruk*. A stout little mule with droopy eyes stands here. A large, husky dog is here, fighting *an Uruk*.>close boulder *an Uruk* utters a strange command, 'confuse' A large, husky dog appears to be confused! *an Uruk* turns to fight Pi. >It's already closed! >f You flee head over heels. A Slimy Crack Exits are: U The hacked corpse of a fetid black fungus is lying here. *an Uruk* is standing here. > *an Uruk* attacks YOU! HP:Healthy, *an Uruk*:Bruised>j You pierce *an Uruk*'s body. HP:Healthy, *an Uruk*:Hurt>f Lestat chats, 'a heavy, two-handed warhammer' You can not hide from your opponent! HP:Healthy, *an Uruk*:Bruised>No way! You're fighting for your life! HP:Healthy, *an Uruk*:Bruised>You flee head over heels. A Slimy Cave Exits are: (N) D A heavy, iron chest is lying here.A great, filthy beast is here, chained to an iron stake. *an Uruk* is here, fighting Pi. A dark warg stands here, its eyes glowing like a flame. Pi Gamgee, Wandering Hobbit of the Shire. is here, fighting *an Uruk*. A stout little mule with droopy eyes stands here. A large, husky dog is here, fighting *an Uruk*. >d Pi begins quietly muttering some strange, powerful words. >j Pi utters a strange command, 'confuse' *an Uruk* appears to be confused! >A Slimy Crack Exits are: U The hacked corpse of a fetid black fungus is lying here. *an Uruk* is standing here. >You look for somewhere safe to hide. You carefully hide yourself. *an Uruk* leaves up. Ambush who? Sinder chats, 'shoot' >cha spam it closed You chat, 'spam it closed' a uruk >Nalun chats, 'i have one' >Ambush who? > *an Uruk* enters from above. >u *an Uruk* begins quietly muttering some strange, powerful words. >*** POSSIBLE AN AMBUSH *** *** POSSIBLE AN AMBUSH *** *** POSSIBLE AN AMBUSH *** A Slimy Cave Exits are: (N) D A heavy, iron chest is lying here. A great, filthy beast is here, chained to an iron stake. *an Uruk* (busy) is here, fighting a large, husky dog. A dark warg stands here, its eyes glowing like a flame. Pi Gamgee, Wandering Hobbit of the Shire. (busy) is standing here. A stout little mule with droopy eyes stands here. A large, husky dog (busy) is here, fighting *an Uruk*. > *an Uruk* utters a strange command, 'confuse' > A great, filthy beast hits a large, husky dog's body very hard. >d;j A large, husky dog resists a lot. *an Uruk* lightly slashes a large, husky dog's body. *** POSSIBLE AN AMBUSH *** > Sinder chats, 'i've sevelied' >A Slimy Crack Exits are: U The hacked corpse of a fetid black fungus is lying here. *an Uruk* (busy) is standing here. >You look for somewhere safe to hide. *an Uruk* utters a strange command, 'regeneration' *an Uruk* attacks YOU! You can not hide from your opponent! No way! You're fighting for your life! HP:Healthy, *an Uruk*:Hurt> You pierce *an Uruk*'s right hand. HP:Healthy, *an Uruk*:Hurt> You pierce *an Uruk*'s head. f HP:Healthy, *an Uruk*:Hurt> You pierce *an Uruk*'s left arm. HP:Healthy, *an Uruk*:Hurt>HP:Healthy, *an Uruk*:Hurt> *an Uruk* begins quietly muttering some strange, powerful words. HP:Healthy, *an Uruk*:Hurt>*** POSSIBLE AN AMBUSH *** *** POSSIBLE AN AMBUSH *** *** POSSIBLE AN AMBUSH *** You flee head over heels. A Slimy Cave Exits are: (N) D A heavy, iron chest is lying here. A great, filthy beast is here, fighting a large, husky dog. *an Uruk* (busy) is here, fighting a large, husky dog. A dark warg stands here, its eyes glowing like a flame. Pi Gamgee, Wandering Hobbit of the Shire. (busy) is standing here. A stout little mule with droopy eyes stands here. A large, husky dog (busy) is here, fighting *an Uruk*. > A great, filthy beast deeply wounds a large, husky dog's head with its hit. >d;j Pi assists a large, husky dog. Pi attacks *an Uruk*! >*an Uruk* utters a strange command, 'confuse' A Slimy Crack Exits are: U The hacked corpse of a fetid black fungus is lying here. *an Uruk* is standing here. >You look for somewhere safe to hide. You carefully hide yourself.You carefully hide yourself. Lestat chats, 'heh, good for you.' *an Uruk* enters from above. A black warg enters from above. You leap from your cover towards *an Uruk*, and hit him hard! HP:Healthy, *an Uruk*:Bloodied> You pierce *an Uruk*'s right arm. HP:Healthy, *an Uruk*:Bloodied> Lestat chats, 'are you an elf?' HP:Healthy, *an Uruk*:Bloodied>f You pierce *an Uruk*'s body. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* leaves up. You flee head over heels. A Slimy Cave Exits are: (N) D A heavy, iron chest is lying here. A great, filthy beast is here, fighting a large, husky dog. Pi Gamgee, Wandering Hobbit of the Shire. is standing here. A stout little mule with droopy eyes stands here. A large, husky dog is here, fighting a great, filthy beast. *an Uruk* is standing here. sneaksneak >j Pi assists a large, husky dog. Pi attacks a great, filthy beast! Pi slashes a great, filthy beast's head hard. >You stop sneaking. > A great, filthy beast deeply wounds a large, husky dog's right forefoot with its hit. A large, husky dog is dead! R.I.P. A large, husky dog realizes that Pi is a jerk! A large, husky dog leaves the group of Pi. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* leaves down. >You look for somewhere safe to hide. Sinder chats, 'nope' You carefully hide yourself. *an Uruk* enters from below. *an Uruk* attacks Pi! *an Uruk* deeply wounds Pi's body with his cleave. A great, filthy beast hits Pi's head very hard. Pi panics, and attempts to flee! Pi flees head over heals! Pi leaves down. A mule leaves down. *an Uruk* leaves down. Lestat chats, ':)' You can not do it this way. You can't find any coins in the badly beaten corpse of a large, husky dog. >d;j A Slimy Crack Exits are: U The hacked corpse of a fetid black fungus is lying here. *an Uruk* is here, fighting Pi. A dark warg stands here, its eyes glowing like a flame. Pi Gamgee, Wandering Hobbit of the Shire. is here, fighting *an Uruk*. A stout little mule with droopy eyes stands here. *an Uruk* is here, fighting Pi. >Pi panics, and attempts to flee! You look for somewhere safe to hide. Pi slashes *an Uruk*'s body very hard. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* leaves up.A black warg leaves up. You carefully hide yourself. You target is too alert! >u ku A Slimy Cave Exits are: (N) D The badly beaten corpse of a large, husky dog is lying here. A heavy, iron chest is lying here. A great, filthy beast is here, chained to an iron stake. *an Uruk* is standing here. A dark warg stands here, its eyes glowing like a flame. Nalun chats, 'whos an elf?' Sinder chats, 'human]' close boulder >Pi enters from below. A mule enters from below. You attack *an Uruk*! You pierce *an Uruk*'s head. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* leaves down. A black warg leaves down. >It's already closed! >close boulder *an Uruk* enters from below. *an Uruk* attacks YOU! HP:Healthy, *an Uruk*:Bloodied>You pierce *an Uruk*'s left leg. It's already closed! Sinder chats, 'human' HP:Healthy, *an Uruk*:Bloodied>f // my big mistake.. *growl* You flee head over heels. A Slimy Crack Exits are: U The hacked corpse of a fetid black fungus is lying here. *an Uruk* is standing here. A dark warg stands here, its eyes glowing like a flame. >u *an Uruk* enters from above. >ku A Slimy Cave Exits are: (N) D The badly beaten corpse of a large, husky dog is lying here. A heavy, iron chest is lying here. A great, filthy beast is here, chained to an iron stake. Pi Gamgee, Wandering Hobbit of the Shire. is standing here. A stout little mule with droopy eyes stands here. >They aren't here. > *an Uruk* enters from below. Pi chats, 'open' Lestat chats, 'nod'> Pi leaves down. A mule leaves down. >'spam it closed ku You say 'spam it closed' > *an Uruk* opens the boulder. >*an Uruk* leaves north. They aren't here. >close boulder The boulder closes quietly. close boulder >It's already closed! >It's already closed! >close boulder close boulder close boulder It's already closed! close boulder >It's already closed! close boulder It's already closed! >close boulder It's already closed! >>*an Uruk* enters from below. A black warg enters from below. It's already closed! >It's already closed! > *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* leaves down. A black warg leaves down. >ku They aren't here. > Pi enters from below. A mule enters from below. > Pi opens the boulder. >'spam itc lsoed Pi leaves north. A mule leaves north.A mule leaves north. You say 'spam itc lsoed' >'no You say 'no' >close boulder Ok. >close boulder *an Uruk* enters from below. A black warg enters from below. It's already closed! close boulder >*an Uruk* opens the boulder. Ok. > *an Uruk* opens the boulder. > A great, filthy beast attacks YOU! HP:Healthy, a great, filthy beast:Scratched>close boulder The boulder closes quietly. f HP:Healthy, a great, filthy beast:Scratched>It's already closed! HP:Healthy, a great, filthy beast:Scratched>You pierce a great, filthy beast's left foreleg. *an Uruk* opens the boulder.*an Uruk* opens the boulder. PANIC! You couldn't escape! HP:Healthy, a great, filthy beast:Scratched> The boulder closes quietly. HP:Healthy, a great, filthy beast:Scratched>f // second biggest mistake. lucky uruk You flee head over heels. A Slimy Crack Exits are: U There is an unpleasant smell to this place. The hacked corpse of a fetid black fungus is lying here. f >PANIC! You couldn't escape! >u;j A Slimy Cave Exits are: N D The badly beaten corpse of a large, husky dog is lying here. A heavy, iron chest is lying here. A great, filthy beast is here, chained to an iron stake. >You look for somewhere safe to hide. You carefully hide yourself. Ambush who? >n;j A Sudden Clearing Exits are: N E S W Snow lies upon the ground. A lazy forest troll is here, cooking his latest kill. Pi Gamgee, Wandering Hobbit of the Shire. is standing here. A stout little mule with droopy eyes stands here. *SPAM* Old Forest Road Exits are: E W Snow lies upon the ground. The tracks of *an Uruk* lead east. Their condition is fresh The tracks of a black warg lead west. Their condition is clear >e The road is suddenly lit by violent flashes of lightning as the rain continues. >Old Forest Road Exits are: E W Snow lies upon the ground. A friendly little pony is here, looking well-groomed and happy. A stout little mule with droopy eyes stands here. The tracks of a black warg lead west. Their condition is fresh The tracks of a black warg lead west. Their condition is clear The tracks of *an Uruk* lead north. Their condition is very clear >e Old Forest Road Exits are: N E S WSnow lies upon the ground. The tracks of a black warg lead west. Their condition is clear The tracks of a black warg lead west. Their condition is very clear The tracks of a black warg lead west. Their condition is clear >w Old Forest Road Exits are: E W Snow lies upon the ground. A friendly little pony is here, looking well-groomed and happy. A stout little mule with droopy eyes stands here. The tracks of a black warg lead west. Their condition is clear The tracks of *a Hobbit* lead east. Their condition is fresh The tracks of *an Uruk* lead north. Their condition is very clear >ope web;n;j Ok. >Cleared Trees Exits are: S Snow lies upon the ground. *an Uruk* is standing here. >You look for somewhere safe to hide. You carefully hide yourself. close web *an Uruk* leaves south. // Glad there is some smart uruks still left. close web You can not do it this way. Ok. ope web s >It's already closed! >Ok. >Old Forest Road Exits are: N E W Snow lies upon the ground. A friendly little pony is here, looking well-groomed and happy. A stout little mule with droopy eyes stands here. The tracks of a black warg lead west. Their condition is fresh The tracks of *an Uruk* lead west. Their condition is fresh The tracks of a black warg lead west. Their condition is clear The tracks of *a Hobbit* lead east. Their condition is fresh The tracks of *an Uruk* lead north. Their condition is very clear >w Old Forest Road Exits are: E W Snow lies upon the ground. The tracks of *a Hobbit* lead east. Their condition is fresh The tracks of *an Uruk* lead west. Their condition is fresh >w Old Forest Road Exits are: E W Snow lies upon the ground. The tracks of *an Uruk* lead east. Their condition is very clear The tracks of *an Uruk* lead west. Their condition is fresh The tracks of a black warg lead west. Their condition is very clear The tracks of *a Hobbit* lead east. Their condition is very clear >w Old Forest Road Exits are: E W Old Forest Road Exits are: E W Snow lies upon the ground. The tracks of *a Hobbit* lead east. Their condition is fresh The tracks of *an Uruk* lead west. Their condition is fresh The tracks of a black warg lead west. Their condition is clear >w Old Forest Road Exits are: E W Snow lies upon the ground. The tracks of a black warg lead west. Their condition is very clear The tracks of *an Uruk* lead west. Their condition is fresh The tracks of *a Hobbit* lead east. Their condition is fresh The tracks of *an Uruk* lead east. Their condition is fresh >w Old Forest Road Bends Exits are: N E S W Snow lies upon the ground. The tracks of a black warg lead west. Their condition is clear The tracks of *a Hobbit* lead east. Their condition is very clear The tracks of *an Uruk* lead west. Their condition is fresh w >Dark Forest Exits are: N E S W The tracks of *an Uruk* lead west. Their condition is fresh >w Dark Forest Exits are: N E S W >n Old Forest Road Exits are: N E S W Snow lies upon the ground. The tracks of a mule lead west. Their condition is fresh The tracks of *a Hobbit* lead east. Their condition is very clearw >Old Forest Road Exits are: N E S W Snow lies upon the ground. The tracks of a mule lead west. Their condition is fresh The tracks of *a Hobbit* lead east. Their condition is very clear w >Old Forest Road Exits are: N E S W Snow lies upon the ground. The tracks of *an Uruk* lead north. Their condition is fresh The tracks of a mule lead west. Their condition is fresh The tracks of *a Hobbit* lead east. Their condition is fresh >w Pi tells you 'hehe i got scared :)'. >Road Over an Ancient Streambed Exits are: N E S W Snow lies upon the ground. The tracks of *a Hobbit* lead north. Their condition is fresh The tracks of a mule lead west. Their condition is fresh The tracks of *a Hobbit* lead south. Their condition is fresh The tracks of a black warg lead south. Their condition is clear The tracks of *a Hobbit* lead east. Their condition is fresh >n A Shallow Valley Exits are: N E S W A giant bat looms overhead. A giant bat looms overhead. The tracks of *a Hobbit* lead south. Their condition is clear The tracks of *a Hobbit* lead south. Their condition is clear> s >Road Over an Ancient Streambed Exits are: N E S W Snow lies upon the ground. The tracks of *a Hobbit* lead north. Their condition is fresh The tracks of *a Hobbit* lead north. Their condition is fresh The tracks of *a Hobbit* lead south. Their condition is fresh The tracks of a black warg lead south. Their condition is clear The tracks of *a Hobbit* lead east. Their condition is fresh >A Broken Thatchet Exits are: N W A dark warg stands here, its eyes glowing like a flame. The tracks of *a Hobbit* lead west. Their condition is very clear The tracks of *a Hobbit* lead north. Their condition is very clear >w Disturbed Brush Exits are: N E W The tracks of *a Hobbit* lead east. Their condition is very clear MV:Weary>e A Broken Thatchet Exits are: N W A dark warg stands here, its eyes glowing like a flame. The tracks of *a Hobbit* lead west. Their condition is very clear MV:Weary>n Road Over an Ancient Streambed Exits are: N E S W Snow lies upon the ground. The tracks of *a Hobbit* lead north. Their condition is freshThe tracks of *a Hobbit* lead south. Their condition is fresh The tracks of a black warg lead south. Their condition is clear The tracks of *a Hobbit* lead east. Their condition is fresh n MV:Weary>A Shallow Valley Exits are: N E S W A giant bat looms overhead. A giant bat looms overhead. The tracks of *a Hobbit* lead south. Their condition is fresh The tracks of *a Hobbit* lead north. Their condition is clear The tracks of *a Hobbit* lead south. Their condition is clear MV:Weary> A giant bat attacks YOU! HP:Healthy MV:Weary, a giant bat:Healthy>n f You pierce a giant bat. No way! You're fighting for your life! HP:Healthy MV:Weary, a giant bat:Scratched>You flee head over heels. Slope Before a Valley Exits are: N E S W MV:Weary>n Heavy Forest Exits are: N S W MV:Weary>n Brush-Covered Slope Exits are: E S W The slashed corpse of a black warg is lying here. w MV:Weary>Forested Plateau Exits are: E S W MV:Weary>s A Gradual Hillside Exits are: N E S W Pi is riding on a mule. MV:Weary> Pi is leaving north, riding on a mule. MV:Weary>n Forested Plateau Exits are: E S W MV:Weary>we Atop a Forest Peak Exits are: E S W The hacked corpse of a mule is lying here. *an Uruk* is standing here. MV:Tired>Forested Plateau Exits are: E S W MV:Tired>w;j Atop a Forest Peak Exits are: E S W The hacked corpse of a mule is lying here. *an Uruk* is standing here. MV:Tired>You look for somewhere safe to hide. Flashes of lightning and the sound of heavy rain comes through the trees. *an Uruk* leaves west. You carefully hide yourself. Ambush who? MV:Tired>w;j Rocky Forested Slope Exits are: E S W A black deer can barely be made out in the darkness here. MV:Tired>You look for somewhere safe to hide. You carefully hide yourself. Ambush who? MV:Tired>s;j Sloping Ground Exits are: N E S W A black deer can barely be made out in the darkness here. Pi is riding on a mule. MV:Tired>You look for somewhere safe to hide. You carefully hide yourself. Ambush who? MV:Tired>'vit You say 'vit' MV:Tired>'plz vs You say 'plz' MV:Tired>You start to concentrate. Pi begins quietly muttering some strange, powerful words. Pi utters a strange command, 'vitality' You feel yourself becoming much lighter. Pi says 'he in' You lost your concentration! S:Surging MV:Tired>vs You start to concentrate. 'is he? Pi says 'hm' You lost your concentration! You say 'is he?' S:Surging MV:Tired>w Forest of Mirkwood Exits are: N E S A black deer can barely be made out in the darkness here. S:Surging MV:Tired>e Pi is entering from the east, riding on a mule. S:Surging MV:Tired>Sloping Ground Exits are: N E S W A black deer can barely be made out in the darkness here. S:Surging MV:Tired>S:Surging MV:Tired> Pi is entering from the west, riding on a mule. S:Surging MV:Tired> Pi is leaving south, riding on a mule. S:Surging MV:Tired>'stay You say 'stay' s S:Surging MV:Tired>Old Forest Road Bends Exits are: N S W Snow lies upon the ground. S:Surging MV:Tired> Pi is entering from the south, riding on a mule. vs S:Surging MV:Tired>You start to concentrate. Ok. You feel refreshed. S:Powered MV:Weary>vs You start to concentrate. You lost your concentration! S:Powered>group pi Pi joins your group. ll S:Powered> Pi is leaving south, riding on a mule. S:Powered>Old Forest Road Bends Exits are: N S W Snow lies upon the ground. S:Powered>s Windy Forest Road Exits are: N E S W Snow lies upon the ground. A large wild dog watches you carefully. Pi is riding on a mule. S:Powered>e Old Forest Road Exits are: E S W Snow lies upon the ground. S:Powered MV:Weary>e A Small Embankment Exits are: N E S W e S:Powered MV:Weary>A Shallow Valley Exits are: N E S W A giant bat looms overhead. A giant bat looms overhead. S:Powered MV:Weary>n n Slope Before a Valley Exits are: N E S W S:Powered MV:Weary>Heavy Forest Exits are: N S W S:Powered MV:Weary>ww;jFlashes of lightning and the sound of heavy rain comes through the trees. A Gradual Hillside Exits are: N E S W S:Powered MV:Weary>A Sudden Clearing Exits are: N E S W Snow lies upon the ground. A lazy forest troll is here, cooking his latest kill. S:Powered MV:Weary>You look for somewhere safe to hide. You carefully hide yourself. Ambush who? S:Powered MV:Weary>gt come boulder no You group-say 'come boulder no' tr S:Powered MV:Weary>You start searching the ground for tracks. You find some tracks of what went past here. The tracks of a mule lead east. Their condition is clear The tracks of *an Uruk* lead south. Their condition is clear The tracks of a mule lead west. Their condition is fresh The tracks of *a Hobbit* lead south. Their condition is quite clear The tracks of a black warg lead east. Their condition is very clear The tracks of *a Hobbit* lead north. Their condition is very clear The tracks of *a Hobbit* lead east. Their condition is quite clear The tracks of a mule lead west. Their condition is clear The tracks of *an Uruk* lead west. Their condition is clear S:Powered MV:Weary> A lazy forest troll attacks YOU! You pierce a lazy forest troll's left leg.You pierce a lazy forest troll's left leg. HP:Healthy S:Powered MV:Weary, a lazy forest troll:Scratched>f You pierce a lazy forest troll's right hand. You flee head over heels. A Slimy Cave Exits are: N D The badly beaten corpse of a large, husky dog is lying here. A heavy, iron chest is lying here. A great, filthy beast is here, chained to an iron stake. S:Powered MV:Weary>d;j A Slimy Crack Exits are: U There is an unpleasant smell to this place. S:Powered MV:Weary>You look for somewhere safe to hide. You carefully hide yourself. Ambush who? u S:Powered MV:Weary>n A Slimy Cave Exits are: N D The badly beaten corpse of a large, husky dog is lying here. A heavy, iron chest is lying here. A great, filthy beast is here, chained to an iron stake. S:Powered MV:Weary>A Sudden Clearing Exits are: N E S W Snow lies upon the ground. A lazy forest troll is here, cooking his latest kill. S:Powered MV:Weary>close boulder Pi is entering from the west, riding on a mule.Pi is entering from the west, riding on a mule. n S:Powered MV:Weary>Ok. S:Powered MV:Weary>Atop a Forest Peak Exits are: E S W The hacked corpse of a mule is lying here. S:Powered MV:Weary> Pi enters from the south. A mule enters from the south. hunt S:Powered MV:Weary>'gr Pi leaves south. A mule leaves south. Ok, you'll try to notice fresh tracks. S:Powered MV:Weary>You say 'gr' S:Powered MV:Weary>s A Sudden Clearing Exits are: N E (S) W Snow lies upon the ground. A lazy forest troll is here, fighting Pi. Pi Gamgee, Wandering Hobbit of the Shire. is here, fighting a lazy forest troll. A stout little mule with droopy eyes stands here. The tracks of a mule lead east. Their condition is clear The tracks of *a Hobbit* lead north. Their condition is fresh The tracks of a mule lead north. Their condition is fresh The tracks of *a Hobbit* lead north. Their condition is very clear The tracks of a mule lead west. Their condition is clear The tracks of *an Uruk* lead west. Their condition is clear S:Powered MV:Weary> A lazy forest troll panics, and attempts to flee! A lazy forest troll flees head over heals! A lazy forest troll leaves west. S:Powered MV:Weary> A lazy forest troll enters from the west. S:Powered MV:Weary>'nice You say 'nice' S:Powered MV:Weary> Pi says 'i spam closed?' S:Powered MV:Weary>l A lazy forest troll panics, and attempts to flee! A lazy forest troll flees head over heals! A lazy forest troll leaves north. S:Powered MV:Weary>A Sudden Clearing Exits are: N E (S) W Snow lies upon the ground. Pi Gamgee, Wandering Hobbit of the Shire. is standing here. A stout little mule with droopy eyes stands here. The tracks of a mule lead east. Their condition is clear The tracks of *a Hobbit* lead north. Their condition is fresh The tracks of a lazy forest troll lead north. Their condition is fresh The tracks of a mule lead north. Their condition is fresh The tracks of a black warg lead east. Their condition is very clear The tracks of *a Hobbit* lead north. Their condition is very clear The tracks of a mule lead west. Their condition is clear The tracks of a lazy forest troll lead west. Their condition is freshThe tracks of a lazy forest troll lead west. Their condition is fresh S:Powered MV:Weary> A lazy forest troll enters from the north. 'no. no ones in there S:Powered MV:Weary>You say 'no. no ones in there' S:Powered MV:Weary> A lazy forest troll panics, and attempts to flee! A lazy forest troll flees head over heals! A lazy forest troll leaves north. l S:Powered MV:Weary>A Sudden Clearing Exits are: N E (S) W Snow lies upon the ground. Pi Gamgee, Wandering Hobbit of the Shire. is standing here. A stout little mule with droopy eyes stands here. The tracks of *a Hobbit* lead north. Their condition is fresh The tracks of a mule lead east. Their condition is clear The tracks of a mule lead north. Their condition is fresh The tracks of a black warg lead east. Their condition is very clear The tracks of a mule lead west. Their condition is clear The tracks of a lazy forest troll lead north. Their condition is fresh S:Powered MV:Weary> A lazy forest troll enters from the north. S:Powered MV:Weary> Pi says 'i saw one i think' S:Powered MV:Weary> A lazy forest troll panics, and attempts to flee!A lazy forest troll flees head over heals! A lazy forest troll leaves north. Pi starts following you. S:Powered MV:Weary>ope boulder Ok. S:Powered MV:Weary>s A Slimy Cave Exits are: N D The badly beaten corpse of a large, husky dog is lying here. A heavy, iron chest is lying here. A great, filthy beast is here, chained to an iron stake. The tracks of *a Hobbit* lead down. Their condition is fresh The tracks of *a Hobbit* lead north. Their condition is fresh A mule enters from the north. d u S:Powered MV:Weary>A Slimy Crack Exits are: U There is an unpleasant smell to this place. The tracks of a mule lead down. Their condition is fresh The tracks of *a Hobbit* lead down. Their condition is fresh The tracks of *a Hobbit* lead north. Their condition is fresh A mule enters from below. aff S:Powered MV:Weary>You are trying to hunt for tracks. You are affected by: vitality (fast-acting) anger (short) pragmatism (medium) S:Powered MV:Weary>n Pi says 'nm' S:Surging MV:Weary>A Sudden Clearing Exits are: N E S W Snow lies upon the ground. S:Surging MV:Weary>ride What do you want to ride? S:Surging MV:Weary>'sigh You say 'sigh' **** SPAM - they ran, so we went on our marry way, then Pi got trapped in mold in stonedoor **** **** So that kinda pissed me off and I go after them **** Pi chats, 'dead' R>s Old Forest Road Exits are: N E S W Snow lies upon the ground. The tracks of a mule lead north. Their condition is fresh R>chat from what? You chat, 'from what?' R>fame pi The road slowly starts to disappear under a carpet of snow. On the 6th Day of Narvinye, Pi was slain by Peanut. On the 6th Day of Narvinye, Pi was slain by Vyten. There were found 2 records about Pi, total fame -4. R> Lestat chats, 'Vyten' R> Pi chats, 'peanut and vyten'R>fame peanut On the 6th Day of Narvinye, Peanut killed Pi. There were found 1 record about Peanut, total fame 1. R>whois peanut Peanut the Fiznut is a level 28 Uruk-Hai. R>l Old Forest Road Exits are: N E S W Snow lies upon the ground. You are riding on a mule. R>w Old Forest Road Exits are: N E S W Snow lies upon the ground. The tracks of a mule lead east. Their condition is very clear The tracks of *a Hobbit* lead west. Their condition is clear The tracks of *a Hobbit* lead west. Their condition is clear R>w Old Forest Road Exits are: E W Snow lies upon the ground. A friendly little pony is here, looking well-groomed and happy. The tracks of a mule lead east. Their condition is very clear The tracks of *a Hobbit* lead west. Their condition is clear The tracks of *a Hobbit* lead west. Their condition is fresh The tracks of *a Hobbit* lead north. Their condition is very clear R>dism la You stop riding a mule.A mule starts following you. e >e A mule stops following you. >Old Forest Road Exits are: N E S W Snow lies upon the ground. The tracks of a mule lead east. Their condition is very clear The tracks of *a Hobbit* lead west. Their condition is clear The tracks of a mule lead west. Their condition is fresh >Old Forest Road Exits are: N E S W Snow lies upon the ground. The tracks of a mule lead west. Their condition is fresh e > Pi chats, 'fricking crap' >Old Forest Road Exits are: E S W Snow lies upon the ground. >e Bend in the Old Forest Road Exits are: N E S W Snow lies upon the ground. The tracks of a black warg lead east. Their condition is very clear >e A Forested Clear-cutting Exits are: N E S W Snow lies upon the ground. >n Overgrown Forest Road Exits are: N E S W Snow lies upon the ground. The tracks of a mule lead north. Their condition is fresh The tracks of a large, husky dog lead west. Their condition is very clear The tracks of a mule lead west. Their condition is fresh >n Thick Forest by the Road Exits are: N E S W A huge wolf stares at you intently. The tracks of a black warg lead west. Their condition is clear The tracks of a black warg lead west. Their condition is clear >w Mirkwood Forest Exits are: N E S W The tracks of a black warg lead south. Their condition is clear The tracks of a black warg lead south. Their condition is clear The tracks of a black warg lead west. Their condition is clear w >Tangled Forest Exits are: N E S The tracks of a black warg lead south. Their condition is very clear The tracks of a large, husky dog lead south. Their condition is clear >s Silent Forest Exits are: N D The tracks of *an Uruk* lead down. Their condition is very clear The tracks of a black warg lead down. Their condition is very clear The tracks of *an Uruk* lead down. Their condition is very clear > Sinder chats, 'holy crap'Sinder chats, 'holy crap' d;hide >A Collapsed Tunnel Exits are: U A giant bat looms overhead. A dark mold grows here, slimy and foul. The tracks of a black warg lead south. Their condition is very clear The tracks of *a Hobbit* lead south. Their condition is clear The tracks of a black warg lead south. Their condition is very clear The tracks of *an Uruk* lead south. Their condition is very clear >You look for somewhere safe to hide. You carefully hide yourself. >u close thorns Silent Forest Exits are: N D The tracks of *an Uruk* lead down. Their condition is very clear The tracks of a black warg lead down. Their condition is very clear The tracks of *a Hobbit* lead down. Their condition is fresh The tracks of a black warg lead down. Their condition is very clear >Ok. > Barok chats, 'there is actually an uruk who would name himself peanut?' >na someone come thorns You narrate, 'someone come thorns' >close thorns Lestat chats, 'nod :)' >It's already closed! close thorns > Vhago chats, 'lol' >close thorns It's already closed! You chat, 'someone cold mold, now' close thorns >It's already closed! >It's already closed! >close thorns close thorns It's already closed! Lestat chats, 'He used to be Peanut Paste.' >It's already closed! >close thorns Vhago chats, 'he is just describing his balls' close thorns >It's already closed! >It's already closed! >close thorns close thorns It's already closed! close thorns >It's already closed!>It's already closed! >It's already closed! >close thorns The thorns is opened from the other side. >Flashes of lightning and the sound of heavy rain comes through the trees. Ok. >hide You look for somewhere safe to hide. You carefully hide yourself. The thorns is opened from the other side. >a uruk Ambush who? >a uruk *an Uruk* enters from below. A black warg enters from below. *an Uruk* enters from below. A black warg enters from below. > *an Uruk* says 'fofpi qvvbc?' // Can we say morons? they seen someone spamming it // Closed and they just chat. *shake* > *an Uruk* leaves north.A black warg leaves north. *an Uruk* leaves north. A black warg leaves north. You can not do it this way. >n Tangled Forest Exits are: N E S *an Uruk* is riding on a black warg. *an Uruk* is riding on a black warg. The tracks of a black warg lead south. Their condition is clear e >Mirkwood Forest Exits are: N E S W The tracks of *a Hobbit* lead west. Their condition is very clear >w;j Tangled Forest Exits are: N E S *an Uruk* is riding on a black warg. *an Uruk* is riding on a black warg. The tracks of a black warg lead south. Their condition is clear The tracks of *a Hobbit* lead south. Their condition is very clear The tracks of *a Hobbit* lead east. Their condition is fresh >You look for somewhere safe to hide. Pi chats, 'kill em for me' You carefully hide yourself. *an Uruk* shakes his head. chat trying *an Uruk* says 'dl' You leap from your cover towards *an Uruk*, and hit him hard! You chat, 'trying' HP:Healthy, *an Uruk*:Bloodied> You pierce *an Uruk*'s head hard. HP:Healthy, *an Uruk*:Awful> You lightly pierce *an Uruk*'s body. HP:Healthy, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* is leaving south, riding on a black warg. *an Uruk* is leaving south, riding on a black warg. >s ku Silent Forest Exits are: N D *an Uruk* is riding on a black warg. *an Uruk* is riding on a black warg. The tracks of *an Uruk* lead down. Their condition is clear The tracks of *a Hobbit* lead north. Their condition is fresh The tracks of *an Uruk* lead north. Their condition is fresh The tracks of a black warg lead north. Their condition is fresh The tracks of *an Uruk* lead north. Their condition is freshThe tracks of *an Uruk* lead north. Their condition is fresh The tracks of a black warg lead north. Their condition is fresh >You attack *an Uruk*! You pierce *an Uruk*'s body. HP:Healthy, *an Uruk*:Awful> *an Uruk* assists *an Uruk*. *an Uruk* attacks YOU! HP:Healthy, *an Uruk*:Awful> *an Uruk* panics, and attempts to flee! *an Uruk* panics, and attempts to flee! HP:Healthy, *an Uruk*:Awful> You pierce *an Uruk*'s head. HP:Healthy, *an Uruk*:Awful> You pierce *an Uruk*'s body. *an Uruk* is dead! R.I.P. You receive your share of experience -- 4517 points. *an Uruk* stops riding a black warg. Your blood freezes as you hear Vyten's death cry. *an Uruk* stops following *an Uruk*. You turn to face your next enemy. HP:Healthy, *an Uruk*:Healthy>You get a pile of coins from the pierced corpse of *an Uruk*. There were 7 silver and 12 copper coins. HP:Healthy, *an Uruk*:Healthy> You avoid a bash from *an Uruk*, who loses his balance and falls! HP:Healthy, *an Uruk*:Healthy>f You lightly pierce *an Uruk*'s right leg. HP:Healthy, *an Uruk*:Scratched>You flee head over heels. A Collapsed Tunnel Exits are: S U A giant bat looms overhead. A dark mold grows here, slimy and foul. >chat vyten rip s A dark mold attacks YOU! A giant bat attacks YOU! You pierce a dark mold. HP:Healthy, a dark mold:Scratched>You chat, 'vyten rip' HP:Healthy, a dark mold:Scratched>No way! You're fighting for your life! HP:Healthy, a dark mold:Scratched> Sinder chats, 'i knwo peanut irl hehe' HP:Healthy, a dark mold:Scratched> You pierce a dark mold. Pi chats, 'they prolly didn't loot' f HP:Healthy, a dark mold:Scratched>You flee head over heels. Silent Forest Exits are: N D The pierced corpse of *an Uruk* is lying here. A dark warg stands here, its eyes glowing like a flame. *an Uruk* is riding on a black warg. **** I got the other bloodied, and didn't feel like tracking..****