(Kulak .Vs. Turvantus) ce pony stops following you. h HP:Scratched>A Shallow Valley Exits are: N E S W There is about two inches of standing water in this valley, and tall, slender reeds grow in the darkness of the forest. At once time this was probably a small stream that cut through the forest, but the source of the water seems to have dried up long ago, leaving only this tiny marsh. The fog has disappeared here. It is possible to climb the banks of the valley on either side, or to follow its path to the north, where the ground rises out to the forest. A giant bat looms overhead. A giant bat looms overhead. HP:Scratched>You look for somewhere safe to hide. / - \ You carefully hide yourself. HP:Scratched>repl lazies Senna narrates, 'A hobbit deeply wounding' HP:Scratched>You tell Pitt 'lazies' HP:Scratched> Adom narrates, 'where they?' HP:Scratched> A slight mist rises from the damp land into the cloudless sky. HP:Scratched> Arogarn narrates, 'what Senna?' HP:Scratched>n h Slope Before a Valley Exits are: N E S W This may have been the mouth of a small creek at one time, but now it has dried out to become the entrance to a small valley to the south. The fertile soil here has encouraged thick and prolific plantlife, making entrance to the valley difficult, but certainly possible. HP:Scratched>You look for somewhere safe to hide. / - \ You carefully hide yourself. HP:Scratched> Adom narrates, 'hobbit power!!' hunt HP:Scratched>l Ok, you'll try to notice fresh tracks. HP:Scratched>Slope Before a Valley Exits are: N E S W This may have been the mouth of a small creek at one time, but now it has dried out to become the entrance to a small valley to the south. The fertile soil here has encouraged thick and prolific plantlife, making entrance to the valley difficult, but certainly possible. The tracks of a nice pony lead north. Their condition is very clear HP:Scratched>n h Arogarn narrates, 'hehe' HP:Scratched>Heavy Forest Exits are: N S W A great wall of rock blocks any travel to the east. Large snakes are coiled around the thick branches of the oaks here. Their slow slithering is the only movement to be seen here. The underbrush seems to grow more dense to the south, and to the north the ground rises slightly. The tracks of a nice pony lead north. Their condition is very clear HP:Scratched>You look for somewhere safe to hide. / w - h \ ou carefully hide yourself. A Gradual Hillside Exits are: N E S W At the top of the incline to the west, a dim light and movements can be made out. Low, rumbling noises can be heard from the same direction. The ground becomes damp and the vegetation more dense to the east. Apart from the rumbing sounds atop the slope, there are no sounds to be heard. A black deer can barely be made out in the darkness here. The tracks of a nice pony lead south. Their condition is very clear The tracks of a horse lead west. Their condition is clear The tracks of a horse lead south. Their condition is very clear The tracks of a horse lead west. Their condition is very clear HP:Scratched>You look for somewhere safe to hide. / - \ Pitt tells you 'how many?'. You carefully hide yourself. HP:Scratched>repl one atm You tell Pitt 'one atm' HP:Scratched>w h A Sudden Clearing Exits are: N E (S) W Many footprints are impressed in the dirt here. Many seem to lead to the southern end of the clearing, where the entrance to a small cave can be seen. This narrow plateau slopes downward on either side, but continues level to the north. The pierced corpse of a lazy forest troll is lying here. A lazy forest troll is here, cooking his latest kill. The tracks of a nice pony lead east. Their condition is very clear The tracks of a horse lead west. Their condition is clear HP:Scratched>You look for somewhere safe to hide. / - \ You carefully hide yourself. HP:Scratched>a troll / - \ | A lazy forest troll attacks YOU! A lazy forest troll hits your left arm hard. No way! You're fighting for your life! HP:Bruised, a lazy forest troll:Healthy> You lightly pierce a lazy forest troll's body. HP:Bruised, a lazy forest troll:Scratched>f You lightly pierce a lazy forest troll's left leg. HP:Bruised, a lazy forest troll:Scratched>You flee head over heels. Atop a Forest Peak Exits are: E S W The ground levels to a narrow plateau here, and the ground looks unusually worn. The undergrowth is very thick on the southern end of the plateau, and the grass is very thin and worn. There seems to have been some traffic here recently, but there is no sign of life anywhere. HP:Bruised>cs You start to concentrate. | / - \ | / - \ | / - \ | / - \ | / - \ | / - \ Ok. You feel better. HP:Scratched M:Surging>s h A Sudden Clearing Exits are: N E (S) W Many footprints are impressed in the dirt here. Many seem to lead to the southern end of the clearing, where the entrance to a small cave can be seen. This narrow plateau slopes downward on either side, but continues level to the north. The pierced corpse of a lazy forest troll is lying here. A lazy forest troll is here, cooking his latest kill. HP:Scratched M:Surging>You look for somewhere safe to hide. / - a troll You carefully hide yourself. HP:Scratched M:Surging> / - \ Senna narrates, 'he bashes too!' | / - \ | / - \ | / - \ | / - \ Pitt chats, 'who?' Arogarn narrates, 'hehe' You leap from your cover towards a lazy forest troll, and hit him hard! HP:Scratched M:Surging, a lazy forest troll:Bloodied> You pierce a lazy forest troll's body. HP:Scratched M:Surging, a lazy forest troll:Awful> A lazy forest troll deflects your attack. HP:Scratched M:Surging, a lazy forest troll:Awful> You deflect a lazy forest troll's attack. Your riposte catches a lazy forest troll off guard. You pierce a lazy forest troll's head hard. HP:Scratched M:Surging, a lazy forest troll:Awful> You pierce a lazy forest troll's head. HP:Scratched M:Surging, a lazy forest troll:Awful> Senna chats, 'Adom' HP:Scratched M:Surging, a lazy forest troll:Awful> You pierce a lazy forest troll's left arm. A lazy forest troll is dead! R.I.P. You receive your share of experience -- 124 points. HP:Scratched M:Surging>w h *an Uruk* is entering from the east, riding on a horse. HP:Scratched M:Surging>Sloping Ground Exits are: N E S W The slope is difficult to navigate, as giant boulders and thick trunks of trees block the way. Loose stones underfoot make travel even more difficult up the steep slope. Some noise and the smell of a fire seem to originate on the top of the hill to the east. A black deer can barely be made out in the darkness here. HP:Scratched M:Surging>You look for somewhere safe to hide. / - \ You carefully hide yourself. HP:Scratched M:Surging>a uruk\ Ambush who? HP:Scratched M:Surging>e h A Sudden Clearing Exits are: N E (S) W Many footprints are impressed in the dirt here. Many seem to lead to the southern end of the clearing, where the entrance to a small cave can be seen. This narrow plateau slopes downward on either side, but continues level to the north. The pierced corpse of a lazy forest troll is lying here. The pierced corpse of a lazy forest troll is lying here. *an Uruk* is riding on a horse. HP:Scratched M:Surging>You look for somewhere safe to hide. / a uruk - \ You carefully hide yourself. Adom narrates, '*strut* who said hobbits were weaklings?' HP:Scratched M:Surging> / - \ | / - \ | / - \ | / - \ | / - \ You leap from your cover towards *an Uruk*, and hit him hard! *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* is leaving north, riding on a horse. HP:Scratched M:Surging> Arogarn narrates, 'me:)' HP:Scratched M:Surging>n Uko chats, 'dwarves did' HP:Scratched M:Surging>ku Atop a Forest Peak Exits are: E S W The ground levels to a narrow plateau here, and the ground looks unusually worn. The undergrowth is very thick on the southern end of the plateau, and the grass is very thin and worn. There seems to have been some traffic here recently, but there is no sign of life anywhere. *an Uruk* is riding on a horse. HP:Scratched M:Surging>You attack *an Uruk*! You lightly pierce *an Uruk*'s body. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* is leaving south, riding on a horse. HP:Scratched M:Surging> The thick trees almost block out the sky, though it appears cloudless. s HP:Scratched M:Surging>ku A Sudden Clearing Exits are: N E (S) W Many footprints are impressed in the dirt here. Many seem to lead to the southern end of the clearing, where the entrance to a small cave can be seen. This narrow plateau slopes downward on either side, but continues level to the north. The pierced corpse of a lazy forest troll is lying here. The pierced corpse of a lazy forest troll is lying here. *an Uruk* is riding on a horse. HP:Scratched M:Surging>You attack *an Uruk*! *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* is leaving north, riding on a horse. HP:Scratched M:Surging>n Dublin chats, 'what are you wielding' ku HP:Scratched M:Surging>Atop a Forest Peak Exits are: E S W The ground levels to a narrow plateau here, and the ground looks unusually worn. The undergrowth is very thick on the southern end of the plateau, and the grass is very thin and worn. There seems to have been some traffic here recently, but there is no sign of life anywhere. *an Uruk* is riding on a horse. HP:Scratched M:Surging>You attack *an Uruk*! *an Uruk* deflects your attack. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* is leaving west, riding on a horse. Senna chats, 'did not' HP:Scratched M:Surging>w ku Rocky Forested Slope Exits are: E S W The tall trees that grow here are too thick to provide any help in climbing this steep slope. The incline seems as if it ends soon to the east. Loose rocks make the slope very difficult to climb. The ground slopes downward to the west and south. *an Uruk* is riding on a horse. HP:Scratched M:Surging>You attack *an Uruk*! You lightly pierce *an Uruk*'s left hand. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* is leaving east, riding on a horse. HP:Scratched>e Pitt is entering from the south, riding on a nice pony. A nice pony enters from the south. A nice pony enters from the south. HP:Scratched>Atop a Forest Peak Exits are: E S W The ground levels to a narrow plateau here, and the ground looks unusually worn. The undergrowth is very thick on the southern end of the plateau, and the grass is very thin and worn. There seems to have been some traffic here recently, but there is no sign of life anywhere. *an Uruk* is riding on a horse. Pitt is entering from the west, riding on a nice pony. A nice pony enters from the west. A nice pony enters from the west. ku HP:Scratched> Pitt is leaving south, riding on a nice pony. A nice pony leaves south. A nice pony leaves south. HP:Scratched> Adom chats, 'yeah well, my def rocks :)' HP:Scratched>You attack *an Uruk*! You barely pierce *an Uruk*'s head. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* is leaving east, riding on a horse. HP:Scratched> Pitt is entering from the south, riding on a nice pony. A nice pony enters from the south. A nice pony enters from the south. e HP:Scratched>ku Forested Plateau Exits are: E S W The darkness seems to thin here, probably because the canopy of trees is thinner, and a bit staggered due to the slopes on either side. Thin, wiry grass grows underfoot, a rare sight in this forest. The slope downward to the east is a gradual one, though there are many thick shrubs that grow in that direction. Travel along the plateau is fairly easy, and a faint breeze blows the scent of a campfire in from the southwest. *an Uruk* is riding on a horse. HP:Scratched>You attack *an Uruk*! You lightly pierce *an Uruk*'s body. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* is leaving west, riding on a horse. HP:Scratched> Pitt is entering from the west, riding on a nice pony. A nice pony enters from the west. A nice pony enters from the west. HP:Scratched>w ku Atop a Forest Peak Exits are: E S W The ground levels to a narrow plateau here, and the ground looks unusually worn. The undergrowth is very thick on the southern end of the plateau, and the grass is very thin and worn. There seems to have been some traffic here recently, but there is no sign of life anywhere. *an Uruk* is riding on a horse. Pitt is entering from the east, riding on a nice pony. A nice pony enters from the east. A nice pony enters from the east. HP:Scratched> Pitt attacks *an Uruk*! Pitt slashes *an Uruk*'s body very hard. *an Uruk* panics, and attempts to flee! *an Uruk* flees head over heals! *an Uruk* is leaving east, riding on a horse. HP:Scratched>They aren't here. HP:Scratched>e Adom narrates, 'ornate' ku HP:Scratched>Forested Plateau Exits are: E S W The darkness seems to thin here, probably because the canopy of trees is thinner, and a bit staggered due to the slopes on either side. Thin, wiry grass grows underfoot, a rare sight in this forest. The slope downward to the east is a gradual one, though there are many thick shrubs that grow in that direction. Travel along the plateau is fairly easy, and a faint breeze blows the scent of a campfire in from the southwest. *an Uruk* is riding on a horse. HP:Scratched> Pitt is entering from the west, riding on a nice pony. A nice pony enters from the west. A nice pony enters from the west. HP:Scratched>You attack *an Uruk*! You lightly pierce *an Uruk*'s left arm. *an Uruk* is dead! R.I.P. You receive your share of experience -- 2715 points. *an Uruk* stops riding a horse. Your blood freezes as you hear Turvantus's death cry. *an Uruk* leaves the group of someone. HP:Scratched> Pitt gets a golden bracelet from the pierced corpse of *an Uruk*. Pitt gets a golden bracelet from the pierced corpse of *an Uruk*. Pitt gets a golden necklace from the pierced corpse of *an Uruk*. Pitt gets a golden necklace from the pierced corpse of *an Uruk*. Pitt gets a large heap of coins from the pierced corpse of *an Uruk*. HP:Scratched>gav Unrecognized command. HP:Scratched> Dublin chats, 'chuck' HP:Scratched>gac Pitt chats, 'fuck' HP:Scratched> Dublin chats, 'what' HP:Scratched> Uko chats, 'well some racist dwarves did' HP:Scratched>chat doh! You chat, 'doh!' HP:Scratched> Senna chats, 'what Pitt?' HP:Scratched> Rio chats, 'whats a decent defense to avoid being bashed?' HP:Scratched>fame Adom narrates, 'i think a hobbit warrior is a bit more challenging than a lame dwarf warrior :)' HP:Scratched>On the 7th Day of Cermie, Kulak killed Mense. On the 25th Day of Nenime, Kulak killed Krakk. On the 15th Day of Hisime, Kulak killed Grunt. On the 19th Day of Narie, Kulak killed Turvantus. On the 28th Day of Narie, Kulak was slain by Someone. On the 28th Day of Narie, Kulak was slain by Someone. On the 28th Day of Narie, Kulak was slain by Someone. On the 12th Day of Sulime, Kulak was slain by Someone. On the 12th Day of Sulime, Kulak was slain by Someone. On the 12th Day of Sulime, Kulak was slain by Someone. On the 8th Day of Cermie, Kulak was slain by Krakk. On the 8th Day of Cermie, Kulak was slain by Vain. There were found 12 records about Kulak, total fame 14. HP:Scratched> Senna chats, '80' >chat rip turvantus :( You chat, 'rip turvantus :('