Site hosted by Angelfire.com: Build your free website today!

The Mysteries solved By Anael Ferraz

1. The tower in dam Follow the no clip modes by RedSpyder. There is a gun turret there and a cool watch tower.

2. The vent system in facility Use the no clip code for facility posted by RedSpyder. If you have some luck, when you press L+R you will get into the vent wall. Now, just run around the vent but don't enter it. Walk outside in the big green walkway. When you get to that mysterious vent that's going down, look down to it. The ground there has no textures! This proves that vent it's just for decoration.

3. The most front of train It's said that when you get to the most front of the train and don't kill Trevelyan, he will run and open a locked door for you. But it's impossible to do this. So, get a gameshark and insert the Destroy Almost Everything code for the train level. Now go to that room where Ouromov, Xenia, Trevelyan and Natalya are. Be careful to not hit Trevelyan. When the door close, destroy it. Look to Trevelyan but be careful to not kill him. He will disappear instead of run! Now go to that locked door. Destroy it. You can't pass by it! This proof that there isn't no way to get to the first train car.

4. All bonds cheat As many of you know, there isn't any "All Bonds Cheat". But there is some guys that swear by their mother that the code is true. So, I put the invincible and all guns gameshark codes for Aztec and I beat it on that 007 mode settings under 9:00. As I was expecting, no "All Bonds Cheat" was givin to me.

5. Access Cards cheat This is one of the biggests bullshit lies that I have heard. This one tells you to finish Train in Agent under 3:45. I did this 4 or 5 times and, I didn't got anything.

6. The silo vent No, I didn't got to it. But here is the latest information about it. If you read the Silo's brief, there is a part where it says: "If it's the missiles, feel free to sabotage them" or something like that. So, I guess that you're supposed to launch or destroy those missiles on the Beta version. Now enter the level. Go to where Ouromov is. Let him run, kill the guys, then instead of going to left and complete the level, take a right, open that door and get in the room. Now take your goldeneye gamebox. Look to the silo's photo. There is an elevator shaft in the left of the photo! Go to the left of the room. There is a area without fence that you can't pass. Look down from there. You can see that opening is aligned with another open in the fence, in the start of the level. So, this elevator was supposed to take you down to that vent! About Ouromov's key, it has no use. Even in the beta version I guess that it has no use. Cause if Ouromov dies, how he will appear in the train level? Only if he drops it, just like the briefcase. Then it would be used to launch the missiles, cause if you watch the goldeneye movie,you will see that Ouromov has a briefcase and the missile launch key.

A funny thing to do is insert the destroy almost everything code to silo. You can destroy the missile!

Anael Ferraz de Carvalho

Email: rla_@iname.com