No Clipping Codes THESE CODES ARE NOT SUPPORTED BY INTERACT!! SO DONT EMAIL THEM, CALL THEM, OR GET IN CONTACT WITH THEM IN ANY WAY OR FORM!! Read ALL Notes & Directions Before Asking Questions CREDIT GOES TO CODE MASTER Directions on using these codes, and what they do. 1) Enter the codes, exactly as they are here, in the order they are listed. Only use one of the 3 no clipping codes at a time. And dont enter more than one no clipping code for more than one level, Enter a code only for the level you are going to play!
2) Then, while you are in the level you put the codes in for, stand in any position in the game, then press the L & R top shoulder buttons together! Until you are transported farther away from your current position. Turn around until you see the area you were in, you will be able to see clearly only the area that you were last in, the rest will be transparent. Walk back to that area.. and walk around its edges and shoot the enemies through the walls. You sometimes cant shoot through the wall but if you get close enough to where you gun barely sticks out the wall, then you can shoot the enemies there. Now to turn the no clipping mode off, you need to go back to where you press the L+R buttons together or at a position in the level that is at the same height off of the ground, this will re position yourself as on the ground level, then walk to the next place you want to use it and repeat this step! The only thing that stinks about this code, is that all the other rooms are transparent! Also, if you wish to use this on a room that has the same floor level for the most of the area, try climbing up the stairs a bit and press L+R, but, just remember that you have to be back at that same position on the stairs to turn the no clipping code off!!
3) A tip, when using this code, be sure to use the following code 80069669 0001 and go into the cheat menu and turn on the code that says NO NAME cheat, which is the DEBUG MODE code, it will tell you what room you are still in and it will show you your coordinates, this will make it easier for you to get back on ground level by remembering where you last were before by the coordinates! Also with this code, it will sometimes put you in a position of which you cant get out of, you will have to simply EXIT the level and start over!!
4) NOTE: I also have the Y coordinate modifier code, but it is REALLY glitchy because it not only modifies your Y coordinate, but it also modifies what room you are in, and it will take a little more time to get that code ready!
5) Just Added, a third code to each code, this is the Panic button code, a code that will let you move positions if you get stuck, press the GS Button to go a different position in the room, and hopefully if you can alternate between the L+R and the GS Button you can get back on track!! Codes Made & Tested on 2.00 Version Game Shark
Single Player Codes Dam Level Codes 1 No Clipping (X-Coordinate) D0064F31 0030 800D33ED 0050 880D33ED 0000 2 No Clipping (Z-Coordinate) D0064F31 0030 800D33F5 0050 880D33F5 0000 Facility Level Codes 3 No Clipping (X-Coordinate) D0064F31 0030 800B67ED 0050 880B67ED 0000 4 No Clipping (Z-Coordinate) D0064F31 0030 800B67F5 0050 880B67F5 0000 Runway, Surface A & Depot Level Codes 5 No Clipping (X-Coordinate) D0064F31 0030 800D97ED 0050 880D97ED 0000 6 No Clipping (Z-Coordinate) D0064F31 0030 800D97F5 0050 880D97F5 0000 Bunker A, Bunker B & Silo Level Codes 7 No Clipping (X-Coordinate) D0064F31 0030 800B3FED 0050 880B3FED 0000 8 No Clipping (Z-Coordinate) D0064F31 0030 800B3FF5 0050 880B3FF5 0000 Frigate Level Codes 9 No Clipping (X-Coordinate) D0064F31 0030 800C6BED 0050 880C6BED 0000 10 No Clipping (Z-Coordinate) D0064F31 0030 800C6BF5 0050 880C6BF5 0000 Surface B Level Codes 11 No Clipping (X-Coordinate) D0064F31 0030 800E5FED 0050 880E5FED 0000 12 No Clipping (Z-Coordinate) D0064F31 0030 800E5FF5 0050 880E5FF5 0000 Statue Level Codes 13 No Clipping (X-Coordinate) D0064F31 0030 800C57ED 0050 880C57ED 0000 14 No Clipping (Z-Coordinate) D0064F31 0030 800C57F5 0050 880C57F5 0000 Archives, Cavern, Cradle & Eqyptian Level Codes 15 No Clipping (X-Coordinate) D0064F31 0030 800CCFED 0050 880CCFED 0000 16 No Clipping (Z-Coordinate) D0064F31 0030 800CCFF5 0050 880CCFF5 0000 Streets Level Codes 17 No Clipping (X-Coordinate) D0064F31 0030 800D6FED 0050 880D6FED 0000 18 No Clipping (Z-Coordinate) D0064F31 0030 800D6FF5 0050 880D6FF5 0000 Train, Jungle & Control Center Level Codes 19 No Clipping (X-Coordinate) D0064F31 0030 800C07ED 0050 880C07ED 0000 20 No Clipping (Z-Coordinate) D0064F31 0030 800C07F5 0050 880C07F5 0000 Aztec Level Codes 21 No Clipping (X-Coordinate) D0064F31 0030 800B03ED 0050 880B03ED 0000 22 No Clipping (Z-Coordinate) D0064F31 0030 800B03F5 0050 880B03F5 0000 Multi-Player Codes Temple, Complex, Library, Basement & Stack Level Codes 23 No Clipping (X-Coordinate) P1 D0064F31 0030 800A77ED 0030 880A77ED 0000 24 No Clipping (Z-Coordinate) P1 D0064F31 0030 800A77F5 0030 880A77F5 0000 25 No Clipping (X-Coordinate) P2 D0064F37 0030 800AA26D 0030 880AA26D 0000 26 No Clipping (Z-Coordinate) P2 D0064F37 0030 800AA275 0030 880AA275 0000 27 No Clipping (X-Coordinate) P3 D0064F3D 0030 800ACCED 0030 880ACCED 0000 28 No Clipping (Z-Coordinate) P3 D0064F3D 0030 800ACCF5 0030 880ACCF5 0000 29 No Clipping (X-Coordinate) P4 D0064F43 0030 800AF76D 0030 880AF76D 0000 30 No Clipping (Z-Coordinate) P4 D0064F43 0030 800AF775 0030 880AF775 0000 Caves Level Codes 31 No Clipping (X-Coordinate) P1 D0064F31 0030 800D97ED 0030 880D97ED 0000 32 No Clipping (Z-Coordinate) P1 D0064F31 0030 800D97F5 0030 880D97F5 0000 33 No Clipping (X-Coordinate) P2 D0064F37 0030 800DC26D 0030 880DC26D 0000 34 No Clipping (Z-Coordinate) P2 D0064F37 0030 800DC275 0030 880DC275 0000 35 No Clipping (X-Coordinate) P3 D0064F3D 0030 800DECED 0030 880DECED 0000 36 No Clipping (Z-Coordinate) P3 D0064F3D 0030 800DECF5 0030 880DECF5 0000 37 No Clipping (X-Coordinate) P4 D0064F43 0030 800E176D 0030 880E176D 0000 38 No Clipping (Z-Coordinate) P4 D0064F43 0030 800E1775 0030 880E1775 0000 Facility Level Codes 39 No Clipping (X-Coordinate) P1 D0064F31 0030 800C7FED 0030 880C7FED 0000 40 No Clipping (Z-Coordinate) P1 D0064F31 0030 800C7FF5 0030 880C7FF5 0000 41 No Clipping (X-Coordinate) P2 D0064F37 0030 800CAA6D 0030 880CAA6D 0000 42 No Clipping (Z-Coordinate) P2 D0064F37 0030 800CAA75 0030 880CAA75 0000 43 No Clipping (X-Coordinate) P3 D0064F3D 0030 800CD4ED 0030 880CD4ED 0000 44 No Clipping (Z-Coordinate) P3 D0064F3D 0030 800CD4F5 0030 880CD4F5 0000 45 No Clipping (X-Coordinate) P4 D0064F43 0030 800CFF6D 0030 880CFF6D 0000 46 No Clipping (Z-Coordinate) P4 D0064F43 0030 800CFF75 0030 880CFF75 0000 Bunker Level Codes 47 No Clipping (X-Coordinate) P1 D0064F31 0030 800B8FED 0030 880B8FED 0000 48 No Clipping (Z-Coordinate) P1 D0064F31 0030 800B8FF5 0030 880B8FF5 0000 49 No Clipping (X-Coordinate) P2 D0064F37 0030 800BBA6D 0030 880BBA6D 0000 50 No Clipping (Z-Coordinate) P2 D0064F37 0030 800BBA75 0030 880BBA75 0000 51 No Clipping (X-Coordinate) P3 D0064F3D 0030 800BE4ED 0030 880BE4ED 0000 52 No Clipping (Z-Coordinate) P3 D0064F3D 0030 800BE4F5 0030 880BE4F5 0000 53 No Clipping (X-Coordinate) P4 D0064F43 0030 800C0F6D 0030 880C0F6D 0000 54 No Clipping (Z-Coordinate) P4 D0064F43 0030 800C0F75 0030 880C0F75 0000 Archives Level Codes 55 No Clipping (X-Coordinate) P1 D0064F31 0030 800CCFED 0030 880CCFED 0000 56 No Clipping (Z-Coordinate) P1 D0064F31 0030 800CCFF5 0030 880CCFF5 0000 57 No Clipping (X-Coordinate) P2 D0064F37 0030 800CFA6D 0030 880CFA6D 0000 58 No Clipping (Z-Coordinate) P2 D0064F37 0030 800CFA75 0030 880CFA75 0000 59 No Clipping (X-Coordinate) P3 D0064F3D 0030 800D24ED 0030 880D24ED 0000 60 No Clipping (Z-Coordinate) P3 D0064F3D 0030 800D24F5 0030 880D24F5 0000 61 No Clipping (X-Coordinate) P4 D0064F43 0030 800D4F6D 0030 880D4F6D 0000 62 No Clipping (Z-Coordinate) P4 D0064F43 0030 800D4F75 0030 880D4F75 0000 Caverns Level Codes 63 No Clipping (X-Coordinate) P1 D0064F31 0030 800C57ED 0030 880C57ED 0000 64 No Clipping (Z-Coordinate) P1 D0064F31 0030 800C57F5 0030 880C57F5 0000 65 No Clipping (X-Coordinate) P2 D0064F37 0030 800C826D 0030 880C826D 0000 66 No Clipping (Z-Coordinate) P2 D0064F37 0030 800C8275 0030 880C8275 0000 67 No Clipping (X-Coordinate) P3 D0064F3D 0030 800CACED 0030 880CACED 0000 68 No Clipping (Z-Coordinate) P3 D0064F3D 0030 800CACF5 0030 880CACF5 0000 69 No Clipping (X-Coordinate) P4 D0064F43 0030 800CD76D 0030 880CD76D 0000 70 No Clipping (Z-Coordinate) P4 D0064F43 0030 800CD775 0030 880CD775 0000 Egyptian Level Codes 71 No Clipping (X-Coordinate) P1 D0064F31 0030 800F27ED 0030 880F27ED 0000 72 No Clipping (Z-Coordinate) P1 D0064F31 0030 800F27F5 0030 880F27F5 0000 73 No Clipping (X-Coordinate) P2 D0064F37 0030 800F526D 0030 880F526D 0000 74 No Clipping (Z-Coordinate) P2 D0064F37 0030 800F5275 0030 880F5275 0000 75 No Clipping (X-Coordinate) P3 D0064F3D 0030 800F7CED 0030 880F7CED 0000 76 No Clipping (Z-Coordinate) P3 D0064F3D 0030 800F7CF5 0030 880F7CF5 0000 77 No Clipping (X-Coordinate) P4 D0064F43 0030 800FA76D 0030 880FA76D 0000 78 No Clipping (Z-Coordinate) P4 D0064F43 0030 800FA775 0030 880FA775 0000 (78 codes total) Note 1: You have to press the L+R buttons to activate these cheat codes.
Now turn on the code for no clipping (x-axis) in dam. Basically what this does is some weird s---but i guess it teleports you to a different spot near you sometimes wich is out of the boundaries of the board. Also don't put on any cheats or it will freeze. If you ever get stuck press the GS button. Anyway go to the first watch tower and stand in front of it. Press L+R and it should do its thingie. the tower should dissapear and you should see a blue outline on the ground. On the end of this blue outline you should see a longer blue piece walk on this piece and keep walking towards the mysterious tower. It is very slow but you will get there. Once you get their you cant drop down or anything but you can take a nice look. Enjoy!!! If ity doesn't work contact me and be sure to send me any secrets you know now or find out in the future.