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Scenario One: Amdir of Mirkwood

Good Side

Woodpecker (with Shield and Spear), Tuor (with Horse and Lance), Amdir Grey-Cloak, 1 Ranger of the North (with Spear), 8 Wood Elf Bowmen (with Armour), 8 Dwarves (with Two-handed Axes), 10 Rangers of Gondor (with Bows and Spears), 8 SKODA (with Horses and Lances), 1 SKODA (with Horse and Banner).

Evil Side

Urkran of the Bad-Moon, Uruk-hai Shaman, Dol Goldur Shaman, 2 Orc Captains with Shields, 1 Orc with Banner 1 Uruk-hai with Banner, 10 Uruk-hai (with Shields), 10 Uruk-hai (with Pikes), 36 Mordor Orcs (players choice of armament).

Special Rules

Both sides may deploy within 1 foot of the board edge. The board is forested and the within 12 inches of each edge counts as Woodland Terrain. In order to win, Evil must get half its army off the edge of the Good side. Good must prevent this from happening. If a named hero is killed during the battle, roll a die. On a one he is killed, on a 2-4 he must miss the next game, on a 5-6 he may continue the Campaign as normal.