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Fire Pro Wrestling D Wrestler Edit HTML Template Chart
Standard layout designed by "The IceMaster" Frank James Chan
Copyright © 2001 Fighting-Spirit.com. All rights reserved.

Wrestler: Gary Goodridge
Organization: Pride

Created by Spike


• NAME ENTRY
NicknameGoodridge Short Name Gary Long Name Goodridge
Flipoff Seperator 1-Space

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• WRESTLER MAKE (Appearance)
Stance11-Mix Style
SizeMedium
Face-198
ChestL1-Bare
WaistL3-Belt with Tights 2
Upper ArmL11-Tattoo
Lower ArmM1-Bare
Wrist-3-Glove 1
ThighM15-Short Spats 2
Knee-1-Bare
Ankle-1-Bare

• SKILL EDIT (Profile)
Group Affiliation23 - Edit 5
Weight Class1 - Heavy Class
Height186 cm
Weight110 kg
Year of Birth1966
Month of Birth1
Day of Birth17
Birthplace7 - England
Fighting Style12 - Fighter
Defensive Style11 - Fighter
Critical Type5 - Striking
Special Skill1 - None
Recovery Power2 - Medium
Recovery Power (Bleeding)1 - Slow
Breathing2 - Medium
Breathing (Bleeding)1 - Below
Awareness2 - Medium
Awareness (Bleeding)1 - Poor
Neck Endurance2 - Medium
Arm Endurance2 - Medium
Waist Endurance3 - High
Foot Endurance2 - Medium
Movement Speed3 - Medium
Corner Climbing/Descending Speed1 - Slow
Ability to Climb Corner1 - Cannot Ascend
Theme Music11
Voice 1 Quality (V1 Category)6 - Gaijin 2
Voice 1 Kind (V1 Sample)3
Voice 2 Quality (V2 Category)6 - Gaijin 2
Voice 2 Kind (V2 Sample)39

• PARAMETER EDIT
ATTACKDEFENSE
Punch9Punch7
Kick2Kick4
Suplex2Suplex2
Submission3Submission3
Stretch5Stretch4
Power6Flying1
Instant-P4Crush3
Arm Power8Versus Lariat2
Technical1Technical1
Rough8Rough8
Ground5Ground4

Points Used: 135


• SKILL EQUIPMENT (Moves)
Voice AttributeEXECUTIONMOVE CHOSEN
  Standing XX-3-Jab
    1 Special Standing AA-3-Hook
    1 Special Standing B+DPadB-2-Uppercut
    1 Standing BA-18-Combination 3 (Jab, Hook)
    2 Standing X+AB-9-Double Leg Takedown into mount
  Running X5-Elbow Pat
  Running A1-No Touch Headbutt
    1 Run Counter X5-Hook
    1 Run Counter A4-Straight
    1 Running Toward Corner B3-Elbow Pat
  Running Toward Outside BNone
  Rope Slingshot to Outside BNone
  Apron Slingshot to Inside BNone
  Post XNone
  Post ANone
  Post BNone
  Post X+ANone
  Grappling XX-7-Body Punch
  Grappling X + UpX-3-Straight Punch
  Grappling X + Left/RightX-29-Face Kneelift
  Grappling X + DownX-30-Body Kneelift
    1 Grappling AA-1-Headbutt
  Grappling A + UpA-28-Machine Gun Face Kneelift
  Grappling A + Left/RightA-13-Body Punch Rush
  Grappling A + DownA-29-Machine Gun Stomach Kneelift
  Grappling BB-46-Front Necklock
  Grappling B + UpB-1-Headbutt Rush
    1 Grappling B + Left/RightB-5-Knockout Straight Punch
  Finisher Grappling B + DownB-7-Dynamite Punch Rush
  Grappling X+AB-28-Kenka Rush
  Back Grappling XX-4-Back Liver Blow
  Back Grappling AX-1-Enzui Headbutt
  Back Grappling BB-4-Body Scissors Choke Sleeperhold
    2 Back Grappling B + Up/DownB-16-Choke Sleeper
  Back Grappling B + Left/RightA-13-Jumping Backdrop
  Back Grappling X+AA-6-Back Tackle into mount
  Back Counter X2-Struggle
  Back Counter A16-Back Press
  Special Opponent Face Up, at Head A5-Mount Punch
  Opponent Face Up, at Foot A8-Low Kick
  Opponent Face Down, at Head A4-Mount Punch
  Opponent Face Down, at Foot A9-Stomping (Knee)
  Opponent Face Up, at Head B68-Front Mount
  Opponent Face Up, at Foot B30-Crucifix Knee Hold
  Opponent Face Down, at Head B27-Choke Sleeper
  Opponent Face Down, at Foot B38-Back Mount
  Opponent Down, Running BNone
  Corner Grappling B + Up1-Kushi-zashi Headbutt Rush
  Corner Grappling B + Left/Right7-Kushi-zashi Body Blow
  Corner Grappling B + Down12-Kushi-zashi Kneelift
  Front Double Team2-Double Dropkick
  Front Triple Team1-Triple Hammer Blow
  Back Double Team3-Double Backdrop
  Back Triple Team1-Triple Hammer Blow
  Corner Double Team3-Spike Piledriver
  Corner Triple Team1-Triple Hammer Blow
  Mount Position X19-Lift-Up Press
  Special Mount Position A2-Mount Punch
  Mount Position B8-Guillotine Choke
  Mount Position Counter1-Front Neck Lock
  Front Facelock X1-Face Punch
  Front Facelock A2-Body Punch
  Front Facelock B3-Face Kneelift
  Front Facelock Counter5-Leg Tackle into Mount
  Back Mount Position X2-Back Mount Punch
  Back Mount Position A3-Back Mount Knuckle Arrow
  Back Mount Position B7-Body Scissors Choke Sleeper
  Back Mount Position Counter2-Back Press
  Run-Up Post Rebound Attack XNone
  Run-Up Post Rebound Attack ANone
  Grapple Opponent on Apron2-Hook
  Grapple Opponent from Apron1-Headbutt
  Front Avalanche Setup Counter2-Headbutt
  Back Avalanche Setup Counter1-Back Elbow
  Performance Analog LEFT15-Two Hand Raising
    2 Performance Analog RIGHT76-Animal Pose
  Performance Analog UP108-Ganko
  Performance Analog DOWN 18-Two Hand Invitation

FINISHER NAME: ??????


CPU Logic

While apart from opponent (Small Damage to opponent)
 Go grapple with opponent4%  B10%
 Stall for time20%  B+D-Pad16%
 Circle the opponent12%  X+A1%
 X21%
 A16%

While apart from opponent (Large Damage to opponent)
 Go grapple with opponent10%  B14%
 Stall for time15%  B+D-Pad23%
 Circle the opponent12%  X+A1%
 X9%
 A16%

While Grappling (Small Damage)
 X15%  A Up7%  B Left/Right4%
 X Up18%  A Left/Right5%  B Down2%
 X Left/Right11%  A Down5%  X+A4%
 X Down11%  B5%  Y0%
 A8%  B Up3%  R Trigger2%

While Grappling (Medium Damage)
 X2%  A Up12%  B Left/Right6%
 X Up3%  A Left/Right9%  B Down10%
 X Left/Right5%  A Down11%  X+A10%
 X Down5%  B4%  Y0%
 A9%  B Up9%  R Trigger5%

While Grappling (Large Damage)
 X0%  A Up5%  B Left/Right12%
 X Up0%  A Left/Right6%  B Down19%
 X Left/Right3%  A Down5%  X+A18%
 X Down2%  B5%  Y0%
 A6%  B Up11%  R Trigger8%

Grapple with opponent from behind (Small Damage)
 Back X26%  Back X+A30%
 Back A16%  Back Y0%
 Back B22%
 Back B Up/Down5%
 Back B Left/Right1%

Grapple with opponent from behind (Large Damage)
 Back X19%  Back X+A40%
 Back A10%  Back Y0%
 Back B21%
 Back B Up/Down8%
 Back B Left/Right2%

Opponent thrown to ropes (Small Damage)
 Running X10%
 Running A10%
 Counter X70%
 Counter A10%
 Counter L Trigger0%

Opponent thrown to ropes (Large Damage)
 Running X10%
 Running A12%
 Counter X66%
 Counter A12%
 Counter L Trigger0%

Opponent is dazed in corner (Small Damage)
 Running B0%
 Grapple B Up60%
 Grapple B Left/Right30%
 Grapple B Down10%

Opponent is dazed in corner (Large Damage)
 Running B0%
 Grapple B Up55%
 Grapple B Left/Right35%
 Grapple B Down10%

Opponent is downed around a corner (Large Damage)
 Don't Ascend100%
 Ascend X0%
 Ascend A0%
 Ascend B0%
 Ascend X+A0%
 Run-Up Rebound Dive A0%

Opponent is downed around a corner (Damage being on the brink of death)
 Don't Ascend100%
 Ascend X0%
 Ascend A0%
 Ascend B0%
 Ascend X+A0%
 Run-Up Rebound Dive A0%

Opponent is down in center of ring (Large Damage)
 Attack Normally100%
 Running B Downed Move0%

Opponent is down in center of ring (Damage being on the brink of death)
 Attack Normally100%
 Running B Downed Move0%

Opponent Face Up While Downed (Small Damage)
 Pick opponent up0%
 Roll opponent over0%
 Head A26%
 Leg A24%
 Head B34%
 Leg B16%

Opponent Face Up While Downed (Large Damage)
 Pick opponent up0%
 Roll opponent over0%
 Head A33%
 Leg A16%
 Head B37%
 Leg B14%

Opponent Face Up While Downed (Damage being on the brink of death)
 Pick opponent up0%
 Roll opponent over0%
 Head A30%
 Leg A12%
 Head B48%
 Leg B10%

Opponent Face Down While Downed (Small Damage)
 Pick opponent up0%
 Roll opponent over0%
 Head A36%
 Leg A13%
 Head B16%
 Leg B35%

Opponent Face Down While Downed (Large Damage)
 Pick opponent up0%
 Roll opponent over0%
 Head A30%
 Leg A8%
 Head B22%
 Leg B40%

Opponent Face Down While Downed (Damage being on the brink of death)
 Pick opponent up0%
 Roll opponent over0%
 Head A25%
 Leg A6%
 Head B25%
 Leg B44%

Opponent is standing dazed near corner (Large Damage)
 Attack Normally100%
 Post X0%
 Post A0%
 Post B0%
 Post X+A0%
 Run-Up Rebound Dive X0%
 Apron-to-Inside B0%

Opponent is standing dazed near corner (Damage being on the brink of death)
 Attack Normally100%
 Post X0%
 Post A0%
 Post B0%
 Post X+A0%
 Run-Up Rebound Dive X0%
 Apron-to-Inside B0%

Opponent Standing Dazed Near Center Of Ring (Large Damage)
 Attack Normally100%
 Running X0%
 Running A0%

Opponent Standing Dazed Near Center Of Ring (Damage near the brink of death)
 Attack Normally100%
 Running X0%
 Running A0%

Opponent Standing Dazed (Small Damage)
 Go behind10%
 Attack B38%
 Attack B+D-Pad50%
 Attack X+A2%

Opponent Standing Dazed (Large Damage)
 Go behind20%
 Attack B26%
 Attack B+D-Pad50%
 Attack X+A4%

Opponent Standing Dazed (Damage being on the brink of death)
 Go behind14%
 Attack B22%
 Attack B+D-Pad59%
 Attack X+A5%

Defense against opponent grappling from behind
 X Back Counter50%
 A Back Counter50%

Opponent is outside of ring
 Follow Outside0%
 Apron Slingshot Attack to Outside0%
 Running to Outside Diving Attack0%
 Post X0%
 Post A0%
 Post B0%
 Post X+A0%
 Stay Inside of Ring and wait100%

Mount Position (Small Damage)
 Mount X20%
 Mount A68%
 Mount B12%

Mount Position (Large Damage)
 Mount X7%
 Mount A57%
 Mount B36%

Front Facelock Position (Small Damage)
 Front Facelock X68%
 Front Facelock A12%
 Front Facelock B20%

Front Facelock Position (Large Damage)
 Front Facelock X58%
 Front Facelock A14%
 Front Facelock B28%

Back Mount Position (Small Damage)
 Back Mount X57%
 Back Mount A28%
 Back Mount B15%

Back Mount Position (Large Damage)
 Back Mount X56%
 Back Mount A12%
 Back Mount B32%

Performance (Opponent standing dazed)
 Analog LEFT0%
 Analog RIGHT0%
 Analog UP0%
 Analog DOWN0%
 Do Not Perform100%

Performance (Opponent downed)
 Analog LEFT2%
 Analog RIGHT0%
 Analog UP0%
 Analog DOWN0%
 Do Not Perform98%

Performance (Opponent outside of ring)
 Analog LEFT0%
 Analog RIGHT2%
 Analog UP0%
 Analog DOWN10%
 Do Not Perform88%

Performance (Your wrestler is standing on cornerpost)
 Analog LEFT0%
 Analog RIGHT0%
 Analog UP0%
 Analog DOWN0%
 Do Not Perform100%

Everytime I am particular (Entertainment)
 High18%
 Low82%

Serious Time (Discretion)
 High32%
 Low68%

Flexibility (Adaptability against opponent's style)
 High18%
 Low82%

Cooperation (Used for Tag matches)
 High0%
 Low100%

Outside Return Count
 Fast100%
 Slow0%

Touchwork
 Fast0%
 Slow100%

Weapons Usage
 Use Weapon0%
 Don't Use Weapon100%


Standard Template Design and Layout Copyright © 2001 Fighting-Spirit.com
Fire Pro Wrestling D Copyright © 2001 Spike Co., Ltd. / Vaill Corporation.
All rights reserved.