Fire Pro Wrestling D Wrestler Edit HTML Template Chart
Standard layout designed by "The IceMaster" Frank James Chan
Copyright © 2001 Fighting-Spirit.com. All rights reserved.
Wrestler: Tom Howard
Organization: Zero-One
Created by Spike and The Yellow Emperor
| NAME ENTRY | |||||
| Nickname | Howard | Short Name | Tom | Long Name | Howard |
| Flip | off | Seperator | 1-Space | ||
| R G B |
12 6 4 |
20 12 10 |
24 16 13 |
28 20 16 |
29 23 18 |
31 26 20 |
4 2 2 |
22 18 16 |
28 26 24 |
16 10 2 |
20 15 7 |
25 21 12 |
30 27 18 |
0 27 0 |
0 27 0 |
0 27 0 |
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0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
2 2 2 |
4 4 4 |
6 6 6 |
8 8 8 |
0 27 0 |
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|||
| R G B |
0 11 2 |
0 14 4 |
0 18 7 |
0 22 10 |
10 2 0 |
12 4 2 |
15 7 4 |
18 10 6 |
2 2 2 |
4 4 4 |
6 6 6 |
8 8 8 |
2 2 2 |
4 4 4 |
6 6 6 |
8 8 8 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
2 2 2 |
4 4 4 |
6 6 6 |
8 8 8 |
11 11 11 |
16 16 16 |
22 22 22 |
31 31 31 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
| WRESTLER MAKE (Appearance) | ||
| Stance | 4-Power | |
| Size | Medium | |
| Face | - | 177 |
| Chest | M | 1-Bare |
| Waist | M | 6-Shima Stripes |
| Upper Arm | M | 1-Bare |
| Lower Arm | M | 2-Small Wristband |
| Wrist | - | 4-Glove 2 |
| Thigh | M | 9-Shima Stripes Tights |
| Knee | - | 19-Shima Stripes |
| Ankle | - | 10-Western Boots |
| SKILL EDIT (Profile) | |
| Group Affiliation | 21 - Edit 3 |
| Weight Class | 3 - Free Class |
| Height | 191 cm |
| Weight | 116 kg |
| Year of Birth | 1969 |
| Month of Birth | 12 |
| Day of Birth | 26 |
| Birthplace | 3 - United States |
| Fighting Style | 2 - Technician |
| Defensive Style | 2 - Technician |
| Critical Type | 6 - Submission |
| Special Skill | 1 - None |
| Recovery Power | 2 - Medium |
| Recovery Power (Bleeding) | 2 - Medium |
| Breathing | 2 - Medium |
| Breathing (Bleeding) | 2 - Medium |
| Awareness | 2 - Medium |
| Awareness (Bleeding) | 2 - Medium |
| Neck Endurance | 2 - Medium |
| Arm Endurance | 3 - High |
| Waist Endurance | 3 - High |
| Foot Endurance | 2 - Medium |
| Movement Speed | 3 - Medium |
| Corner Climbing/Descending Speed | 5 - Fast |
| Ability to Climb Corner | 2 - Can Ascend |
| Theme Music | 5 |
| Voice 1 Quality (V1 Category) | 1 - Nihon-jin 1 |
| Voice 1 Kind (V1 Sample) | 1 |
| Voice 2 Quality (V2 Category) | 1 - Nihon-jin 1 |
| Voice 2 Kind (V2 Sample) | 1 |
| PARAMETER EDIT | |||
| ATTACK | DEFENSE | ||
| Punch | 5 | Punch | 6 |
| Kick | 6 | Kick | 5 |
| Suplex | 5 | Suplex | 4 |
| Submission | 6 | Submission | 6 |
| Stretch | 6 | Stretch | 7 |
| Power | 7 | Flying | 6 |
| Instant-P | 4 | Crush | 6 |
| Arm Power | 5 | Versus Lariat | 5 |
| Technical | 6 | Technical | 5 |
| Rough | 6 | Rough | 6 |
| Ground | 4 | Ground | 4 |
Points Used: 181
| SKILL EQUIPMENT (Moves) | |||
| Voice | Attribute | EXECUTION | MOVE CHOSEN |
| Standing X | X-3-Jab | ||
| Standing A | X-17-Middle Kick | ||
| Standing B+DPad | A-13-Thrust Kick | ||
| Standing B | A-13-Thrust Kick | ||
| Standing X+A | A-13-Thrust Kick | ||
| Running X | 17-Shoulder Tackle | ||
| Running A | 42-Flying Kneel Kick | ||
| Run Counter X | 59-Drop Toehold | ||
| Run Counter A | 83-Go-Behind | ||
| Running Toward Corner B | 23-Flying Kneel Kick | ||
| Running Toward Outside B | 5-Tope Con Hilo | ||
| Rope Slingshot to Outside B | 4-Plancha Suicida | ||
| Apron Slingshot to Inside B | None | ||
| Post X | 11-Diving Headbutt | ||
| Post A | 34-Diving Shoulder Attack | ||
| Special | Post B | 3-Diving Elbowdrop | |
| Post X+A | 3-Diving Elbowdrop | ||
| Grappling X | X-38-Face Scratch | ||
| Grappling X + Up | X-39-Bodyslam | ||
| Grappling X + Left/Right | X-16-High Elbow | ||
| Grappling X + Down | X-49-Dragon Screw | ||
| Grappling A | X-54-Go-Behind | ||
| Grappling A + Up | A-37-Vertical Suplex | ||
| Grappling A + Left/Right | A-49-Overhead Belly-To-Belly Suplex Whip | ||
| Grappling A + Down | A-13-Body Punch Rush | ||
| Grappling B | B-46-Front Necklock | ||
| Grappling B + Up | B-135-Captured | ||
| Special | Grappling B + Left/Right | B-125-Exploder | |
| Grappling B + Down | A-78-Water Wheel | ||
| Grappling X+A | A-78-Water Wheel | ||
| Back Grappling X | X-11-Leg Trip | ||
| Back Grappling A | X-6-Hamstring Kick | ||
| Back Grappling B | B-3-Body Scissors Sleeperhold | ||
| Special | Back Grappling B + Up/Down | B-16-Choke Sleeper | |
| Back Grappling B + Left/Right | B-43-German Suplex Whip | ||
| Back Grappling X+A | B-43-German Suplex Whip | ||
| Back Counter X | 14-Ipponzei | ||
| Back Counter A | 6-Wakigatame | ||
| Special | Opponent Face Up, at Head A | 45-Triangle Scissors | |
| Opponent Face Up, at Foot A | 34-Single Prawn Hold | ||
| Opponent Face Down, at Head A | 41-La Majistral | ||
| Finisher | Opponent Face Down, at Foot A | 27-Sickle Hold | |
| Opponent Face Up, at Head B | 5-Mount Punch | ||
| Opponent Face Up, at Foot B | 33-Heel Hold | ||
| Opponent Face Down, at Head B | 36-Crucifix Armhold | ||
| Opponent Face Down, at Foot B | 16-Bow and Arrow Backbreaker | ||
| Opponent Down, Running B | 20-Double Foot Stomp | ||
| Corner Grappling B + Up | 44-Second Rope Superplex | ||
| Corner Grappling B + Left/Right | 8-Kushi-zashi Punch Rush | ||
| Corner Grappling B + Down | 12-Kushi-zashi Kneelift | ||
| Front Double Team | 4-Double Vertical Suplex | ||
| Front Triple Team | 1-Triple Hammer Blow | ||
| Back Double Team | 3-Double Backdrop | ||
| Back Triple Team | 1-Triple Hammer Blow | ||
| Corner Double Team | 5-Backdrop + Diving Neckbreaker | ||
| Corner Triple Team | 1-Triple Hammer Blow | ||
| Mount Position X | 18-Jackknife Hold | ||
| Mount Position A | 12-Giant Swing | ||
| Mount Position B | 19-Lift-Up Press | ||
| Mount Position Counter | 5-Small Package Hold | ||
| Front Facelock X | 7-Stomach Hold | ||
| Front Facelock A | 10-Karelin Lift | ||
| Front Facelock B | 13-Back Switch | ||
| Front Facelock Counter | 2-Drop Toehold | ||
| Back Mount Position X | 9-Jado Clutch | ||
| Back Mount Position A | 6-Choke Sleeper | ||
| Back Mount Position B | 7-Body Scissors Choke Sleeper | ||
| Back Mount Position Counter | 3-Forward Roll Prawn Hold | ||
| Run-Up Post Rebound Attack X | None | ||
| Run-Up Post Rebound Attack A | None | ||
| Grapple Opponent on Apron | 8-Out-to-Floor Dragon Screw | ||
| Grapple Opponent from Apron | 10-Suplex Reversal to Inside | ||
| Front Avalanche Setup Counter | 14-Top Rope Tombstone Piledriver | ||
| Back Avalanche Setup Counter | 2-Body Press Counter | ||
| Performance Analog LEFT | 15-Two Hand Raising | ||
| Performance Analog RIGHT | 69-Cracking Fingers | ||
| Performance Analog UP | 2-Single Hand Raised 2 | ||
| Performance Analog DOWN | 2-Single Hand Raised 2 | ||
FINISHER NAME: ???
CPU Logic
While apart from opponent (Small Damage to opponent)
| Go grapple with opponent | 36% | B | 0% | ||
| Stall for time | 18% | B+D-Pad | 0% | ||
| Circle the opponent | 14% | X+A | 5% | ||
| X | 15% | ||||
| A | 12% |
While apart from opponent (Large Damage to opponent)
| Go grapple with opponent | 48% | B | 0% | ||
| Stall for time | 10% | B+D-Pad | 0% | ||
| Circle the opponent | 10% | X+A | 10% | ||
| X | 12% | ||||
| A | 10% |
While Grappling (Small Damage)
| X | 15% | A Up | 0% | B Left/Right | 2% | |||
| X Up | 10% | A Left/Right | 3% | B Down | 5% | |||
| X Left/Right | 17% | A Down | 5% | X+A | 0% | |||
| X Down | 10% | B | 2% | Y | 16% | |||
| A | 5% | B Up | 0% | R Trigger | 10% |
While Grappling (Medium Damage)
| X | 0% | A Up | 6% | B Left/Right | 10% | |||
| X Up | 0% | A Left/Right | 13% | B Down | 7% | |||
| X Left/Right | 3% | A Down | 12% | X+A | 0% | |||
| X Down | 5% | B | 5% | Y | 11% | |||
| A | 10% | B Up | 8% | R Trigger | 10% |
While Grappling (Large Damage)
| X | 0% | A Up | 0% | B Left/Right | 14% | |||
| X Up | 0% | A Left/Right | 3% | B Down | 10% | |||
| X Left/Right | 2% | A Down | 5% | X+A | 0% | |||
| X Down | 2% | B | 15% | Y | 10% | |||
| A | 12% | B Up | 12% | R Trigger | 15% |
Grapple with opponent from behind (Small Damage)
| Back X | 12% | Back X+A | 0% | ||
| Back A | 44% | Back Y | 10% | ||
| Back B | 18% | ||||
| Back B Up/Down | 0% | ||||
| Back B Left/Right | 16% |
Grapple with opponent from behind (Large Damage)
| Back X | 0% | Back X+A | 0% | ||
| Back A | 20% | Back Y | 0% | ||
| Back B | 8% | ||||
| Back B Up/Down | 52% | ||||
| Back B Left/Right | 20% |
Opponent thrown to ropes (Small Damage)
| Running X | 8% | |
| Running A | 45% | |
| Counter X | 25% | |
| Counter A | 12% | |
| Counter L Trigger | 10% |
Opponent thrown to ropes (Large Damage)
| Running X | 0% | |
| Running A | 38% | |
| Counter X | 22% | |
| Counter A | 35% | |
| Counter L Trigger | 5% |
Opponent is dazed in corner (Small Damage)
| Running B | 45% | |
| Grapple B Up | 5% | |
| Grapple B Left/Right | 25% | |
| Grapple B Down | 25% |
Opponent is dazed in corner (Large Damage)
| Running B | 45% | |
| Grapple B Up | 20% | |
| Grapple B Left/Right | 15% | |
| Grapple B Down | 20% |
Opponent is downed around a corner (Large Damage)
| Don't Ascend | 30% | |
| Ascend X | 44% | |
| Ascend A | 0% | |
| Ascend B | 0% | |
| Ascend X+A | 26% | |
| Run-Up Rebound Dive A | 0% |
Opponent is downed around a corner (Damage being on the brink of death)
| Don't Ascend | 65% | |
| Ascend X | 5% | |
| Ascend A | 0% | |
| Ascend B | 0% | |
| Ascend X+A | 30% | |
| Run-Up Rebound Dive A | 0% |
Opponent is down in center of ring (Large Damage)
| Attack Normally | 75% | |
| Running B Downed Move | 25% |
Opponent is down in center of ring (Damage being on the brink of death)
| Attack Normally | 85% | |
| Running B Downed Move | 15% |
Opponent Face Up While Downed (Small Damage)
| Pick opponent up | 30% | |
| Roll opponent over | 0% | |
| Head A | 20% | |
| Leg A | 5% | |
| Head B | 25% | |
| Leg B | 20% |
Opponent Face Up While Downed (Large Damage)
| Pick opponent up | 42% | |
| Roll opponent over | 0% | |
| Head A | 18% | |
| Leg A | 10% | |
| Head B | 20% | |
| Leg B | 10% |
Opponent Face Up While Downed (Damage being on the brink of death)
| Pick opponent up | 20% | |
| Roll opponent over | 25% | |
| Head A | 20% | |
| Leg A | 25% | |
| Head B | 8% | |
| Leg B | 2% |
Opponent Face Down While Downed (Small Damage)
| Pick opponent up | 40% | |
| Roll opponent over | 0% | |
| Head A | 0% | |
| Leg A | 0% | |
| Head B | 50% | |
| Leg B | 10% |
Opponent Face Down While Downed (Large Damage)
| Pick opponent up | 40% | |
| Roll opponent over | 0% | |
| Head A | 15% | |
| Leg A | 15% | |
| Head B | 10% | |
| Leg B | 20% |
Opponent Face Down While Downed (Damage being on the brink of death)
| Pick opponent up | 25% | |
| Roll opponent over | 0% | |
| Head A | 15% | |
| Leg A | 45% | |
| Head B | 3% | |
| Leg B | 12% |
Opponent is standing dazed near corner (Large Damage)
| Attack Normally | 75% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 25% | |
| Post X+A | 0% | |
| Run-Up Rebound Dive X | 0% | |
| Apron-to-Inside B | 0% |
Opponent is standing dazed near corner (Damage being on the brink of death)
| Attack Normally | 95% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 5% | |
| Post X+A | 0% | |
| Run-Up Rebound Dive X | 0% | |
| Apron-to-Inside B | 0% |
Opponent Standing Dazed Near Center Of Ring (Large Damage)
| Attack Normally | 62% | |
| Running X | 0% | |
| Running A | 38% |
Opponent Standing Dazed Near Center Of Ring (Damage near the brink of death)
| Attack Normally | 80% | |
| Running X | 0% | |
| Running A | 20% |
Opponent Standing Dazed (Small Damage)
| Go behind | 70% | |
| Attack B | 0% | |
| Attack B+D-Pad | 0% | |
| Attack X+A | 30% |
Opponent Standing Dazed (Large Damage)
| Go behind | 78% | |
| Attack B | 0% | |
| Attack B+D-Pad | 0% | |
| Attack X+A | 22% |
Opponent Standing Dazed (Damage being on the brink of death)
| Go behind | 88% | |
| Attack B | 0% | |
| Attack B+D-Pad | 0% | |
| Attack X+A | 12% |
Defense against opponent grappling from behind
| X Back Counter | 60% | |
| A Back Counter | 40% |
Opponent is outside of ring
| Follow Outside | 20% | |
| Apron Slingshot Attack to Outside | 25% | |
| Running to Outside Diving Attack | 35% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 0% | |
| Post X+A | 0% | |
| Stay Inside of Ring and wait | 20% |
Mount Position (Small Damage)
| Mount X | 40% | |
| Mount A | 30% | |
| Mount B | 30% |
Mount Position (Large Damage)
| Mount X | 30% | |
| Mount A | 40% | |
| Mount B | 30% |
Front Facelock Position (Small Damage)
| Front Facelock X | 30% | |
| Front Facelock A | 30% | |
| Front Facelock B | 40% |
Front Facelock Position (Large Damage)
| Front Facelock X | 30% | |
| Front Facelock A | 30% | |
| Front Facelock B | 40% |
Back Mount Position (Small Damage)
| Back Mount X | 40% | |
| Back Mount A | 30% | |
| Back Mount B | 30% |
Back Mount Position (Large Damage)
| Back Mount X | 30% | |
| Back Mount A | 30% | |
| Back Mount B | 40% |
Performance (Opponent standing dazed)
| Analog LEFT | 0% | |
| Analog RIGHT | 5% | |
| Analog UP | 0% | |
| Analog DOWN | 0% | |
| Do Not Perform | 95% |
Performance (Opponent downed)
| Analog LEFT | 0% | |
| Analog RIGHT | 10% | |
| Analog UP | 0% | |
| Analog DOWN | 0% | |
| Do Not Perform | 90% |
Performance (Opponent outside of ring)
| Analog LEFT | 0% | |
| Analog RIGHT | 10% | |
| Analog UP | 0% | |
| Analog DOWN | 0% | |
| Do Not Perform | 90% |
Performance (Your wrestler is standing on cornerpost)
| Analog LEFT | 0% | |
| Analog RIGHT | 0% | |
| Analog UP | 0% | |
| Analog DOWN | 0% | |
| Do Not Perform | 100% |
Everytime I am particular (Entertainment)
| High | 100% | |
| Low | 0% |
Serious Time (Discretion)
| High | 35% | |
| Low | 65% |
Flexibility (Adaptability against opponent's style)
| High | 80% | |
| Low | 20% |
Cooperation (Used for Tag matches)
| High | 75% | |
| Low | 25% |
Outside Return Count
| Fast | 60% | |
| Slow | 40% |
Touchwork
| Fast | 50% | |
| Slow | 50% |
Weapons Usage
| Use Weapon | 0% | |
| Don't Use Weapon | 100% |