Fire Pro Wrestling D Wrestler Edit HTML Template Chart
Standard layout designed by "The IceMaster" Frank James Chan
Copyright © 2001 Fighting-Spirit.com. All rights reserved.
Wrestler: Silver King
Organization: AAA
Created by Spike
NAME ENTRY | |||||
Nickname | Silver King | Short Name | Silver | Long Name | King |
Flip | off | Seperator | 1-Space |
R G B |
8 4 1 |
13 7 3 |
20 11 6 |
23 14 9 |
27 18 12 |
29 22 15 |
4 2 2 |
22 18 16 |
28 26 24 |
2 3 2 |
6 6 5 |
9 9 8 |
12 12 11 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
12 7 3 |
18 12 6 |
22 18 6 |
28 27 12 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
|||
R G B |
11 10 11 |
16 15 19 |
20 22 22 |
28 28 28 |
16 16 16 |
20 20 20 |
24 24 24 |
28 28 28 |
14 11 4 |
18 14 8 |
23 22 11 |
28 28 16 |
11 11 11 |
16 16 16 |
21 21 21 |
26 26 26 |
16 16 14 |
20 20 18 |
24 24 22 |
28 28 26 |
11 11 11 |
16 16 16 |
21 21 21 |
26 26 26 |
11 10 11 |
16 15 19 |
20 22 22 |
28 28 28 |
6 6 6 |
12 12 12 |
18 18 18 |
24 24 24 |
WRESTLER MAKE (Appearance) | ||
Stance | 5-Lucha | |
Size | Small | |
Face | - | 214 |
Chest | S | 1-Bare |
Waist | S | 2-Belt with Tights 1 |
Upper Arm | S | 1-Bare |
Lower Arm | S | 3-Large Wristband |
Wrist | - | 2-Finger Taping |
Thigh | M | 4-Kaiser Tights |
Knee | - | 13-Long Pants |
Ankle | - | 3-Shoes 1 |
SKILL EDIT (Profile) | |
Group Affiliation | 12 - AAA |
Weight Class | 2 - Junior Heavy Class |
Height | 176 cm |
Weight | 98 kg |
Year of Birth | 1968 |
Month of Birth | 1 |
Day of Birth | 9 |
Birthplace | 6 - Mexico |
Fighting Style | 8 - Luchadore |
Defensive Style | 6 - Lucha |
Critical Type | 1 - Finisher |
Special Skill | 1 - None |
Recovery Power | 2 - Medium |
Recovery Power (Bleeding) | 1 - Slow |
Breathing | 2 - Medium |
Breathing (Bleeding) | 2 - Medium |
Awareness | 2 - Medium |
Awareness (Bleeding) | 2 - Medium |
Neck Endurance | 2 - Medium |
Arm Endurance | 2 - Medium |
Waist Endurance | 3 - High |
Foot Endurance | 2 - Medium |
Movement Speed | 4 - Medium Fast |
Corner Climbing/Descending Speed | 4 - Medium Fast |
Ability to Climb Corner | 3 - Can Run & Ascend |
Theme Music | 11 |
Voice 1 Quality (V1 Category) | 7 - Gaijin 3 |
Voice 1 Kind (V1 Sample) | 5 |
Voice 2 Quality (V2 Category) | 7 - Gaijin 3 |
Voice 2 Kind (V2 Sample) | 55 |
PARAMETER EDIT | |||
ATTACK | DEFENSE | ||
Punch | 4 | Punch | 5 |
Kick | 3 | Kick | 3 |
Suplex | 5 | Suplex | 6 |
Submission | 4 | Submission | 3 |
Stretch | 6 | Stretch | 5 |
Power | 5 | Flying | 8 |
Instant-P | 8 | Crush | 4 |
Arm Power | 5 | Versus Lariat | 3 |
Technical | 7 | Technical | 6 |
Rough | 5 | Rough | 4 |
Ground | 2 | Ground | 2 |
Points Used: 135
SKILL EQUIPMENT (Moves) | |||
Voice | Attribute | EXECUTION | MOVE CHOSEN |
1 | Standing X | X-6-Slap (Chest) | |
Standing A | X-10-Kick | ||
Standing B+DPad | A-13-Thrust Kick | ||
2 | Standing B | B-16-Dropkick | |
1 | Standing X+A | B-23-Flying Kneel Kick | |
Running X | 7-Lariat | ||
2 | Running A | 44-Flying Headscissors Whip | |
Run Counter X | 61-Cyclone Whip | ||
2 | Run Counter A | 68-Tilt Backbreaker | |
Running Toward Corner B | 7-Lariat | ||
Running Toward Outside B | 4-Tope Suicida | ||
Rope Slingshot to Outside B | 4-Plancha Suicida | ||
Apron Slingshot to Inside B | 4-Flying Body Attack | ||
Post X | 19-Diving Bodysplash | ||
1 | Post A | 11-Diving Headbutt | |
Post B | 35-Diving Body Attack | ||
2 | Special | Post X+A | 23-Moonsault Press |
2 | Grappling X | X-9-Overhand Slap | |
Grappling X + Up | X-39-Bodyslam | ||
Grappling X + Left/Right | X-15-Hammer Blow | ||
Grappling X + Down | X-47-Drop Toehold | ||
Grappling A | A-32-Headlock | ||
Grappling A + Up | A-42-Snap Suplex | ||
Grappling A + Left/Right | A-79-DDT | ||
2 | Grappling A + Down | A-76-Manhattan Drop | |
Grappling B | B-65-Huracanrana | ||
Grappling B + Up | B-68-Small Package Hold | ||
Grappling B + Left/Right | B-55-Mexican Stretch | ||
1 | Grappling B + Down | B-166-Powerbomb Whip | |
2 | Grappling X+A | B-198-High Angle Thunder Fire Powerbomb | |
Back Grappling X | X-3-Sledgehammer | ||
Back Grappling A | A-7-Facecrusher | ||
Back Grappling B | B-21-High Angle Forward Rolling Prawn Hold | ||
2 | Back Grappling B + Up/Down | B-29-Reverse Facebuster | |
Back Grappling B + Left/Right | A-11-Carry Style Backdrop | ||
1 | Back Grappling X+A | B-23-Misterio Rana | |
Back Counter X | 1-Back Elbowsmash | ||
Back Counter A | 21-Go-Behind | ||
1 | Special | Opponent Face Up, at Head A | 65-Standing Moonsault |
Opponent Face Up, at Foot A | 18-Half Boston Crab | ||
Opponent Face Down, at Head A | 41-La Majistral | ||
1 | Opponent Face Down, at Foot A | 11-Romero Special | |
Opponent Face Up, at Head B | 12-Senton | ||
1 | Opponent Face Up, at Foot B | 4-Stomping (Stomach) | |
Opponent Face Down, at Head B | 18-Guillotine Drop | ||
Opponent Face Down, at Foot B | 8-Stomping (Back) | ||
Opponent Down, Running B | 18-Guillotine Drop | ||
Corner Grappling B + Up | 45-Top Rope Superplex | ||
2 | Corner Grappling B + Left/Right | 39-Top Rope Frankensteiner | |
1 | Finisher | Corner Grappling B + Down | 28-Split Legged Moonsault |
Front Double Team | 6-Combination Powerbomb | ||
Front Triple Team | 1-Triple Hammer Blow | ||
Back Double Team | 3-Double Backdrop | ||
Back Triple Team | 1-Triple Hammer Blow | ||
Corner Double Team | 3-Spike Piledriver | ||
Corner Triple Team | 1-Triple Hammer Blow | ||
Mount Position X | 3-Mount Knuckle Arrow | ||
Mount Position A | 7-Mount Elbow Strikes | ||
1 | Mount Position B | 18-Jackknife Hold | |
Mount Position Counter | 5-Small Package Hold | ||
Front Facelock X | 1-Face Punch | ||
Front Facelock A | 2-Body Punch | ||
Front Facelock B | 5-Front Neck Lock | ||
Front Facelock Counter | 2-Drop Toehold | ||
Back Mount Position X | 1-Back Mount Headbutt | ||
Back Mount Position A | 3-Back Mount Knuckle Arrow | ||
Back Mount Position B | 7-Body Scissors Choke Sleeper | ||
1 | Back Mount Position Counter | 3-Forward Roll Prawn Hold | |
1 | Special | Run-Up Post Rebound Attack X | 5-Moonsault Attack |
2 | Special | Run-Up Post Rebound Attack A | 5-Moonsault Press |
Grapple Opponent on Apron | 6-Suplex to the Inside | ||
Grapple Opponent from Apron | 10-Suplex Reversal to Inside | ||
Front Avalanche Setup Counter | 2-Headbutt | ||
2 | Back Avalanche Setup Counter | 3-Sunset Flip | |
1 | Performance Analog LEFT | 15-Two Hand Raising | |
Performance Analog RIGHT | 43-One Finger Pointing Up | ||
Performance Analog UP | 22-Open Arm Provoke | ||
Performance Analog DOWN | 19-Two Hand Clapping |
FINISHER NAME: ???????-???
CPU Logic
While apart from opponent (Small Damage to opponent)
Go grapple with opponent | 40% | B | 2% | ||
Stall for time | 12% | B+D-Pad | 3% | ||
Circle the opponent | 16% | X+A | 1% | ||
X | 14% | ||||
A | 12% |
While apart from opponent (Large Damage to opponent)
Go grapple with opponent | 53% | B | 5% | ||
Stall for time | 6% | B+D-Pad | 8% | ||
Circle the opponent | 8% | X+A | 2% | ||
X | 8% | ||||
A | 10% |
While Grappling (Small Damage)
X | 13% | A Up | 5% | B Left/Right | 0% | |||
X Up | 14% | A Left/Right | 3% | B Down | 0% | |||
X Left/Right | 15% | A Down | 0% | X+A | 0% | |||
X Down | 10% | B | 3% | Y | 25% | |||
A | 5% | B Up | 2% | R Trigger | 5% |
While Grappling (Medium Damage)
X | 2% | A Up | 12% | B Left/Right | 10% | |||
X Up | 4% | A Left/Right | 12% | B Down | 2% | |||
X Left/Right | 2% | A Down | 10% | X+A | 0% | |||
X Down | 3% | B | 2% | Y | 20% | |||
A | 8% | B Up | 8% | R Trigger | 5% |
While Grappling (Large Damage)
X | 0% | A Up | 4% | B Left/Right | 4% | |||
X Up | 10% | A Left/Right | 2% | B Down | 10% | |||
X Left/Right | 0% | A Down | 6% | X+A | 10% | |||
X Down | 5% | B | 6% | Y | 20% | |||
A | 0% | B Up | 8% | R Trigger | 15% |
Grapple with opponent from behind (Small Damage)
Back X | 22% | Back X+A | 5% | ||
Back A | 18% | Back Y | 20% | ||
Back B | 10% | ||||
Back B Up/Down | 10% | ||||
Back B Left/Right | 15% |
Grapple with opponent from behind (Large Damage)
Back X | 0% | Back X+A | 25% | ||
Back A | 15% | Back Y | 10% | ||
Back B | 5% | ||||
Back B Up/Down | 25% | ||||
Back B Left/Right | 20% |
Opponent thrown to ropes (Small Damage)
Running X | 30% | |
Running A | 20% | |
Counter X | 20% | |
Counter A | 10% | |
Counter L Trigger | 20% |
Opponent thrown to ropes (Large Damage)
Running X | 10% | |
Running A | 30% | |
Counter X | 20% | |
Counter A | 30% | |
Counter L Trigger | 10% |
Opponent is dazed in corner (Small Damage)
Running B | 40% | |
Grapple B Up | 10% | |
Grapple B Left/Right | 50% | |
Grapple B Down | 0% |
Opponent is dazed in corner (Large Damage)
Running B | 15% | |
Grapple B Up | 15% | |
Grapple B Left/Right | 10% | |
Grapple B Down | 60% |
Opponent is downed around a corner (Large Damage)
Don't Ascend | 15% | |
Ascend X | 10% | |
Ascend A | 5% | |
Ascend B | 0% | |
Ascend X+A | 5% | |
Run-Up Rebound Dive A | 65% |
Opponent is downed around a corner (Damage being on the brink of death)
Don't Ascend | 55% | |
Ascend X | 3% | |
Ascend A | 2% | |
Ascend B | 0% | |
Ascend X+A | 10% | |
Run-Up Rebound Dive A | 30% |
Opponent is down in center of ring (Large Damage)
Attack Normally | 80% | |
Running B Downed Move | 20% |
Opponent is down in center of ring (Damage being on the brink of death)
Attack Normally | 95% | |
Running B Downed Move | 5% |
Opponent Face Up While Downed (Small Damage)
Pick opponent up | 15% | |
Roll opponent over | 0% | |
Head A | 5% | |
Leg A | 12% | |
Head B | 28% | |
Leg B | 40% |
Opponent Face Up While Downed (Large Damage)
Pick opponent up | 55% | |
Roll opponent over | 5% | |
Head A | 10% | |
Leg A | 5% | |
Head B | 15% | |
Leg B | 10% |
Opponent Face Up While Downed (Damage being on the brink of death)
Pick opponent up | 51% | |
Roll opponent over | 12% | |
Head A | 30% | |
Leg A | 2% | |
Head B | 3% | |
Leg B | 2% |
Opponent Face Down While Downed (Small Damage)
Pick opponent up | 15% | |
Roll opponent over | 0% | |
Head A | 0% | |
Leg A | 20% | |
Head B | 20% | |
Leg B | 45% |
Opponent Face Down While Downed (Large Damage)
Pick opponent up | 50% | |
Roll opponent over | 0% | |
Head A | 5% | |
Leg A | 20% | |
Head B | 10% | |
Leg B | 15% |
Opponent Face Down While Downed (Damage being on the brink of death)
Pick opponent up | 60% | |
Roll opponent over | 0% | |
Head A | 30% | |
Leg A | 3% | |
Head B | 1% | |
Leg B | 6% |
Opponent is standing dazed near corner (Large Damage)
Attack Normally | 60% | |
Post X | 0% | |
Post A | 0% | |
Post B | 30% | |
Post X+A | 0% | |
Run-Up Rebound Dive X | 0% | |
Apron-to-Inside B | 10% |
Opponent is standing dazed near corner (Damage being on the brink of death)
Attack Normally | 65% | |
Post X | 0% | |
Post A | 0% | |
Post B | 30% | |
Post X+A | 0% | |
Run-Up Rebound Dive X | 0% | |
Apron-to-Inside B | 5% |
Opponent Standing Dazed Near Center Of Ring (Large Damage)
Attack Normally | 70% | |
Running X | 10% | |
Running A | 20% |
Opponent Standing Dazed Near Center Of Ring (Damage near the brink of death)
Attack Normally | 75% | |
Running X | 0% | |
Running A | 25% |
Opponent Standing Dazed (Small Damage)
Go behind | 74% | |
Attack B | 8% | |
Attack B+D-Pad | 6% | |
Attack X+A | 12% |
Opponent Standing Dazed (Large Damage)
Go behind | 70% | |
Attack B | 5% | |
Attack B+D-Pad | 15% | |
Attack X+A | 10% |
Opponent Standing Dazed (Damage being on the brink of death)
Go behind | 68% | |
Attack B | 5% | |
Attack B+D-Pad | 17% | |
Attack X+A | 10% |
Defense against opponent grappling from behind
X Back Counter | 40% | |
A Back Counter | 60% |
Opponent is outside of ring
Follow Outside | 10% | |
Apron Slingshot Attack to Outside | 40% | |
Running to Outside Diving Attack | 50% | |
Post X | 0% | |
Post A | 0% | |
Post B | 0% | |
Post X+A | 0% | |
Stay Inside of Ring and wait | 0% |
Mount Position (Small Damage)
Mount X | 40% | |
Mount A | 30% | |
Mount B | 30% |
Mount Position (Large Damage)
Mount X | 30% | |
Mount A | 40% | |
Mount B | 30% |
Front Facelock Position (Small Damage)
Front Facelock X | 40% | |
Front Facelock A | 40% | |
Front Facelock B | 20% |
Front Facelock Position (Large Damage)
Front Facelock X | 35% | |
Front Facelock A | 35% | |
Front Facelock B | 30% |
Back Mount Position (Small Damage)
Back Mount X | 35% | |
Back Mount A | 35% | |
Back Mount B | 30% |
Back Mount Position (Large Damage)
Back Mount X | 30% | |
Back Mount A | 30% | |
Back Mount B | 40% |
Performance (Opponent standing dazed)
Analog LEFT | 5% | |
Analog RIGHT | 10% | |
Analog UP | 0% | |
Analog DOWN | 10% | |
Do Not Perform | 75% |
Performance (Opponent downed)
Analog LEFT | 2% | |
Analog RIGHT | 3% | |
Analog UP | 20% | |
Analog DOWN | 0% | |
Do Not Perform | 75% |
Performance (Opponent outside of ring)
Analog LEFT | 0% | |
Analog RIGHT | 5% | |
Analog UP | 0% | |
Analog DOWN | 25% | |
Do Not Perform | 70% |
Performance (Your wrestler is standing on cornerpost)
Analog LEFT | 1% | |
Analog RIGHT | 1% | |
Analog UP | 0% | |
Analog DOWN | 0% | |
Do Not Perform | 98% |
Everytime I am particular (Entertainment)
High | 80% | |
Low | 20% |
Serious Time (Discretion)
High | 65% | |
Low | 35% |
Flexibility (Adaptability against opponent's style)
High | 90% | |
Low | 10% |
Cooperation (Used for Tag matches)
High | 95% | |
Low | 5% |
Outside Return Count
Fast | 55% | |
Slow | 45% |
Touchwork
Fast | 70% | |
Slow | 30% |
Weapons Usage
Use Weapon | 0% | |
Don't Use Weapon | 100% |