Fire Pro Wrestling D Wrestler Edit HTML Template Chart
Standard layout designed by "The IceMaster" Frank James Chan
Copyright © 2001 Fighting-Spirit.com. All rights reserved.
Wrestler: Seiji Sakaguchi
Organization: Legends
Created by Spike
| NAME ENTRY | |||||
| Nickname | Sakaguchi | Short Name | Sakagu | Long Name | chi |
| Flip | off | Seperator | 4-None | ||
| R G B |
8 5 4 |
14 8 5 |
22 13 9 |
25 16 12 |
29 20 15 |
31 24 20 |
4 2 2 |
22 18 16 |
28 26 24 |
4 4 4 |
8 8 8 |
12 12 12 |
16 16 16 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
|||
| R G B |
6 1 1 |
14 2 2 |
24 4 4 |
28 8 8 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
2 2 2 |
4 4 4 |
6 6 6 |
9 9 9 |
2 2 2 |
4 4 4 |
6 6 6 |
9 9 9 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
11 11 11 |
16 16 16 |
21 21 21 |
26 26 26 |
0 27 0 |
0 27 0 |
0 27 0 |
0 27 0 |
| WRESTLER MAKE (Appearance) | ||
| Stance | 1-Strong | |
| Size | Large | |
| Face | - | 229 |
| Chest | M | 1-Bare |
| Waist | M | 1-Short Tights |
| Upper Arm | M | 1-Bare |
| Lower Arm | M | 1-Bare |
| Wrist | - | 1-Bare |
| Thigh | M | 1-Bare |
| Knee | - | 4-Short Shoes |
| Ankle | - | 3-Shoes 1 |
| SKILL EDIT (Profile) | |
| Group Affiliation | 18 - Legends |
| Weight Class | 1 - Heavy Class |
| Height | 196 cm |
| Weight | 125 kg |
| Year of Birth | 1942 |
| Month of Birth | 2 |
| Day of Birth | 17 |
| Birthplace | 2 - Japan |
| Fighting Style | 1 - Orthodox |
| Defensive Style | 1 - Orthodox |
| Critical Type | 1 - Finisher |
| Special Skill | 11 - Resistance |
| Recovery Power | 3 - Fast |
| Recovery Power (Bleeding) | 2 - Medium |
| Breathing | 2 - Medium |
| Breathing (Bleeding) | 2 - Medium |
| Awareness | 2 - Medium |
| Awareness (Bleeding) | 2 - Medium |
| Neck Endurance | 3 - High |
| Arm Endurance | 3 - High |
| Waist Endurance | 1 - Low |
| Foot Endurance | 2 - Medium |
| Movement Speed | 3 - Medium |
| Corner Climbing/Descending Speed | 2 - Medium Slow |
| Ability to Climb Corner | 2 - Can Ascend |
| Theme Music | 28 |
| Voice 1 Quality (V1 Category) | 3 - Nihon-jin 3 |
| Voice 1 Kind (V1 Sample) | 2 |
| Voice 2 Quality (V2 Category) | 3 - Nihon-jin 3 |
| Voice 2 Kind (V2 Sample) | 39 |
| PARAMETER EDIT | |||
| ATTACK | DEFENSE | ||
| Punch | 5 | Punch | 8 |
| Kick | 6 | Kick | 6 |
| Suplex | 9 | Suplex | 8 |
| Submission | 7 | Submission | 6 |
| Stretch | 8 | Stretch | 8 |
| Power | 7 | Flying | 3 |
| Instant-P | 3 | Crush | 7 |
| Arm Power | 7 | Versus Lariat | 5 |
| Technical | 4 | Technical | 5 |
| Rough | 6 | Rough | 7 |
| Ground | 2 | Ground | 2 |
Points Used: 176
| SKILL EQUIPMENT (Moves) | |||
| Voice | Attribute | EXECUTION | MOVE CHOSEN |
| Standing X | X-1-Punch | ||
| Standing A | X-10-Kick | ||
| Standing B+DPad | X-5-Slap (Face) | ||
| Standing B | B-11-Football Tackle | ||
| 2 | Standing X+A | B-16-Dropkick | |
| Running X | 17-Shoulder Tackle | ||
| 1 | Special | Running A | 28-Jumping Knee Pat |
| Run Counter X | 25-Kitchen Sink Kneelift | ||
| 2 | Run Counter A | 58-Shoulder Throw | |
| Running Toward Corner B | 5-Back Elbow | ||
| Running Toward Outside B | None | ||
| Rope Slingshot to Outside B | 2-Sledgehammer | ||
| Apron Slingshot to Inside B | None | ||
| Post X | 6-Diving Kneedrop | ||
| 2 | Post A | 6-Diving Kneedrop | |
| 2 | Post B | 30-Sledgehammer | |
| 2 | Post X+A | 44-Diving Knee Attack | |
| Grappling X | X-5-Hammer Punch | ||
| Grappling X + Up | X-41-High Angle Bodyslam | ||
| 1 | Grappling X + Left/Right | X-32-Hip Attack | |
| Grappling X + Down | X-52-Neck Throw | ||
| Special | Grappling A | A-35-Neck Hanging Tree | |
| Grappling A + Up | A-37-Vertical Suplex | ||
| 1 | Grappling A + Left/Right | A-73-Schmidt Backbreaker | |
| Grappling A + Down | A-68-Coconut Crush | ||
| Grappling B | B-49-Cobra Twist | ||
| 2 | Finisher | Grappling B + Up | B-57-Argentine Backbreaker |
| Special | Grappling B + Left/Right | B-56-Canadian Backbreaker | |
| 1 | Grappling B + Down | B-145-Jumping Piledriver | |
| 1 | Grappling X+A | B-94-High Angle Nodowa Otoshi | |
| Back Grappling X | X-3-Sledgehammer | ||
| 1 | Special | Back Grappling A | A-22-High Angle Atomic Drop |
| Back Grappling B | B-3-Body Scissors Sleeperhold | ||
| Back Grappling B + Up/Down | B-8-Cobra Twist | ||
| Back Grappling B + Left/Right | B-19-Backslide | ||
| 1 | Back Grappling X+A | A-11-Carry Style Backdrop | |
| Back Counter X | 1-Back Elbowsmash | ||
| 1 | Back Counter A | 14-Ipponzei | |
| Opponent Face Up, at Head A | 24-Stomping (Stomach) | ||
| Opponent Face Up, at Foot A | 7-Thigh Kick | ||
| Opponent Face Down, at Head A | 20-Stomping (Head) | ||
| Opponent Face Down, at Foot A | 8-Stomping (Back) | ||
| Opponent Face Up, at Head B | 38-Sleeperhold | ||
| Opponent Face Up, at Foot B | 34-Single Prawn Hold | ||
| Opponent Face Down, at Head B | 38-Normal Pin | ||
| Opponent Face Down, at Foot B | 19-Half Boston Crab | ||
| Opponent Down, Running B | 19-Stomp (Chest) | ||
| Corner Grappling B + Up | 44-Second Rope Superplex | ||
| Corner Grappling B + Left/Right | 4-Kushi-zashi Machine Gun Backhand Chop | ||
| Corner Grappling B + Down | 14-Kushi-zashi Stomping | ||
| Front Double Team | 4-Double Vertical Suplex | ||
| Front Triple Team | 1-Triple Hammer Blow | ||
| Back Double Team | 3-Double Backdrop | ||
| Back Triple Team | 1-Triple Hammer Blow | ||
| Corner Double Team | 3-Spike Piledriver | ||
| Corner Triple Team | 1-Triple Hammer Blow | ||
| Mount Position X | 3-Mount Knuckle Arrow | ||
| Mount Position A | 13-Boston Crab | ||
| Mount Position B | 11-Crucifix Arm Hold | ||
| Mount Position Counter | 4-Crucifix Arm Hold | ||
| Front Facelock X | 2-Body Punch | ||
| Front Facelock A | 5-Front Neck Lock | ||
| Front Facelock B | 11-Piledriver | ||
| Front Facelock Counter | 5-Leg Tackle into Mount | ||
| Back Mount Position X | 3-Back Mount Knuckle Arrow | ||
| Back Mount Position A | 7-Body Scissors Choke Sleeper | ||
| Back Mount Position B | 8-Crucifix Arm Hold | ||
| Back Mount Position Counter | 2-Back Press | ||
| Run-Up Post Rebound Attack X | None | ||
| Run-Up Post Rebound Attack A | None | ||
| Grapple Opponent on Apron | 6-Suplex to the Inside | ||
| Grapple Opponent from Apron | 6-Leg Pull to Outside | ||
| Front Avalanche Setup Counter | 4-Elbowbutt | ||
| Back Avalanche Setup Counter | 1-Back Elbow | ||
| Performance Analog LEFT | 2-Single Hand Raised 2 | ||
| Performance Analog RIGHT | 15-Two Hand Raising | ||
| Performance Analog UP | 18-Two Hand Invitation | ||
| Performance Analog DOWN | 105-Head Bow | ||
FINISHER NAME: ???????????-?-
CPU Logic
While apart from opponent (Small Damage to opponent)
| Go grapple with opponent | 55% | B | 1% | ||
| Stall for time | 10% | B+D-Pad | 4% | ||
| Circle the opponent | 12% | X+A | 0% | ||
| X | 10% | ||||
| A | 8% |
While apart from opponent (Large Damage to opponent)
| Go grapple with opponent | 55% | B | 5% | ||
| Stall for time | 8% | B+D-Pad | 6% | ||
| Circle the opponent | 8% | X+A | 2% | ||
| X | 8% | ||||
| A | 8% |
While Grappling (Small Damage)
| X | 15% | A Up | 4% | B Left/Right | 2% | |||
| X Up | 19% | A Left/Right | 1% | B Down | 0% | |||
| X Left/Right | 12% | A Down | 2% | X+A | 0% | |||
| X Down | 8% | B | 5% | Y | 12% | |||
| A | 4% | B Up | 0% | R Trigger | 16% |
While Grappling (Medium Damage)
| X | 2% | A Up | 10% | B Left/Right | 8% | |||
| X Up | 8% | A Left/Right | 10% | B Down | 2% | |||
| X Left/Right | 4% | A Down | 6% | X+A | 1% | |||
| X Down | 6% | B | 6% | Y | 15% | |||
| A | 5% | B Up | 2% | R Trigger | 15% |
While Grappling (Large Damage)
| X | 0% | A Up | 6% | B Left/Right | 9% | |||
| X Up | 2% | A Left/Right | 15% | B Down | 8% | |||
| X Left/Right | 2% | A Down | 4% | X+A | 2% | |||
| X Down | 6% | B | 6% | Y | 10% | |||
| A | 0% | B Up | 12% | R Trigger | 18% |
Grapple with opponent from behind (Small Damage)
| Back X | 30% | Back X+A | 20% | ||
| Back A | 22% | Back Y | 8% | ||
| Back B | 5% | ||||
| Back B Up/Down | 10% | ||||
| Back B Left/Right | 5% |
Grapple with opponent from behind (Large Damage)
| Back X | 4% | Back X+A | 24% | ||
| Back A | 22% | Back Y | 8% | ||
| Back B | 14% | ||||
| Back B Up/Down | 10% | ||||
| Back B Left/Right | 18% |
Opponent thrown to ropes (Small Damage)
| Running X | 18% | |
| Running A | 30% | |
| Counter X | 24% | |
| Counter A | 28% | |
| Counter L Trigger | 0% |
Opponent thrown to ropes (Large Damage)
| Running X | 12% | |
| Running A | 38% | |
| Counter X | 20% | |
| Counter A | 30% | |
| Counter L Trigger | 0% |
Opponent is dazed in corner (Small Damage)
| Running B | 27% | |
| Grapple B Up | 10% | |
| Grapple B Left/Right | 33% | |
| Grapple B Down | 30% |
Opponent is dazed in corner (Large Damage)
| Running B | 18% | |
| Grapple B Up | 28% | |
| Grapple B Left/Right | 34% | |
| Grapple B Down | 20% |
Opponent is downed around a corner (Large Damage)
| Don't Ascend | 97% | |
| Ascend X | 2% | |
| Ascend A | 1% | |
| Ascend B | 0% | |
| Ascend X+A | 0% | |
| Run-Up Rebound Dive A | 0% |
Opponent is downed around a corner (Damage being on the brink of death)
| Don't Ascend | 99% | |
| Ascend X | 0% | |
| Ascend A | 1% | |
| Ascend B | 0% | |
| Ascend X+A | 0% | |
| Run-Up Rebound Dive A | 0% |
Opponent is down in center of ring (Large Damage)
| Attack Normally | 99% | |
| Running B Downed Move | 1% |
Opponent is down in center of ring (Damage being on the brink of death)
| Attack Normally | 100% | |
| Running B Downed Move | 0% |
Opponent Face Up While Downed (Small Damage)
| Pick opponent up | 8% | |
| Roll opponent over | 0% | |
| Head A | 40% | |
| Leg A | 6% | |
| Head B | 38% | |
| Leg B | 8% |
Opponent Face Up While Downed (Large Damage)
| Pick opponent up | 18% | |
| Roll opponent over | 15% | |
| Head A | 35% | |
| Leg A | 2% | |
| Head B | 18% | |
| Leg B | 12% |
Opponent Face Up While Downed (Damage being on the brink of death)
| Pick opponent up | 28% | |
| Roll opponent over | 11% | |
| Head A | 10% | |
| Leg A | 2% | |
| Head B | 10% | |
| Leg B | 39% |
Opponent Face Down While Downed (Small Damage)
| Pick opponent up | 5% | |
| Roll opponent over | 0% | |
| Head A | 11% | |
| Leg A | 54% | |
| Head B | 4% | |
| Leg B | 26% |
Opponent Face Down While Downed (Large Damage)
| Pick opponent up | 20% | |
| Roll opponent over | 0% | |
| Head A | 6% | |
| Leg A | 26% | |
| Head B | 18% | |
| Leg B | 30% |
Opponent Face Down While Downed (Damage being on the brink of death)
| Pick opponent up | 27% | |
| Roll opponent over | 0% | |
| Head A | 2% | |
| Leg A | 32% | |
| Head B | 16% | |
| Leg B | 23% |
Opponent is standing dazed near corner (Large Damage)
| Attack Normally | 99% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 1% | |
| Post X+A | 0% | |
| Run-Up Rebound Dive X | 0% | |
| Apron-to-Inside B | 0% |
Opponent is standing dazed near corner (Damage being on the brink of death)
| Attack Normally | 99% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 0% | |
| Post X+A | 1% | |
| Run-Up Rebound Dive X | 0% | |
| Apron-to-Inside B | 0% |
Opponent Standing Dazed Near Center Of Ring (Large Damage)
| Attack Normally | 91% | |
| Running X | 0% | |
| Running A | 9% |
Opponent Standing Dazed Near Center Of Ring (Damage near the brink of death)
| Attack Normally | 98% | |
| Running X | 0% | |
| Running A | 2% |
Opponent Standing Dazed (Small Damage)
| Go behind | 88% | |
| Attack B | 1% | |
| Attack B+D-Pad | 11% | |
| Attack X+A | 0% |
Opponent Standing Dazed (Large Damage)
| Go behind | 76% | |
| Attack B | 3% | |
| Attack B+D-Pad | 21% | |
| Attack X+A | 0% |
Opponent Standing Dazed (Damage being on the brink of death)
| Go behind | 78% | |
| Attack B | 2% | |
| Attack B+D-Pad | 20% | |
| Attack X+A | 0% |
Defense against opponent grappling from behind
| X Back Counter | 59% | |
| A Back Counter | 41% |
Opponent is outside of ring
| Follow Outside | 30% | |
| Apron Slingshot Attack to Outside | 5% | |
| Running to Outside Diving Attack | 0% | |
| Post X | 0% | |
| Post A | 0% | |
| Post B | 0% | |
| Post X+A | 0% | |
| Stay Inside of Ring and wait | 65% |
Mount Position (Small Damage)
| Mount X | 62% | |
| Mount A | 28% | |
| Mount B | 10% |
Mount Position (Large Damage)
| Mount X | 40% | |
| Mount A | 20% | |
| Mount B | 40% |
Front Facelock Position (Small Damage)
| Front Facelock X | 60% | |
| Front Facelock A | 30% | |
| Front Facelock B | 10% |
Front Facelock Position (Large Damage)
| Front Facelock X | 27% | |
| Front Facelock A | 48% | |
| Front Facelock B | 25% |
Back Mount Position (Small Damage)
| Back Mount X | 61% | |
| Back Mount A | 25% | |
| Back Mount B | 14% |
Back Mount Position (Large Damage)
| Back Mount X | 20% | |
| Back Mount A | 48% | |
| Back Mount B | 32% |
Performance (Opponent standing dazed)
| Analog LEFT | 0% | |
| Analog RIGHT | 0% | |
| Analog UP | 0% | |
| Analog DOWN | 0% | |
| Do Not Perform | 100% |
Performance (Opponent downed)
| Analog LEFT | 0% | |
| Analog RIGHT | 2% | |
| Analog UP | 4% | |
| Analog DOWN | 0% | |
| Do Not Perform | 94% |
Performance (Opponent outside of ring)
| Analog LEFT | 0% | |
| Analog RIGHT | 8% | |
| Analog UP | 6% | |
| Analog DOWN | 2% | |
| Do Not Perform | 84% |
Performance (Your wrestler is standing on cornerpost)
| Analog LEFT | 0% | |
| Analog RIGHT | 0% | |
| Analog UP | 0% | |
| Analog DOWN | 0% | |
| Do Not Perform | 100% |
Everytime I am particular (Entertainment)
| High | 31% | |
| Low | 69% |
Serious Time (Discretion)
| High | 80% | |
| Low | 20% |
Flexibility (Adaptability against opponent's style)
| High | 76% | |
| Low | 24% |
Cooperation (Used for Tag matches)
| High | 84% | |
| Low | 16% |
Outside Return Count
| Fast | 65% | |
| Slow | 35% |
Touchwork
| Fast | 64% | |
| Slow | 36% |
Weapons Usage
| Use Weapon | 1% | |
| Don't Use Weapon | 99% |